Nonprofit Games Brainstorm Bash Revisited

On Sunday, 05.23.2010 the Nonprofit Commons held a brainstorming session in New York City that was streamed into Second Life. This mixed reality event brought interested people from all types of disciplines together to share their ideas and imagine what an NPCGame would look like. Here is my breakdown of the chat transcript, organized for clarity for your viewing pleasure. If I left anything off, feel free to discuss this in the NPCGames Google Group

Our Goals

To launch a community and create a collaborative game for nonprofits focusing on a specific mission/campaign/issue
To discuss platform ideas, On the question about connecting gamers and nonprofits
To develop a game together
We’re talking about methods and practice steps, Create a collaborative game, perhaps coalition of nonprofits working together to create a social issue game that’s fun, engaging and benefits many groups.
We’re thinking about helping communities, locally and globally.
Because we have a lot to learn from one another here
To find a direction to move toward for NPCGames
To bridge the gap between gaming people and virtual world avatars
TechSoup teaches these tools, offers webinars and shares how to do these sorts of development projects,
We aim to create a gateway for all of you to do more with serious and social games
TechSoup provides community resources for nonprofits, 500K users per month

Brainstorming Ideas from the Second Life Chat

Specific Ideas for the point of the game

Teaching about Universal Human Rights
Teaching about Millenium Development Goals
MMOG was where people would pick one or more disabilities instead of superpowers

General Ideas for the point of the game

Reward system for altruism and goodness
Think of this as coalition-based cooperative gaming that can benefit many causes at once
sustainable
engages non-gamers
MMOG – Massive Multiplayer Online Game

Platforms

Most people were for immersive gaming
Some mentioned text-based as a need for countries where mobile phones are available, and the Internet is really not.
Mobile Apps
Augmented Reality
Alternate Reality
Xbox Live
OpenFeint
OpenSim
Google Wave API

Possible Obstacles

accessibility
learning curve
sustainability
digital divide
cost of development
participation levels

Metrics
measurable world change, outcomes,
“yes….The eight MDGs break down into 21 quantifiable targets that are measured by 60 indicators.” –> if anyone can explain this last one, I’d love to know what this means. —-Update: MDG is short for Millennium Development Goals—-

Questions

Hour Destiny
QUESTION: Do we want it to be graphic or text-based? CoffeeMUD is a great Java-based MUD server, but is text-only.
A: Cross-platform

In Kenzo
QUESTION: METRICS, OUTCOMES? How do you fund this? This is the question from Dan Carli
A: BASELINES, METRICS — > Linked to mission, vision

Jackie Rexen
QUESTION: How can this group include folks from developing countries like Africa?
A: Text-based gaming.

Jackie Rexen
QUESTION: What is the mission and visions of this group? How will this game be different then other good ones out there – like Saving Darfur – Urgent Evoke. What can this group produce that is unique, engaging, user-friendly. How can we get gamers and nonprofits with similar interests to get together?

Moundsa Mayo
Question: Should the group consider development of a table-based game creation tool? This would allow creation of many types of games with much less programming effort per each new game.

Moundsa Mayo
Question: Do we consider poverty a disability? Life in a repressive regime? Or in a badly degraded environment? Or an overpopulated one?

Previously listed as:
Question: Or in a badly degraded environment? Or an overpopulated one? Do we consider poverty a disability? Life in a repressive regime?

(thx to Moundsa for contact me to get this corrected)

Moundsa Mayo
Question: Why not make sustainability as the KEYSTONE of the entire framework?
A: Moundsa — your question on sustainability was also asked here….mentioned as a framework for all we want to do

Zinnia Zauber
Question: Will orgs with like missions work together?
A: On Zinnia’s question about orgs with like missions working together == YES!

As you can see, some of the questions were answered, whereas others were not. To help us answer these questions, please join the NPCGames Google Group

Attendee List and Shared Links
To view the list of links that were shared during the chat, and a list of attendees both in New York City, and in Second Life, visit the NPCGames wiki page and click on the NPCGames Brainstorm Session Attendee and Link List link.

G4C NPSL Photos

Written by: Layal

Edited Chat Log and Submitted Questions at Virtual Activism Panel at Games for Change

virtual activism panel in SL
On June 11, 2007, about 30 avatars gathered in the Plush Non-commons Sim to participate in a mixed-reality event – a panel discussion on virtual activism with Glitteractica Cookie ofTechSoup, In Kenzo of Amoration, Jeska Linden of Linden Labs, and Beth Kanter as moderator. Rik Riel was the in-world moderator of the event, and Nexeus Fatale provided tech support.

While Jeska Linden was not able to speak at the real world event, due to Skype stream issues, she was present in-world and answered several questions and commented on the other speaker’s talks. Thanks for being a trooper, Jeska!

Our thanks to everyone for their understanding of the technical challenges of putting on such an event. This is a learning process for all of us, and we hope you got something valuable out of participating. Please find the full list of submitted questions and a gently edited chatlog of the in-world portion of the event.

Submitted Questions

  • Jackson Soderstrom: Can you talk about how you foresee nonprofits partnering with for profits in SL and how that will benefit both parties?
  • Ozma Malibu: How did you choose the nonprofits for the NPC?
  • Rebus Mandelbrot: what differences do you see between sl and the ‘traditional internet’ in terms of a local non-profit reaching larger audiences worldwide?
  • Jani Myrian: Does TechSoup have plans for SL efforts besides the NPC?
  • globalkids Bixby: is fundraising within a game-like virtual world viable?
  • Malin Dahlstrom: What are the tracking tools available in Second Life? How does it work?
  • Johnny Austin: Is there any plan that people (like myself who cna build and teach to build) can sign up myself to be dedicated to help the new NPO coming into 2nd Life ? Like help them establish first and they can start doing thing on thier own after a month or 2
  • DevilMayCare Jetaime: i see sl as the equalizer for small not for profits — who have NO inhouse resources -no it staff — but but get lost in the “techiness” what more is planned to allow us not to be burried by the cancerr societies than can do 6 month fundraisers – which seems to use us availabila ‘tech” and “heart” resources?
  • Troy McCluhun: Shouldn’t there be some kind of due process for griefers?

    Gently Edited Chatlog

    [7:15] Rik Riel: welcome everyone. stream has started.
    [7:15] Rik Riel: Welcome to the 4th annual Games for Change conference. This morning’s event is a mixed-reality panel today on “virtual activism”. Games for Change brings together game developers, industry experts, academics and non-profits to discuss how to use digital games to promote social change. The Panel Speakers: Glitteractica Cookie of Techsoup, In Kenzo of Amoration, Jeska Linden of Linden Labs and moderator Beth Kanter. Jeska will be participating from within SL, while Glitter, In Kenzo and Beth will be at the physical conference venue.
    [7:16] Rik Riel: We are streaming the audio of this event (sorry, no video stream.) SL participants are invited to submit questions via IM to the panelists to me, Rik Riel.
    [7:16] globalkids Bixby: I’m here in person. anyone else?
    [7:16] Rik Riel: feel free to sit in the back on the bleachers or on the ground
    [7:16] Rik Riel: we’re streaming SL int the RW event now
    [7:17] Ruby Glitter: Audio sounds good.
    [7:17] Rik Riel: oh good
    [7:18] Ruby Glitter: can’t seem to sit over here.
    [7:18] Bhikku Beeks: Hi there Rik, Jeska, all. : )
    [7:18] Jeska Linden: Howdy!
    [7:18] Bhikku Beeks: Sorry Malin, I seem to have sit on you!
    [7:18] Rik Riel: try not to click the slideshows please!
    [7:18] Malin Dahlstrom: Been there done that πŸ˜‰
    [7:19] Johnny Austin: Good Morning everyone πŸ™‚
    [7:19] Ben Latrell: hello
    [7:19] Troy McLuhan: Hiya!
    [7:19] Rik Riel: morning johhnny
    [7:19] Ruby Glitter: Excuse me, Bikkhu!
    [7:19] Bhikku Beeks: Sorry!
    [7:20] Rik Riel: please have a seat all
    [7:20] Ruby Glitter: Hi Beth! πŸ˜€
    [7:21] Jeska Linden waves
    [7:21] Rik Riel: I know the seating is sucky here
    [7:21] Rik Riel: sorry, please squat wherever
    [7:21] globalkids Bixby: This is awesome Rik. Thank you
    [7:21] Rik Riel: ideally not behind the speakers
    [7:22] globalkids Bixby: If you flickr photos from this, please use the tag “g4c07”
    [7:22] Troy McLuhan: I’ve been into Second Life
    [7:22] Rik Riel: thanks for the chairs johnny
    [7:22] Johnny Austin: πŸ™‚
    [7:22] Rik Riel: nice turn out folks, thanks so much for coming
    [7:22] Jeska Linden: me me!
    [7:22] Rik Riel: Welcome to the 4th annual Games for Change conference. This morning’s event is a mixed-reality panel today on “virtual activism”. Games for Change brings together game developers, industry experts, academics and non-profits to discuss how to use digital games to promote social change. The Panel Speakers: Glitteractica Cookie of Techsoup, In Kenzo of Amoration, Jeska Linden of Linden Labs and moderator Beth Kanter. Jeska will be participating from within SL, while Glitter, In Kenzo and Beth will be at the physical conference venue.
    [7:22] Bhikku Beeks: I’ve done mixed reality panels, and I still say ‘what the’……
    [7:23] Bhikku Beeks: Go Evonne!
    [7:23] In Kenzo: /hi
    [7:23] In Kenzo: hello beautiful
    [7:23] Ping Rau: hi
    [7:24] Jeska Linden: Howdy everyone! πŸ™‚
    [7:24] Troy McLuhan: woot!
    [7:24] Annie Octavia: Hey!
    [7:25] Bhikku Beeks: Yay Rik!
    [7:25] Ruby Glitter: Thank you, Rik!
    [7:25] Sky Clymer: thanks RIk
    [7:25] globalkids Bixby: The room is jazzing on this
    [7:25] Rik Riel: yo nexeus!
    [7:25] Jeska Linden: Hurrah! πŸ™‚
    [7:25] globalkids Bixby: about a 1/4 of audience said they’ve been to SL
    [7:25] Jeska Linden: Nice!
    [7:26] globalkids Bixby: the flickr stream can be seen at: http://www.flickr.com/photos/holymeatballs/?saved=1
    [7:26] Bhikku Beeks: more than that I would say.
    [7:26] globalkids Bixby: I mean: http://www.flickr.com/photos/holymeatballs/tags/g4c07/
    [7:28] Rik Riel: sorry I’m behind in the slides
    [7:28] Bhikku Beeks: Yaya Yak shack!
    [7:29] Veri Oddfellow: Thanks
    [7:29] Rik Riel: hi carla. Could you have a set on the other side of the speakers
    [7:30] Rik Riel: oh don’t click the slide show please!
    [7:31] Jeska Linden: πŸ˜‰
    [7:31] Bhikku Beeks: Lori’s great, and has an awesome mid-western accent. : )
    [7:34] Rik Riel: who set up all those chairs? that’s awesome, thank you!
    [7:35] Ben Latrell: are most people here in the room in RL?
    [7:35] Doctor Ludovico: I am
    [7:35] Gerrick Gordimer: I am
    [7:35] Bhikku Beeks: I am.
    [7:35] Veri Oddfellow: yep … in the room.. fun
    [7:35] Jani Myriam: Not I
    [7:35] Ozma Malibu: im in arizona
    [7:35] Sky Clymer: not i
    [7:35] Sky Clymer: in MA
    [7:35] Malin Dahlstrom: I am not
    [7:35] globalkids Bixby: NYC
    [7:35] Gerrick Gordimer: if you would like a G4C tee shirt IM me
    [7:35] Jackson Soderstrom: Chicago
    [7:36] globalkids Bixby: Photo tag on flickr for conference is: http://www.flickr.com/photos/holymeatballs/tags/g4c07/
    [7:36] Rik Riel: Welcome to the 4th annual Games for Change conference. This morning’s event is a mixed-reality panel today on “virtual activism”. Games for Change brings together game developers, industry experts, academics and non-profits to discuss how to use digital games to promote social change. The Panel Speakers: Glitteractica Cookie of Techsoup, In Kenzo of Amoration, Jeska Linden of Linden Labs and moderator Beth Kanter. Jeska will be participating from within SL, while Glitter, In Kenzo and Beth will be at the physical conference venue.
    [7:36] Rik Riel: Glitter is speaking now
    [7:37] Rik Riel: We are streaming the audio of this event (sorry, no video stream.) SL participants are invited to submit questions via IM to the panelists to me, Rik Riel.
    [7:38] Sky Clymer: raises hand
    [7:38] Rik Riel: WOOT!!!!! frogger!
    [7:38] Bhikku Beeks loves frogger.
    [7:38] Malin Dahlstrom: I’m not getting the streaming audio.
    [7:38] Rik Riel: malin, were you getting it before?
    [7:39] Malin Dahlstrom: No
    [7:39] Rebus Mandelbrot: click on the music play button
    [7:39] Rik Riel: do you have the “music” tab below your screen?
    [7:39] Malin Dahlstrom: Thanks
    [7:40] Rik Riel: sorry no visual on the pen
    [7:40] globalkids Bixby: Some photos and a place to comment about this event can be found at : http://www.holymeatballs.org/conferences/
    [7:40] Rik Riel: I suck
    [7:42] Sky Clymer: Better World 176, 245, 21 (Mature) = Camp Darfur
    [7:43] Rik Riel: sorry no virtual coins
    [7:43] Rik Riel: doh!
    [7:43] globalkids Bixby: aw!
    [7:43] Jeska Linden: drat
    [7:43] Rik Riel: mixed reality has HARD
    [7:43] Veri Oddfellow: yeah … no coins? sheesh
    [7:43] Veri Oddfellow: lol
    [7:44] Rik Riel: also I’m listening to this both live and 15 secs delayed
    [7:44] Annie Octavia: is there a stream url?
    [7:44] globalkids Bixby: also I’m listening to this both live and 15 secs delayed
    [7:44] globalkids Bixby: πŸ˜‰
    [7:45] Sky Clymer: great map!
    [7:45] globalkids Bixby: Anyone know who created it?
    [7:45] globalkids Bixby: I love this mao
    [7:45] Rik Riel: drop me those questions via IM if you like
    [7:45] globalkids Bixby: We used it last month with our students, to see what they thought
    [7:45] Rik Riel: its awesome
    [7:45] Gerrick Gordimer: Brilliant MAP!!!!!
    [7:45] Ruby Glitter: I saw the map a few months ago, will look for the source
    [7:45] globalkids Bixby: Some they got, some they did not. But interestingly, some of their own social network sites weren’t on it (specifically, Sconex)
    [7:45] Gerrick Gordimer: thx
    [7:46] Ruby Glitter: Here’s a link to the map: http://imgs.xkcd.com/comics/online_communities.png
    [7:46] Rik Riel: thanks ruby
    [7:46] Jeska Linden: woohoo for user-created content!
    [7:47] Kopilo Hallard: Hoooo!
    [7:47] Rik Riel: one sec while we switch streams
    [7:47] Troy McLuhan: That map was originally made by xkcd at http://www.xkcd.com/c256.html
    [7:47] Rik Riel: wave jeska
    [7:48] Rik Riel: audio is choppy sorry
    [7:48] Ruby Glitter: jeska, you’re voice is cutting in and out.
    [7:48] Rik Riel: we’re cutting q & a
    [7:48] Bhikku Beeks: : (
    [7:48] Ruby Glitter: It’s not actually audible. πŸ™
    [7:48] Jeska Linden: drat
    [7:48] Sky Clymer: is jeska on skype?
    [7:48] Jeska Linden: i can type
    [7:48] Jeska Linden: πŸ™‚
    [7:48] Rik Riel: audio is fubared for the moment
    [7:48] Jeska Linden: and wow i can’t wait for voice
    [7:48] Ruby Glitter: Cutting Q&A! :-((
    [7:48] Jeska Linden: hehe
    [7:49] Jeska Linden: Sorry about that
    [7:49] Rik Riel: one sec, reconfiguring
    [7:49] Ruby Glitter: Can’t hear anymore…
    [7:49] Sky Clymer: voice chat woohoo!!!!!
    [7:49] Rik Riel: drop me any questions if you have them
    [7:49] Jeska Linden: Voice chat is SO close
    [7:49] Kopilo Hallard: voice caht will help builders and scriptors communicate whilst working
    [7:50] Jeska Linden: Oh someone has to have a question!
    [7:50] Vivienne Cassavetes: my question too!
    [7:50] Rik Riel: please don’t click teh slides
    [7:50] Jeska Linden: We’ll pull questions from in-world as well!
    [7:50] Rik Riel: did yo uhave a question? I didn’t get it
    [7:50] Jeska Linden: There are lots of tools for land owners to help with griefing
    [7:50] Ruby Glitter: Just like trolls, ignoring is the best medecine.
    [7:51] Sky Clymer: go green lanters πŸ™‚
    [7:52] Rik Riel: questions? anyone? come one avatars?
    [7:52] Jeska Linden: πŸ™‚
    [7:52] Rik Riel: I didn’t say that!
    [7:52] Jeska Linden: No!
    [7:52] Jeska Linden: No trolls, that was a recommendation
    [7:52] Ruby Glitter: No, I’m saying griefers are like trolls.
    [7:52] Jeska Linden: See – ignore the trolls!
    [7:52] Kopilo Hallard: will voice be able to mute people?
    [7:53] Jeska Linden: Yes – you wil be able to mute voice
    [7:53] Bhikku Beeks: I imagine so.
    [7:53] Jeska Linden: Nice!
    [7:53] Ozma Malibu: We seem to be developing a sort of SL netiquette to deal with trolls
    [7:53] Jeska Linden: That’s very cool πŸ™‚
    [7:53] Sky Clymer: 6 or 7out of how many?
    [7:53] Ruby Glitter: Rik, pls tell them we don’t have a troll. peopel are scared enough of SL already.
    [7:53] Rik Riel: I’ll amend that . sorry
    [7:53] Rik Riel: I’ve got a lot going on right now.
    [7:53] Ruby Glitter: Sorry, I understand. πŸ™‚
    [7:53] Ping Rau: I’m one of them – that is “here” AND “in the room”
    [7:54] Kopilo Hallard: lol
    [7:54] DevilMayCare Jetaime: /could speakers please id themselves aas they talk??????]
    [7:54] Jeska Linden: That’s Beth I think
    [7:54] Jeska Linden: Susan is talking now
    [7:54] Rik Riel: I’ll see what I can do
    [7:54] ChrisMelissinos SunMicrosystems: Correct, that’s Beth
    [7:54] Bhikku Beeks: In kenzo is talking about the tech soup group.
    [7:54] Vivienne Cassavetes: 231
    [7:54] Jeska Linden: No – this is Glitteractica
    [7:54] Bhikku Beeks: Wiat
    [7:54] Bhikku Beeks: sorry,
    [7:54] Bhikku Beeks: Thanks Jeska.
    [7:54] Jeska Linden: Second Life has a strong volunteeer community
    [7:55] ChrisMelissinos SunMicrosystems: Correc πŸ™‚
    [7:55] Jeska Linden: In the past, I worked directly with in-world volunteers and they are VERY helpful!
    [7:55] Jani Myriam: Question: Does TechSoup have plans for SL efforts besides the NPC?
    [7:55] Malin Dahlstrom: Rik: I have a question. What are the tracking tools available in Second Life? How does it work?
    [7:55] Rik Riel: “tracking”?
    [7:55] Kopilo Hallard: there are limited tracking tools in sl
    [7:55] Rik Riel: could you clarify?
    [7:56] Gerrick Gordimer: metrics?
    [7:56] globalkids Bixby: Rik – I have a question: is fundraising within a game-like virtual world viable?
    [7:56] Jeska Linden: You are able to gather metrics – for example you can keep track of who is on your land
    [7:56] Malin Dahlstrom: What can be tracked currently. The number of avatars?
    [7:56] Jeska Linden: You can also do interesting things with linking to the web – which has a much more robust metric/tracking capability
    [7:56] Kopilo Hallard: you can only do that with scripting devices and it can only be used on two types of land
    [7:57] Kopilo Hallard: land you own and land you can build w/o autoreturn
    [7:57] Annie Octavia: many of the orgs here are interested in longitudinal metrics
    [7:57] Jeska Linden: So for example, if you create a “special” URL that is only available in-world you could use it to track how many people are clicking thru
    [7:57] Rik Riel: I’ll raise it
    [7:58] Annie Octavia: absolutely
    [7:58] Rebus Mandelbrot: what do you mean by longitudinal metrics?
    [7:58] Ruby Glitter: Social change doesn’t really lend itself well to metrics.
    [7:58] Troy McLuhan: There are a number of startup businesses designing tools to help you track usage and visitors in great detail. Example: http://mayarealities.com/
    [7:58] Ozma Malibu: My group does tech outreach in RL, so I knew of Techsoup before I came into SL, and we were so glad to see them!
    [7:59] Jeska Linden: Ozma – yes, TechSoup is a great resource for Nonprofits
    [7:59] Jeska Linden: It’s great to see them in-world
    [[7:59] Kopilo Hallard: yes, definatly thorugh the website
    [8:00] Gerrick Gordimer: If anyone would like to JOIN the G4C group please IM Me
    [8:00] Jeska Linden: Nope, not on the $100 laptop yet – but there have been some interesting open source hacks with the client
    [8:00] Jeska Linden: Including Cell Phone access
    [8:00] Sky Clymer: how can we join nonprofit commons group?
    [8:00] Jeska Linden: Sky – I believe it’s an open group
    [8:00] Jeska Linden: Go to Search and look up “Tech Soup”
    [8:00] Sky Clymer: not open enrollment
    [8:00] Kopilo Hallard giggles
    [8:00] Jeska Linden: Sky – ping Glitteractica
    [8:00] Sky Clymer: thanks Jeska
    [8:00] Veri Oddfellow: Is nonprofit commons joinable?
    [8:00] Rik Riel: Techsoup is an open group. NP commons is restricted to non-profits with HQs in the commons
    [8:01] Ozma Malibu: We are homebased tech outreach as well but have a CTC now. It is important cos otherwise members of our group would not have access.
    [8:01] Sky Clymer: thanks Rik
    [8:01] Veri Oddfellow: ahhh .t hanks
    [8:01] Kopilo Hallard: I believe npc is mainly for the people with offices in the area
    [8:01] Gerrick Gordimer: Games4Change is also OPEN
    [8:01] Rik Riel: that’s right. techsoup is the public group
    [8:02] Jeska Linden: We’ve been having a lovely discussion πŸ˜‰
    [8:02] Ruby Glitter: Gerrick, I’d like to join the G4C group.
    [8:02] Rebus Mandelbrot: will the audio of this discussion be available?
    [8:02] Sky Clymer: great question
    [8:03] DevilMayCare Jetaime: /Work with the libraries to ahve sl accss for non-access populations
    [8:03] Sky Clymer: wow
    [8:04] DevilMayCare Jetaime: so confusing noty knowing who is speaki
    [8:04] Annie Octavia: this is evonne
    [8:04] Rik Riel: sorry this is In K
    [8:04] Vivienne Cassavetes: really!!
    [8:04] Vivienne Cassavetes: any way to see who is talking??
    [8:04] Rik Riel: We don’t have video sorry
    [8:04] Kopilo Hallard: no this is streamed
    [8:04] DevilMayCare Jetaime: ask them to id themselves
    [8:04] Rik Riel: only audio streams
    [8:04] Vivienne Cassavetes: could they please id themselves then
    [8:04] Rik Riel: I’m away from the panel, but I can id
    [8:04] Gerrick Gordimer: post pic on Board?
    [8:04] Rik Riel: we had them earlier sorry
    [8:05] Rik Riel: this is glitter
    [8:05] Vivienne Cassavetes: thanks
    [8:05] Jeska Linden: This is Glitter
    [8:05] Kopilo Hallard laughs
    [8:05] Rik Riel: there ya go
    [8:05] Sky Clymer: great
    [8:05] Vivienne Cassavetes: thanks
    [8:05] Gerrick Gordimer: Great Rik
    [8:05] Sky Clymer: thanks for pics
    [8:06] Vivienne Cassavetes: be good if they said their name before speaking
    [8:06] Rik Riel: ooo a tip, thanks!
    [8:06] Jani Myriam: $450,000 = ~119,700,000 L$
    [8:06] Kopilo Hallard: your welcome
    [8:07] Kopilo Hallard: 100?
    [8:07] Troy McLuhan: I wish we could all talk to each other about the missions of our nonprofits
    [8:07] Ruby Glitter: But there are a lot of activist groups, too!
    [8:08] Kopilo Hallard: lmao
    [8:08] Vivienne Cassavetes: outreach??
    [8:08] Ruby Glitter: Troy, that would be a good activity for the Friday gatherings.
    [8:08] Jeska Linden: Anyone else have questions in-world?
    [8:08] Jeska Linden: Hey that’s me!
    [8:08] Vivienne Cassavetes: how do you do outreach?
    [8:09] Vivienne Cassavetes: ex: i have 2 nonprofits and haven’t heard of you!
    [8:09] Rik Riel: carla, if you are going to hog the camera, you need to dance or something
    [8:09] ChrisMelissinos SunMicrosystems: Hey duck, please sit down
    [8:09] Ruby Glitter: Vivienne, how did you get there if you haven’t heard of the NPC?
    [8:09] Jeska Linden covers her ears
    [8:09] Vivienne Cassavetes: through evonne in a group
    [8:09] Jeska Linden: πŸ˜‰
    [8:10] Sky Clymer: peer to peer πŸ™‚
    [8:10] Kopilo Hallard: communal building
    [8:11] DevilMayCare Jetaime: /yess – i see sl as the equalizer for small not for profits — who have NO inhouse resources -no it staff — but but get lost in the “techiness” what more is planned to allow us not to be burried by the cancerr societies than can do 6 month fundraisers – which seems to use us availabila ‘tech” and “heart” resources?
    [8:11] Rik Riel: stream is dead!
    [8:11] Glitteractica Cookie’s tail begins to sway happily back and forth.
    [8:12] Troy McLuhan: I hear someone faintly
    [8:12] Kopilo Hallard: come close to the mix
    [8:12] Kopilo Hallard: mic
    [8:12] Jani Myriam: I can hear but volume is low
    [8:12] Jani Myriam: Fine for main speaker
    [8:12] Rik Riel: this is In Kenzo
    [8:12] Gerrick Gordimer: yes
    [8:12] Jeska Linden: He’s asking about how when non-profits first started using the web it was to just get the word out. In SL it’s obvious that nonprofits are doing things differently
    [8:13] Rik Riel: this is Glitter
    [8:13] Kopilo Hallard: it’s a social platform not gaming
    [8:14] Troy McLuhan: 8)
    [8:14] Rik Riel: SL is not a game! (or it’s a verhy poorly planned game)
    [8:14] Troy McLuhan: LOL
    [8:14] Kopilo Hallard: lmao
    [8:14] Rik Riel: with no goal, points, and bosses to beat
    [8:15] Gerrick Gordimer: it is a game like Life is a game
    [8:15] Kopilo Hallard: lmao
    [8:15] Gerrick Gordimer: not Life the game though
    [8:15] Gerrick Gordimer: which is a game
    [8:15] Troy McLuhan: Life the breakfast cereal?
    [8:15] Kopilo Hallard: life is the name of a game… let’s not go there
    [8:15] Aisling Sinclair: hey mikey!
    [8:15] Rik Riel: who is running my Real Life avatar Rik Panganiban?
    [8:15] DevilMayCare Jetaime: *wish my parents had play a different “game”
    [8:15] Gerrick Gordimer: SL is a game and a cereal
    [8:15] Kopilo Hallard: is it yummy?
    [8:15] Jeska Linden: Thanks everyone! πŸ™‚
    [8:16] Aisling Sinclair: breakfast of champions
    [8:16] Kopilo Hallard: thank you
    [8:16] Gerrick Gordimer: Again, if anyone wants a TEE SHIRT IM ME
    [8:16] Glitteractica Cookie’s tail begins to sway happily back and forth.
    [8:16] Thursday Xu: thanks
    [8:16] Sky Clymer: thank you
    [8:16] Gerrick Gordimer: and PLEASE JOIN THE GAMES4CHANGE Group!!!!
    [8:16] Rik Riel: thanks everyone for participating and being here
    [8:16] Gerrick Gordimer: thank you everyone!!!!
    [8:16] Gerrick Gordimer: it was great!
    [8:16] Rik Riel: sorry for not getting to every question. But I will relay to the speakers
    [8:16] Ruby Glitter: Thanks for the audio.
    [8:16] Kopilo Hallard: *pokes oz*
    [8:16] Jani Myriam: Thanks for including us! πŸ™‚
    [8:16] Rebus Mandelbrot: thanks — good discussion
    [8:16] Rebus Mandelbrot: great job, rik!
    [8:16] Ruby Glitter: Good job, Rik.
    [8:17] Rik Riel: I liked the side chat, which people were reading in the conference as well
    [8:17] Malin Dahlstrom: Thank you. I really enjoyed it.
    [8:17] Rik Riel: particularly about metrics and griefers
    [8:17] Jani Myriam goes *POOF*
    [8:17] Jeska Linden: Later!
    [8:17] Johnny Austin: thanks everyone and the panelists, great job
    [8:17] Adalace Jewell: hi everyone
    [8:17] Adalace Jewell: sorry i’m late
    [8:17] Kopilo Hallard: I think with griefers is that people have to accept them as apart of the community and be responsible around them
    [8:17] Johnny Austin: Rik did some nice work on the sides, awesome
    [8:18] Cerulean Vesperia: is the session being archived somewhere?
    [8:18] Malin Dahlstrom: What was up with that duck?
    [8:18] Cerulean Vesperia: the ducks profile said she was a game designer πŸ™‚
    [8:18] DevilMayCare Jetaime: /How unreal in rl/ is jsut ignoreing greifers?
    [8:18] Cerulean Vesperia: what’s wrong with ducks? πŸ™‚
    [8:18] Thursday Xu: Adalace, did you hear that we will start back up in 25 minutes?
    [8:18] Kopilo Hallard: lol
    [8:19] Sky Clymer: is any more of Games for Change conference being streamed in SL?
    [8:19] Adalace Jewell: no,
    [8:19] Kopilo Hallard: :/
    [8:19] Kopilo Hallard: hey cuttie
    [8:19] DevilMayCare Jetaime: you sweet man you ;)))
    [8:19] Kopilo Hallard: πŸ™‚
    [8:19] Jackson Soderstrom: They are going to do the session again?
    [8:19] Malin Dahlstrom: OK gotta go. Thank you
    [8:19] Kopilo Hallard: where are your wings?
    [8:19] Rik Riel: no, just some demos
    [8:20] DevilMayCare Jetaime: ops
    [8:20] Kopilo Hallard: they are taking a 30 min break
    [8:20] Ozma Malibu: demos of what?
    [8:20] Rik Riel: SL for newbs
    [8:20] Ozma Malibu: ah. thanks.
    [8:20] Rik Riel: not much of interest for avatars I’m afraid
    [8:20] Tara5 Oh: sorry what is the schedule after the break?
    [8:20] Jackson Soderstrom: thanks – have a good day folks!
    [8:20] Rik Riel: no other in-world streamed program as far as I know
    [8:20] Tara5 Oh: I have to leave for RL meeting I think
    [8:21] Kopilo Hallard: argh
    [8:21] Rik Riel: thanks for coming everyone, much much appreciated
    [8:21] Kopilo Hallard: thanks again rik
    [8:21] Ozma Malibu: bye
    [8:21] Tara5 Oh: Thanks Rik!

Written by: rikomatic