Metanomics Show: Nonprofits in Second Life, Mon. April 28th, 11 A.M. PST/SLT

Tomorrow, April 28th at 11 A.M. PST/SL, Robert Bloomfield and Metanomics hosts Susan Tenby (aka Glitteractica Cookie) of TechSoup, and the American Cancer Society’s Randal Moss, Director of the Futuring and Innovation Center.

Monday’s event will take place on Muse Arena on Muse Isle, as well as through Metanomics’ event partners, and filmed and streamed live on SLCN.tv.

Afterward, if you wish to discuss the topic further, miss the live event, or hope to network with others in the virtual business community, attend “Metanomics Rewind” on Muse Isle. This week’s episode of Metanomics will be rebroadcast on Tuesday at 3:00PM SLT.

Contact Bevan Whitfield or JenzZa Misfit in SL for more details or visit the Metanomics site.

Written by: penguin kuhn

SLNN Profiles the American Cancer Society

The SLNN has a nice write-up about the American Cancer Society’s activities in Second Life beyond the Relay for Life. It’s a good summary of how an effective real world non-profit is learning now to leverage Second Life’s strengths to reach their target audience and promote their cause. RC Moss of the ACS noted that, “Anyone who will be a success in SL has to understand SL the culture, the technology. Know what you as an NGO want to get out of your SL experience.” Moss explained, “I always look to our RL success and imagine new ways to transfer programs and mission delivery into SL.”

Read the whole article here.<!–break–>

Written by: rikomatic

Infinite Vision Media announces pro bono SL marketing services for non-profits

I just got word that Infinite Vision Media is launching a Social Responsibility Initiative, an effort to allow non-profit and academic institutions to benefit from Infinite Vision’s SL marketing and networking expertise. IVM’s is launching this new initiative at the same time that they announce the creation of the American Cancer Society’s headquarters in SL created by IVM. According to IVM builder Hiro Pendragon, they plan on offering most of their services pro bono: “Part of the SL Social Responsibility Initiative is to assist these non-profits and good causes to secure funding from other sources to fund development of projects. i.e. Helping to come up with proposals with them for the potential funding sources.”

See below for the full press release:


Infinite Vision media CREATES SOCAL RESPONSIBILITY initiative

LAUNCHES PROGRAM WITH CREATION OF american cancer society’s second life presence

APRIL 27, 2007 — Infinite Vision Media (IVM), an interactive and emerging media studio specializing in developing social media in the 3D web space, today announced the creation of its social responsibility initiative. The program is being launched with the firm’s pro-bono creation of the American Cancer Society’s virtual headquarters in the popular 3D virtual world known as Second Life®.

IVM, well-regarded for its development of three-dimensional presences for corporate, non-profit and academic clients is launching the social responsibility initiative as a way of giving back to the community that afforded the firm’s creation and success. Drew Stein, chief executive officer of IVM, explains: “We think it’s important for the non-profit community to have at its disposal the level of Second Life marketing and networking expertise that corporate brands enjoy. The 3D web space offers marvelous opportunities for non-profit organizations to build community that expands their mission to a global audience.”

The firm, which has most recently developed a presence in Second Life for top brands Dell and The Weather Channel, has been involved with Second Life since its inception and is uniquely positioned to understand the power of the 3D web space as an outlet for an organization’s message and mission. “We’re honored to bring the American Cancer Society’s mission to Second Life residents. Cancer awareness and education messages need to be delivered in Second Life in a way that respects the American Cancer Society’s brand as well as understands the SL audience. We are able to bring expertise from both worlds to the table,” says June Peoples (Quirky McArdle), IVM’s chief operating officer.

One of the challenges for any non-profit looking to develop a present in a virtual world is the ability to demonstrate the effectiveness of that approach to potential funders in government and in corporate philanthropy. IVM will work with non-profit clients to envision the best possible use of the 3D web space, then help develop a proposal that can be floated to existing and likely funding sources.

The American Cancer Society’s headquarters will include office buildings complete with presentation and meeting rooms for cancer education sessions, a staffed link to the Society’s National Cancer Information Center , fundraising components, and green space and gardens that will showcase user-created art as an expression of the personal fight against cancer.

“The American Cancer Society has been engaged in Second Life through our signature fundraiser, Relay For Life for over four years,” said Randal Moss, the American Cancer Society’s manager of futuring and innovation-based strategies. “In building and opening a virtual headquarters in Second Life, the Society will be able to provide cancer information to more than 5 million Second Life residents and engage them in the fight to eliminate cancer as a major health problem.”

The American Cancer Society Virtual Office is being designed by IVM Creative Director Ian Tepoot (SL: Ethan Therian) with programming by IVM Chief Technology Officer Ron Blechner (Hiro Pendragon). Also consulting on the project and on IVM’s Social Responsibility Initiative is Dr. Karen Urbas (The Sojourner).


About Infinite Vision Media

Infinite Vision Media Inc. is a leader in virtual world development and interactive experience design. A full-service interactive marketing and emerging media agency, IVM develops three-dimensional presences for corporate, non-profit and academic clients. IVM works with clients individually to envision the creative possibilities of the 3-D environment and how it can help realize the potential of each mission or brand.