Masterminding Your Machinima Story for the April 12th NonProfit Commons Meeting

Join us this Friday, April 12th at Nonprofit Commons in Second Life to learn how machinima can enhance storytelling. Opal Lei returns to NPC to briefly talk about the process of creating machinima and to facilitate a mastermind group session, where you can exchange feedback about how to incorporate machinima in your organization or project’s storytelling.

Please note that Opal’s presentation will be partly in voice and partly in text, and feature a brainstorming session, so come ready to participate. Bring your ideas for the current TechSoup Digital Storytelling ( challenge, whether you have them already fleshed out or not. Or just what you want to express in your machinima video. Get ideas, feedback, references, links, resources, and information from everyone in the group.

Prior to the meeting, please prepare a short paragraph that describes your organization and its goal, and another short paragraph about what your goals are for your video (i.e.: fundraising, awareness, documentation) and your vision for it (if you already have one).



Opal Lei’s first machinima is a 30-second ad for her Mer Betta brand in 2010. Turning down an offer from a friend to produce it for her for a mere US$50, she chose to learn the basics of machinima filming in Second Life to create her own ad and immersed herself in a new form of creative expression. She helped film and edit MODA Primetime fashion shows and eventually taught machinima to new models at the MODA Modeling School. In 2012, she started two machinima series: “Talk, Like Dim Sum,” a talk show that is a follow-up to her book, and “Splo On The Go,” short clips which document the exhibits at the Splo Museum in SL.


Join us in Second Life!


Nonprofit Commons Weekly Meeting

Friday, April 12th, 8:30 AM PDT / SLT

Plush Nonprofit Commons Amphitheater 



  • 8:30 am Introductions
  • 8:40 am TechSoup Announcements
  • 8:45 am Mentors Central: Jeroen Frans (Frans Charming in SL) 
  • 8:55 am *Featured Presentation: Opal Lei – Masterminding Your Machinima Story
  • 9:45 am Open Mic / Announcements

* Please note, the featured presentation will be partly in voice and partly in text. Please arrive early (8:00 AM PDT) if you need any help setting up Second Life so you can use voice.

The mission of the Nonprofit Commons in Second Life is to create a community for nonprofits to explore and learn about virtual worlds, foster connections, and discover the many ways in which nonprofits might utilize the unique environment of Second Life to achieve their missions.

Written by: Rhiannon Chatnoir

Transcript for July 27 Nonprofit Commons Meeting – Educational Machinima with Pooky Amsterdam of PookyMedia

Nonprofit Commons Weekly Meeting
July 27, 2012, 8:30 AM SLT / PST
Plush Nonprofit Commons Amphitheater

8:30 AM Introductions
8:40 AM TechSoup Announcements
8:45 AM Mentors Central
9:55 Educational Machinima with Pooky Amsterdam of PookyMedia
9:30 AM Open Mic / Announcements

– Unabridged Transcript –


[08:31] Zinnia Zauber: Welcome everyone to the Nonprofit Commons Weekly Meeting!

[08:31] Pooky Amsterdam: Woohoo Ahoy Russell! Ahoy Buffy DrFran et al & hugs for Gentle!

[08:31] bulaklak: Days like this I miss caffeine!

[08:31] Buffy Beale: me too

[08:31] alebez: hey Zinnia.

[08:31] Buffy Beale: hugs Gentle too 🙂

[08:31] Adalace Jewell: hi everyone

[08:32] Jen (jenelle.levenque): It’s 1130 here
[08:32] Jen (jenelle.levenque): almost lunch time

[08:32] Buffy Beale: hi Adalace 🙂

[08:32] Zinnia Zauber: We like to start out with introductions that
include your name, real name, org, and website, twitter handle and so

[08:32] Jerry Buchko (jerrybuchko): hello Adalace

[08:32] Adalace Jewell: 17:32 here 😉

[08:32] Buffy Beale: Buffy Bye, Bridges for Women, Victoria BC Canada, @bridges4women

[08:32] bulaklak: Yes, I try to not say “good morning” because I know
it’s not morning for everyone!

[08:32] Zinnia Zauber: Our transcripts are made public.
[08:32] Zinnia Zauber: Please introduce yourself!

[08:32] Buffy Beale: oops a wee bit tooo soon sorry Z

[08:32] Jen (jenelle.levenque): Bruce Hestley, Transgender American
Veterans Association, Akron, OH,,!/TAVAUS

[08:32] bulaklak: It’s great how this convergence of different
timezones keeps me on my toes.

[08:33] Ronnie Rhode: Denise Harrison, The Garden for the Missing, and SLURL Remora (203,148,21),
Project Jason, assistance for families of the missing,

[08:33] Ozma Malibu: Sandra Andrews, Floaters Org, technology outreach
in Arizona, Mexico and On the Road. @ozma

[08:33] Gentle Heron: Virtual Ability, Inc.
Please check website this weekend for schedule announcement for

[08:33] Zinnia Zauber: Renne Emiko Brock-Richmond, Sequim Humanities
and Arts Alliance, Sequim, Olympic Peninsula, Washington. @renneemiko

[08:33] Jerry Buchko (jerrybuchko): Jerry Buchko | Counseling,
Coaching, & Tutoring in Personal Finances via Telepresence (Private
Practice) | Minneapolis-Saint Paul, Minnesota, USA | | @jerrybuchko

[08:33] Chad Mikado: Chad Gobert; National Service Inclusion Project
(NSIP), UMass Boston;

[08:33] alebez: ale bezdikian, Online Community Coordinator, TechSoup,
SF, CA @TechSoup, @alebez

[08:33] bulaklak: Michael DeLong, Senior Manager of Online Community
and Social Media at TechSoup Global. San Francisco, CA, USA. @TechSoup @MichaelDeLongSF

[08:33] BELOVEDROX: Roxy Rocker NSIP

[08:33] Adalace Jewell: Corine Van Hellemont, RoSa Library Brussels –
Belgium @adalace

[08:33] Dancers Yao: Kara Bennett, Elder Voices, Los Angeles, CA
Health Care and Human Rights

[08:33] Russell Boyd (rosco.teardrop): Russell Boyd, Resident Director
PookyMedia, Owner Wee Bit Studios

[08:34] Pooky Amsterdam: Pooky Amsterdam one name fits all – CEO @pookymedia

[08:34] Zinnia Zauber: Wonderful!

[08:35] Zinnia Zauber: If you ever come in a little late to our
meetings, please still introduce yourself.
[08:35] Zinnia Zauber: We want to get to know you!

[08:35] Gentle Heron: hint to Coughran!

[08:35] Zinnia Zauber: hehe

[08:35] Jerry Buchko (jerrybuchko): 🙂

[08:35] DrFran Babcock: hehe

[08:35] Coughran Mayo: Dick Dillon, Innovaision, LLC, St. Louis MO.
@Coughran, @Innovaision
[08:35] Coughran Mayo: like that was so hard!

[08:35] Jen (jenelle.levenque): Teacher’s taking attendance

[08:35] Jerry Buchko (jerrybuchko): 😉

[08:36] Pooky Amsterdam: S;-D

[08:36] Zinnia Zauber: good job C!

[08:36] Jen (jenelle.levenque): Give him detention for being late

[08:36] Zinnia Zauber: Let me share with you guys the Agenda for today.
[08:36] Zinnia Zauber: 8:30 AM Introductions

8:40 AM TechSoup Announcements

8:45 AM Mentors Central

8:55 Educational Machinima with Pooky Amsterdam
of PookyMedia
[08:36] Zinnia Zauber: 9:30 AM Open Mic / Announcements
[08:37] Zinnia Zauber: We discovered that it might be time for me to
get some new glasses as I had an error on the agenda earlier. lol

[08:37] bulaklak: Thanks, Zinnia. Thanks for running the show while
Glitter is at her yoga retreat getting Ohmed up!

[08:37] Zinnia Zauber: I also have all the lovely links to share with
you as well.
[08:37] Zinnia Zauber: Here are the many ways to can get involved with the
Nonprofit Commons in Second Life:

Nonprofit Commons Blog:




Google Group:

Google Calendar:
[08:37] Zinnia Zauber: About TechSoup the sponsors of the Nonprofit Commons:
[08:38] Zinnia Zauber: Join us inworld:

NPC Weekly Meeting on Fridays, 8:30 – 10 AM SLT Plush Amphitheater,
Plush Nonprofit Commons (91,127,26)

NPC Mentors Meeting: Fridays, 10:10 – 11 AM SLT Plush Amphitheater,
Plush Nonprofit Commons (91,127,26)

Wharf Ratz Tuesday Night Extraordinary Dance Extravaganza, Every
Tuesday 7 – 9 PM SLT Preferred Family Healthcare on Aloft, Aloft
Nonprofit Commons (168,223,22)

CommonGround – Color Themed Monthly Networking Event on 3rd Thursday,
5 – 7 PM SLT CommonGround on Aloft, Aloft Nonprofit Commons (59,68,25)

[08:38] Zinnia Zauber: A lot to take in, but worth the clicking!
[08:39] Zinnia Zauber: If you are just joining us, please feel free to
introduce yourself with your name, real name, org and web connections.

[08:39] Pooky Amsterdam: <3 them Wharf Ratz

[08:39] Zinnia Zauber: yes, Pooky!

Techsoup Announcements

[08:39] Zinnia Zauber: Okay it is time for Techsoup Announcement!

[08:40] bulaklak: Thanks, Zinnia!

[08:40] Zinnia Zauber: Go man go!

[08:40] Buffy Beale: yay bulaklak

[08:40] bulaklak: Wowzers. That was kind of cool.
[08:40] bulaklak: Anyway.

[08:41] Jerry Buchko (jerrybuchko): … there can be only one.. 😉

[08:41] Coughran Mayo: lol
[08:41] Coughran Mayo: McCleod!

[08:41] Zinnia Zauber: hehe

[08:41] bulaklak: I want to touch briefly on the topic of
accessibility. It is certainly a topic I am not anything like an
expert in, but I, like my TechSoup colleagues, am invested in it.
[08:41] bulaklak: To that end, we have made some strides — albeit
perhaps slowly — lately in our approach to our online interactive
events like webinars.
[08:42] bulaklak: We are now offering all of our webinars with live
captioning upon request.

[08:42] Panny Bakerly: sorry I’m late… Jeanne Booth, Freeport
Historical Society, Freeport, NY;

[08:43] bulaklak: Here is some information about how we are doing that
with our ReadyTalk webinars, which is the tool we use for a majority
of our webinars.
[08:43] bulaklak:
[08:43] bulaklak: If we get a request within 72 hours of the event, we
can easily set up the live captioning
[08:44] bulaklak: And we always make sure to promote our webinars far
and wide well in advance
[08:44] bulaklak: And will make sure everyone knows they can request
the live captioning
[08:44] bulaklak: For any of our events not done on the ReadyTalk
platform, we are testing out other methods such as a live person to
transcribe on site by contract
[08:45] bulaklak: We will be testing this out for our upcoming
Nonprofits Live events if they are done on the Watchitoo tool or on
Adobe O
[08:45] bulaklak: Adobe Connect
[08:45] bulaklak: A special thank you and acknowledgment goes out to
Sister Patrice
[08:46] bulaklak: for brining this issue to our attention and working
so patiently and dillegently with us as we muddled through all of our
testing and research

[08:46] Zinnia Zauber: That is great she helped out!

[08:46] Ozma Malibu: Congratulations, bulaklak, Sister. That’s
wonderful. Yay for TechSoup.

[08:46] bulaklak: We are really happy to be offering this service and
hope we can be an example for other nonprofits to take the cue from us
[08:47] bulaklak: We will be sharing all of our learnings on a few
upcoming blog posts and hope those will help other orgs follow the
same practices
[08:47] bulaklak: That’s all I’ve got for today. Thanks, all! Enjoy
today’s meeting and your weekends!

[08:47] Zinnia Zauber: Thank you, bulaklak!

[08:47] Buffy Beale: yay bulaklak

[08:47] alebez: awesome.

[08:47] Gentle Heron: Thank you for the update Bulaklak, and congrats
to TechSoup for making their offerings more accessible to a larger

[08:48] Zinnia Zauber: This is really important stuff!
[08:48] Zinnia Zauber: Please follow @techsoup for news.
[08:48] Zinnia Zauber: alebez, do you have anything for us?
[08:48] Zinnia Zauber: Any late intros?

[08:49] alebez: mmm…nope. Bulaklak is amazing.

[08:49] XDarkBladeX (darkblade2) shouts: looking for a djs and hosts and dancer

[08:49] Zinnia Zauber: Indeed.

[08:49] bulaklak: Oh and here is the link where we post all of our events
[08:49] bulaklak:
[08:49] bulaklak: So you can stay abreast of what we have coming up

[08:49] Zinnia Zauber: DarkBlade, I don’t know if we can help you with that.

[08:50] XDarkBladeX (darkblade2): ok

Mentor Central

[08:50] Zinnia Zauber: Okay, now Mentor Central!

[08:50] XDarkBladeX (darkblade2): lol

[08:50] Pooky Amsterdam: <3 SL

[08:51] Zinnia Zauber: So we have been covering the Tools in a Box
that you can use for your office or other locations.
[08:51] Zinnia Zauber: And, I thought I would do a quick repeat on how
to prepare powerpoint slides to bring in SL.
[08:51] Zinnia Zauber: How many of you use slideshows in SL?

[08:52] Jen (jenelle.levenque) raises hand

[08:52] DrFran Babcock raises her hand

[08:52] Buffy Beale: raises hand

[08:52] Pooky Amsterdam: raises hand

[08:52] Gentle Heron nods affirmatively

[08:52] Dancers Yao: yes

[08:52] Panny Bakerly: I havent

[08:52] Zinnia Zauber: Great! We know it is an easy way to share info
in a small amount of space.
[08:52] Zinnia Zauber: And, for someone new to SL they “get it”.

[08:52] Russell Boyd (rosco.teardrop): no, but interested to find out how

[08:53] Zinnia Zauber: There are lots of slideshow viewers out there.

[08:53] Gentle Heron: pictures (or slides) often being worth a
thousand words, as they say

[08:53] Zinnia Zauber: so let me go through some steps for you.
[08:53] Zinnia Zauber: yes, Gentle!
[08:53] Zinnia Zauber: Making a slideshow with PowerPoint in Second Life.
[08:53] Zinnia Zauber: This is for creating textures that you will
bring into Second Life to load into some kind of slideshow object.
[08:54] Zinnia Zauber: 1. Create your PowerPoint slideshow as you
would normally. All the effects will not work once in Second Life.
[08:54] Zinnia Zauber: 2. Now go to File > Save as and save your files
as images.
[08:54] Zinnia Zauber: Choose a format that Second Life uses like PNG.
When it saves these files, it creates a new folder with them in it.
[08:55] Zinnia Zauber: At this point, if you are good with image
enhancement software, you might want to resize the files to a much
more rez friendly size.
[08:55] Zinnia Zauber: Depending on what size the screen is going to
be… an image that is 1024 pixels per inch is the largest you would
go. 512 pixels per inch is better.
[08:55] Zinnia Zauber: You know how it goes when you are watching
someone do a slideshow and they are whipping through the slides and
you haven’t been able to see any of them. Yeah, that is because they
are too big.
[08:55] Zinnia Zauber: So, if you can, reduce the size of the texture images.
[08:55] Zinnia Zauber: 3. Upload the Images
[08:56] Zinnia Zauber: The images will be numbered in that new folder.
Slide01 Slide02 Slide03 . . .
[08:56] Zinnia Zauber: When you are in Second Life, go to the Build
Menu > Upload > Bulk
[08:56] Zinnia Zauber: Upload the images… get a cup of tea…

Then you can place the images into a slideshow viewer.
[08:56] Zinnia Zauber: You select the slideshow viewer (right click)
and choose the Edit.
In the Edit window there are five tabs – General – Object – Features –
Texture – Content
[08:56] Zinnia Zauber: Choose Content and click and drag the slide
textures in there.

Some times you have to reset the script. So, just open it and hit the
reset button. Then close the Edit Window and show off!
[08:56] Zinnia Zauber: There you go!

[08:57] Buffy Beale: easy peasy

[08:57] Zinnia Zauber: That is how you can create textures from
PowerPoint to make a slideshow in SL.
[08:57] Zinnia Zauber: Thank you!

[08:57] Jen (jenelle.levenque): There is a viewer in the toolbox that
will allow you to associate a notecard with each slide

[08:57] Zinnia Zauber: Yes!

[08:57] Jen (jenelle.levenque): It will then say the nc in local chat
when the slide is viewed

[08:57] Russell Boyd (rosco.teardrop): do you recommend any good
slideshow viewers?

[08:58] Zinnia Zauber: Each is a little different, but about the same.
[08:58] Zinnia Zauber: My favorite the Preso-Matic Turbo by
DoctorPartridge Allen because it previews the slides for the viewers
before they try to see them on the screen.
[08:58] Zinnia Zauber: But, I am open to testing more.

[08:58] Russell Boyd (rosco.teardrop): thanks

[08:58] Zinnia Zauber: I’ll pass out the LM for that if needed.

Educational Machinima with Pooky Amsterdam of PookyMedia

[08:58] Zinnia Zauber: Okay!

[08:58] Zinnia Zauber: Now it is time for our guest!

[08:58] Adalace Jewell: u rock Zinnia

[08:59] CarynTopia Silvercloud: thanks

[08:59] Gentle Heron: Thanks Zinnia.

[08:59] Zinnia Zauber: Please come up here Pooky!

[08:59] Coughran Mayo whistles and claps

[08:59] Zinnia Zauber: Thank you guys!

[08:59] Zinnia Zauber: I don’t look good, unless you look good. lol

[08:59] Coughran Mayo: and you look marvelous

[08:59] Zinnia Zauber: Aww, thank you!
[08:59] Zinnia Zauber: Pooky Amsterdam will present about the
collaborative process of producing an award winning educational
machinima. Pooky Amsterdam who has been producing entertainment on the
virtual plane for about 10 years and her company PookyMedia provides
top quality real animation also known as machinima.
[09:00] Zinnia Zauber: Thank you Pooky for joining us today!

[09:00] Pooky Amsterdam: Thank you Zinnia!

[09:00] Pooky Amsterdam: or as I love to call you ZZ

[09:00] Jerry Buchko (jerrybuchko): Yes, thank you Zin!

[09:00] Zinnia Zauber: hehe

[09:00] Gentle Heron: YAY Pooky!

[09:01] Zinnia Zauber: How many of you have been on Pooky’s show?

[09:01] Pooky Amsterdam: I really appreciate being with you all today
– this is to a great extent my Second home and I along with all of you
know the value of being in a virtual environment
[09:01] Pooky Amsterdam: and in a group like this feel very much at
home and understood
[09:01] Pooky Amsterdam: If one picture = 1,000 words then one video =
100,000 – we are a visual species, after all. We are also ready to
welcome messages of import if they are presented in framework we want
to look at and understand. Animation fills that well for us & whether
it was Mickey Mouse or the Flintstones has been away to entertain for
generations – It is also a way to educate and the many Public Service
Announcements of my youth I recall the ones that were in fact cartoons

[09:02] Pooky Amsterdam: and we were asked recently his past March
about doing a public service announcement
[09:02] Pooky Amsterdam: Using the great game engine and platform that
is Second Life is indeed somewhat challenging
[09:02] Pooky Amsterdam: it is all about emphathising its strengths –
and minimizing its weaknesses – to the extent that the end results
does not in any way scream

[09:02] Buffy Beale: oh I’ve been on Pooky’s show it’s fun!

[09:02] Pooky Amsterdam: this was made on Second Life
[09:03] Pooky Amsterdam: yayay Buffy is amazing and this group is amazing

[09:03] Adalace Jewell: 🙂

[09:03] Pooky Amsterdam: on the edge for what is the future but as we
live it today

[09:03] Buffy Beale: 🙂

[09:03] Pooky Amsterdam: and it isnt everyone who can look past the
veil in a way that surrounds our Seocnd nation and see it for what it
can be and is
[09:04] Pooky Amsterdam: Buffy mentions the show The 1st Question
[09:04] Pooky Amsterdam: and I will tell a bit of a story if I might

[09:04] Coughran Mayo: not about me I hope

[09:04] Pooky Amsterdam: for all roads led to Machinima
[09:05] Pooky Amsterdam: When I was looking for panelist for the 1st
question which is pretty much as many of you know cause I bug you to be
on the show – all the time I found someone that I wanted to reach out
to –
[09:05] Pooky Amsterdam: Through Gizmag which is a kind of futuristic
up to the minute look into what is being developed technologically in
this world of ours –
[09:05] Pooky Amsterdam: lol Coughran!
[09:06] Pooky Amsterdam: and Dr james canton was invited on – I will
make along story short –
[09:06] Pooky Amsterdam: He is the executiuve producer of the Time
Trvelrs – which is a series we are doing here and I wanted him t
understand that this was a great place for filming
[09:07] Pooky Amsterdam: he woudlsay at first – how many people come
here how many of the targeed population for example teens he wanted to
[09:07] Pooky Amsterdam: and I said look – its not like you say how
many people wereat the Star Trek sound stage for filming

[09:07] jacmacaire Humby: oops I was so in late that I forget to give
my name., etc.. Jacques Macaire HUMANBE Action
Tank and Council on Sustainable Development France and International

[09:07] Pooky Amsterdam: its a platform – its a studio set and its our
sound stage – its where we film
[09:08] Pooky Amsterdam: and we do here because of th vast and
unprecedented amoutn of vitual assets adn the Ip rights toour films
[09:08] Pooky Amsterdam: I would love to show you now the film we are
here for today
[09:08] Pooky Amsterdam: and when I say WE Ido mean that
[09:08] Pooky Amsterdam: its the team tha tmakes these films all ofus
working to our strengths
[09:09] Pooky Amsterdam: Its Russell Boyd who does the great
Directionand editing and sound processing
[09:09] Gentle Heron applauds Pooky’s whole team
[09:09] Pooky Amsterdam: and robwag Soothsayerwhois incredibly gifted
with he builds and all sorts of magic honestly! and post production
[09:09] Pooky Amsterdam: with soudn effects people and the music and more

[09:09] Zinnia Zauber: Yay teamwork!

[09:10] Pooky Amsterdam: so I might be the most easily identified but
Please know that its team effort
[09:10] Pooky Amsterdam: I woudllove ery much toshow the film and then
asnwer any questions about it

[09:10] Jerry Buchko (jerrybuchko): yes, let’s see it! 😀

[09:10] Zinnia Zauber: Yes! Please share the URL for everyone.

[09:10] Pooky Amsterdam: is that all right?
[09:10] Pooky Amsterdam: ok one sec

[09:10] Buffy Beale: sure is!

[09:11] Pooky Amsterdam:
[09:11] Pooky Amsterdam: everyone please go to your browser window and watch
[09:11] Pooky Amsterdam: Vector Inspectors – or How to catch a

[09:11] Zinnia Zauber: Okay, please watch and then we will back.

[09:11] Gentle Heron loves the name!

[09:11] DrFran Babcock is fascinated with the smooth movement

[09:13] Coughran Mayo: great camera work!

[09:13] Jerry Buchko (jerrybuchko): Yes, great camera work & editing…

[09:13] Buffy Beale: very smooth

[09:13] Pooky Amsterdam: Russell is amazing

[09:14] Russell Boyd (rosco.teardrop): thanks, it really has to look
good for the audience to pay attention

[09:14] Pooky Amsterdam: especially when theya re 12

[09:15] Coughran Mayo: will be interested to hear how much advance
planning goes into a project like this before the cameras roll

[09:15] Jerry Buchko (jerrybuchko): yes, the focus is dyanamic
[09:15] Jerry Buchko (jerrybuchko): *dynamic

[09:15] Pooky Amsterdam: okay if everyone has finished the film (dont
want to say how it ends )
[09:15] Pooky Amsterdam: lol I can take some questions

[09:15] DrFran Babcock: yes, the jerky movement of my educational
videos makes my viewers laugh 🙁

[09:15] Coughran Mayo: 30 seconds left

[09:15] Pooky Amsterdam: k

[09:15] Zinnia Zauber: Do you guys have questions for Pooky or her team?
[09:16] Zinnia Zauber: Ask away!

[09:16] Coughran Mayo: see mine above

[09:16] Buffy Beale: Question: Do you see this form of edu videos
getting more popular?

[09:16] Pooky Amsterdam: Coughrn asked a good q on pre producion
[09:16] Pooky Amsterdam: all right everyone done now?

[09:16] Catt (catt.gable): Beautiful work

[09:16] Pooky Amsterdam: ty

[09:16] Jerry Buchko (jerrybuchko): yes, done

[09:16] Pooky Amsterdam: kudos to team
[09:17] Pooky Amsterdam: all right – Coughran my friend you hit on
something very important
[09:17] Pooky Amsterdam: and that is pre production – getting
everything and I mean everything ready before the cameras roll is
[09:17] Pooky Amsterdam: it took about a 6 weeks to a month to get this
set up actually and that also includes back & forth to the client for
the things which are of most import in terms of look and feel
[09:18] Pooky Amsterdam: the characters – did they register correctly
with them- remember alothough this goes before a different audience the
client is always the first place for approval of assets
[09:18] Pooky Amsterdam: so yes the pre production is key and the more
carefully and completely this is done the better
[09:19] Pooky Amsterdam: I have tos ay we all of us work very closely
and make adjustmensts we need to in the days that lead up to filming
[09:19] Pooky Amsterdam: coughran I hope that answers the question?

[09:19] Mιℒєﻜιιнσця  (miles.eleventhauer): But HOW…storyboards?..test shots?

[09:20] Pooky Amsterdam: Buffy had a good q – but I see Miles whose
work I respect – asking about the storyboards
[09:20] Pooky Amsterdam: and yes
[09:20] Pooky Amsterdam: its important to have this laid out afore
hand for so many reasons – so mny things that will save time and
energy and stress later on

[09:20] Ozma Malibu: wonderful! In my experience creating even a less
professional machinima is a quick, not too expensive way to really
catch imaginations and set minds on fire. in a machinima, you can
focus much better on what’s really important.
Suddenly the audience sees what you are trying to convey. But this is
SO professional and SO beautiful. 6 weeks is not really very long
[09:20] Pooky Amsterdam: we are all of us rather intense people -its
osmethign Ihave noticed inworld – our intensity of passionof purpse of
wanting the most out of time
[09:21] Pooky Amsterdam: and so to make thsi happen well for everyone
because the team is very important we try to do thing sthat build on
our abilities and what we have learned about not wasting time

[09:21] Jerry Buchko (jerrybuchko) nods.

[09:21] Pooky Amsterdam: yes to sotryboardsMiles –

[09:22] Ozma Malibu: if you did that in 6 weeks you definitely didn’t
waste any time 🙂

[09:22] Pooky Amsterdam: essential for also to see how the vision is
going tounfold see where the extrashot might be added or the
superflous removed
[09:22] Pooky Amsterdam: you are right
[09:22] Pooky Amsterdam: we are a tight and highly focused group and
approach our work wiht alaser like clarity fo porpose
[09:22] Pooky Amsterdam: now for Buffy’s question if I might
[09:23] Pooky Amsterdam: Buffy whose spirit always makes me smile so
[09:23] Buffy Beale: aww ty Pooky
[09:23] Pooky Amsterdam: and you knwo its also because I belive so
much in what we are all doing tha thelevel of excellence has to stand
[09:23] Pooky Amsterdam: okay well yes I sure do and Im going to tlak
about how effective this was with the target audience
[09:24] Pooky Amsterdam: in order toget a message across you need
tohave a beautiful message and lasoone tht will get in!
[09:24] Pooky Amsterdam: and this kind fo film makingis very rich in
color and character – its relly good for this purpose
[09:24] Pooky Amsterdam: This was for an audience of K – 8th grade

[09:24] Jen (jenelle.levenque): The animation is so much better than
the cartoons on TV any more

[09:24] Pooky Amsterdam: so you figure 5 – 15 aroudn ther a wide range of ages
[09:25] Pooky Amsterdam: they have already seen SO much youknwo
interms of animation and entertainment
[09:25] Pooky Amsterdam: but you knwo it struck home wiht them
[09:25] Pooky Amsterdam: they recoginzed a look in away from games
they play online from the ubiquitousness of this medium
[09:25] Pooky Amsterdam: it si really a great one for getting hrough
to them – as it registers in a HUGE way

[09:25] Jerry Buchko (jerrybuchko): I’m thinking your team must have
built up quite an impressive library of gesture & animation scripts…

[09:25] Sonicity (sonicity.fitzroy): and those bugs were HUGE

[09:26] Pooky Amsterdam: I want to now show some responses that came
diectly from the education specialist at San gabriel mosquito vector
control district wht twill nwo and forever more beknown as SGMVCD
[09:26] Pooky Amsterdam: lol

[09:26] Zinnia Zauber: Any more questions?

[09:26] Pooky Amsterdam: San Gabriel Valley Mosquito & Vector Control
District helps keeps Southern California safe. There has been a recent
outbreak of the aggressive Asian Tiger Mosquitos and PookyMedia was
called upon to deliver a video that children, their families and
caregivers could relate to and understand. We delivered.
“I thought you’d like to know that today was the first Tiger Mosquito
Assemblies and the machinima was a great success with kids
Kindergarten through Eighth grade. The kids in all groups were quiet
and engaged (no fidgeting or talking) with eyes glued to the screen –
even at the very back of the room. They laughed out loud at several
points and really liked the mosquitoes getting squashed. When quizzed
afterward all age groups understood clearly what they needed to do and
how to do it. The only questions I got were about things we didn’t
cover. You got a round of applause from both groups at the end!”
[09:27] Pooky Amsterdam: another thing We were told was that of the
participants which was 30% a very big number for a PSA – that 96% sent
in samples
[09:27] Pooky Amsterdam: the lids were motivated to look for the
mossies and then to also send in the samples
[09:28] Pooky Amsterdam: I was told this was a direct result of the machinima
[09:28] Pooky Amsterdam: the KIDS***

[09:28] Adalace Jewell: awesome

[09:28] Sonicity (sonicity.fitzroy): there was tension built into the
storyline, as we feared for the children near the bugs, I am sure that
kept the attention of the kids

[09:28] Pooky Amsterdam: so this was a huge success for them and for us
and for anyone with relatives family friends or themselves in the area

[09:28] Mιℒєﻜιιнσця  (miles.eleventhauer): imitate what they see

[09:28] Pooky Amsterdam: thank you Soni ti did
[09:28] Pooky Amsterdam: are there any more questions?

[09:29] Adalace Jewell: what’s your next project?

[09:29] Pooky Amsterdam: SGMVCD made some great comments on the video
too you can read – it was a huge success

[09:29] Ozma Malibu: how could others use this? Contact you? Is it OK
to show to a small group?

[09:29] Pooky Amsterdam: well we are also doing Time travelrs
[09:29] Pooky Amsterdam: and tha is a futuristic webseries
[09:29] Pooky Amsterdam: i will paste out the link for the latest
episode we will be working on that too

[09:29] Zinnia Zauber: It is a great series!
[09:29] Zinnia Zauber: Please do!

[09:30] Adalace Jewell: great

[09:30] Buffy Beale: Do you send out a call for actors?

[09:30] Adalace Jewell: hehe, we have a volunteer

[09:30] Pooky Amsterdam:

[09:30] Buffy Beale: fluffs my hair
[09:30] Buffy Beale: lol

[09:30] Pooky Amsterdam: well tbh we do have our own troupe
[09:31] Pooky Amsterdam: the tinyspace players
[09:31] Pooky Amsterdam: heh

[09:31] Zinnia Zauber: hehe

[09:31] Jerry Buchko (jerrybuchko): lol 😀

[09:31] Mιℒєﻜιιнσця  (miles.eleventhauer): does your team occupy the
same Real world is there a production studio where you’re
all togeter..or is everyone spread on in the virtual world?

[09:31] Zinnia Zauber: We have time for one more question and then open mic.

[09:31] Pooky Amsterdam: this is the latest in the series and please
feel free to go back in time with it to the previous episodes

[09:31] Jen (jenelle.levenque): Hate to run, but RL is dragging me out of here

[09:31] Buffy Beale: bye Jen 🙂

[09:31] Pooky Amsterdam: I really see this as expanding for
educational videos for so many reasons

[09:31] Jen (jenelle.levenque): Great presentation Pookie

[09:31] Pooky Amsterdam: 1) its very very cost effective in terms of
time and money
[09:31] Pooky Amsterdam: 2) it really resonates with the target audience
[09:32] Pooky Amsterdam: 3) it si possible to recreate just about
anything and anyone

[09:32] Jerry Buchko (jerrybuchko): @Miles, Great question. Always
interesting to hear how people structure their collaboration

[09:32] Pooky Amsterdam: no they do not
[09:32] Pooky Amsterdam: we are all over the globe

[09:32] Jerry Buchko (jerrybuchko): bye Jen

[09:32] Pooky Amsterdam: and communicate through Skype mostly and effectively
[09:33] Pooky Amsterdam:
[09:33] Pooky Amsterdam: dropbox
[09:33] Pooky Amsterdam: and of course second Life
[09:33] Pooky Amsterdam: thank you Jen!
[09:33] Pooky Amsterdam: Miles we are all over the world but it doesnt
amter we understand this like the back of our hands
[09:33] Pooky Amsterdam: thankyou all and if anyone has anything else
to feed back please dont hesitate to Im me
[09:34] Pooky Amsterdam: S;-D
[09:34] Pooky Amsterdam: Big heartfelt hugs to all

[09:34] Zinnia Zauber: Thank you Pooky!
[09:34] Zinnia Zauber: Please stay with us through the end of the meeting.

[09:34] Jerry Buchko (jerrybuchko) applauds!

[09:34] jacmacaire Humby: Bravo!!

[09:34] Zinnia Zauber: If you can, I mean.

[09:34] Ozma Malibu: I am going to go look for standing water after
this. .we have a lot of mosquitos in this Arizona monsoon weather.
even the bit about finding the standing water is so impressive.

[09:34] Ronnie Rhode: Great stuff, Pooky!

[09:34] Zinnia Zauber: This was great!!!!

[09:34] Sonicity (sonicity.fitzroy): applause

[09:34] Buffy Beale: hearty applause, thanks Pooky and my fav is still
your “I don’t want to date your avatar” 🙂

[09:34] Zinnia Zauber: Thank you, Pooky!

Open Mic / Announcements

[09:34] Zinnia Zauber: Does anyone have Open Mic Announcements?

[09:35] Chad Mikado: Yes

[09:35] Adalace Jewell: thx Pooky, love your work

[09:35] Chad Mikado: I have one about VAI and IDRAC on behalf of Gentle

[09:35] Zinnia Zauber: Chad go for it!

[09:35] Chad Mikado: Cheers

[09:35] Buffy Beale: slips in a comment that our own Coughran was a
grand winner on The First Question 🙂

[09:35] Chad Mikado: Virtual Ability, Inc. announces the second annual
International Disability Rights Affirmation Conference (IDRAC2012) to
be held Friday August 3rd and Saturday August 4th, in the fully
accessible Sojourner Auditorium. All presentations will be
simultaneously in text and Voice.

The theme of this year’s conference is “A Community of Communities”. A
number of exciting guests are presenting.
[09:36] Chad Mikado: Scheduled presenters include Tom Boellstorff (who
wrote Coming of Age in Second Life);

two social work professors who will lead a panel discussion about
different ways to facilitate communities in Second Life;
[09:36] Chad Mikado: and Chad Mikado (ME!), JANLyssa Serenity, and
Xomotron (all NPC members) who will be discussing how programs can
document and evaluate their impacts in the community.

[09:36] Buffy Beale: sounds fantastic Chad

[09:36] Jerry Buchko (jerrybuchko): congrats Coughran! :S

[09:36] Chad Mikado: Please mark your calendars for Friday, August 3rd
(7 am to 6 pm SLT) and Saturday, August 4th (8 am to 1:30 pm SLT). The
full schedule and information on presenters and sessions for IDRAC2012
will be posted on Virtual Ability’s website this weekend:

[09:36] Jerry Buchko (jerrybuchko): *:D

[09:36] Zinnia Zauber: Great lineup!

[09:36] Chad Mikado: Hope you can make it- that’s it from me

[09:37] Zinnia Zauber: That is wonderful! Thank you Chad!

[09:37] Chad Mikado: 🙂

[09:37] Pooky Amsterdam: ty!

[09:37] Zinnia Zauber: We can all learn so much from VAI.
[09:37] Zinnia Zauber: Does anyone else have Open Mic items?
[09:38] Zinnia Zauber: Hmm

[09:39] Pooky Amsterdam: There is a machinima-Expo 2012 that
is currently accepting submissions no entry fee and I urge those of you
who have films to submit them

[09:39] Zinnia Zauber: Well, then I will give you are links again and
then open the floor to a couple more questions for Pooky if she has
[09:39] Zinnia Zauber: Here are the many ways to can get involved with the
Nonprofit Commons in Second Life:

Nonprofit Commons Blog:




Google Group:

Google Calendar:
[09:39] Zinnia Zauber: About TechSoup the sponsors of the Nonprofit Commons:
[09:40] Zinnia Zauber: Join us inworld:

NPC Weekly Meeting on Fridays, 8:30 – 10 AM SLT Plush Amphitheater,
Plush Nonprofit Commons (91,127,26)

NPC Mentors Meeting: Fridays, 10:10 – 11 AM SLT Plush Amphitheater,
Plush Nonprofit Commons (91,127,26)

Wharf Ratz Tuesday Night Extraordinary Dance Extravaganza, Every
Tuesday 7 – 9 PM SLT Preferred Family Healthcare on Aloft, Aloft
Nonprofit Commons (168,223,22)

CommonGround – Color Themed Monthly Networking Event on 3rd Thursday,
5 – 7 PM SLT CommonGround on Aloft, Aloft Nonprofit Commons (59,68,25)

[09:40] Zinnia Zauber: Okay!

[09:40] Zinnia Zauber: More questions for Pooky?

[09:41] Mιℒєﻜιιнσця  (miles.eleventhauer): post the info re the expo please

[09:41] Pooky Amsterdam: okay
[09:41] Pooky Amsterdam: one sec didnt copy & paste correctly
[09:41] Pooky Amsterdam:
[09:41] Pooky Amsterdam: there we go

[09:41] Mιℒєﻜιιнσця  (miles.eleventhauer): ty

[09:41] Zinnia Zauber: I have one, how do you like to encourage
machinima to the non virtual world user?
[09:42] Zinnia Zauber: Is it a way to introduce VW to people?

[09:42] Pooky Amsterdam: well that is a great q
[09:42] Pooky Amsterdam: on one hand you want the machinima to be
appreciated as an animation
[09:42] Pooky Amsterdam: not where was that filmed or oh that was filmed in SL
[09:43] Pooky Amsterdam: yet for somethigns like the recording of
shows Im thinking of programs like Designing worlds for example or
even the 1st q- it si a way for folks to see VW

[09:43] Mιℒєﻜιιнσця  (miles.eleventhauer): that’s free promotion for linden labs

[09:43] Pooky Amsterdam: and in a way they can appreciate and
understand at first
[09:44] Pooky Amsterdam: I knwo ppl have said tome after being on the
1st Q -I was finally able toshow my family – my mom and dad or even
kids and hey understood thsi a bit more

[09:44] Zinnia Zauber: Seeing us in action!

[09:44] Pooky Amsterdam: well Miles – yes machinima is the best
ambassador that LL can have or any VW really itspeaks volumes
[09:44] Pooky Amsterdam: so I do think so yes
[09:45] Pooky Amsterdam: And ther eare films especialy A year in the
life – whcih we did about well a Yearin secondlife and what it can

[09:45] Mιℒєﻜιιнσця  (miles.eleventhauer): didnt linden object to
using ‘second life’ in it is a copywritten term?

[09:45] Zinnia Zauber: ah

[09:46] Pooky Amsterdam: they were the ones who contracted us for the video
[09:46] Pooky Amsterdam: all the videos with Second life from the
direct delivery fashion show to the sandboxian to virtual pets to well
A year and there are more films too – were contracted to us from
Linden Lab
[09:47] Pooky Amsterdam: so no t at all Miles not in this case we made
the films they asked us for

[09:47] Zinnia Zauber: Another question, how do nonprofits instill a
call to action in their videos? Through the story or something more

[09:47] Pooky Amsterdam: good q –
[09:48] Pooky Amsterdam: and I will say this – I hear my 80 year old
belved Aunt’s voice when she asked me this question
[09:48] Pooky Amsterdam: “Why should I care about these people?”
[09:48] Pooky Amsterdam: my aunt lee is direct!

[09:48] Zinnia Zauber: hehe

[09:48] Pooky Amsterdam: and that is the question we MUST ask
ourselves in the films that need to deliver both audience and message
and even more relvantly audeince to message and vice versa
[09:49] Pooky Amsterdam: I believe with a human interest story – tha
t really hits home
[09:49] Zinnia Zauber: ah, great!

[09:49] Pooky Amsterdam: so you make instantly a bridge for people to
hop onto the video

[09:49] Zinnia Zauber: so think more about those who will be viewing
than yourself.

[09:49] Pooky Amsterdam: so I thin the call to action means more when
the audicnece can relate
[09:49] Pooky Amsterdam: yes its that contract with that audiencewe must fulfill

[09:50] Ozma Malibu: this video certainly calls us to action regarding
mosquitos. so how to extend that..

[09:50] Pooky Amsterdam: it isnt about personal ego
[09:50] Pooky Amsterdam: its never about ego and in fact the I is
truly lessor to the we in any film

[09:50] Ozma Malibu: aagh mosquitos

[09:50] Zinnia Zauber: so as a team works together on these projects
we need some focus group folks to help us out too.

[09:50] Pooky Amsterdam: I oft say that to be in the film making
machinima and art business you have to have an ego to put your work out
there right
[09:50] Pooky Amsterdam: but you must also be egoless to make that work better

[09:50] Zinnia Zauber: right

[09:51] Pooky Amsterdam: yes well the kids wea all over it in that
they went to the yards
[09:51] Pooky Amsterdam: it got them to get up and go and collect samples!
[09:51] Pooky Amsterdam: hey got it they understood they were spoken
toin an intelligent way and entertained –

[09:51] Mιℒєﻜιιнσця  (miles.eleventhauer): heh..there’s definitely no
ego in the machinima biz

[09:51] Pooky Amsterdam: none Miles

[09:52] Zinnia Zauber: cool, did you guys see this?
[09:52] Zinnia Zauber:…

[09:52] Pooky Amsterdam: if you make a film for a targeted audience
you must respect them you make a contract with those watching and try
not to break it
[09:52] Pooky Amsterdam: I love legos

[09:52] Zinnia Zauber: Pixar’s golden rules of storytelling told in Legos.

[09:52] Pooky Amsterdam: SUPER!

[09:53] Zinnia Zauber: I think Pooky is right, you have to set aside
your ego or your org ego to tell a better story and connect.
[09:53] Zinnia Zauber: We all did cry in Toy Story 3, right?

[09:53] Buffy Beale: lol yesss

[09:53] Pooky Amsterdam: Im going to watch that tonight!

[09:53] Zinnia Zauber: Awesome!

[09:54] Pooky Amsterdam: You knwo working on a film like Time travelers
about the Singularity – and the range of machine invention we can not
fully comprehend makes me realize us humans with our emotions and
dreams are reachable through portraying things we care about
[09:54] Pooky Amsterdam: and as Jane Goddall said
[09:54] Pooky Amsterdam: we are meaning seeking creatures
[09:54] Pooky Amsterdam: and I know we find that in each other

[09:54] Zinnia Zauber: Yes!
[09:54] Zinnia Zauber: Thank you so much Pooky!
[09:55] Zinnia Zauber: This has been a wonderful meeting and we are
here every Friday at 8:30 AM SLT.
[09:55] Zinnia Zauber: Let’s give it up to Pooky and her team!

[09:55] Pooky Amsterdam: you are truly welcome and thank you thank you
all for being such good family and friends

[09:55] Buffy Beale: cheering!

[09:55] Zinnia Zauber: Rah!

[09:55] Coughran Mayo: Thanks Pooky, that was great!

[09:55] Jerry Buchko (jerrybuchko): Yes, thanks to all of you! 😀

[09:55] jacmacaire Humby: Great meeting… 🙂

[09:55] Zinnia Zauber: And, also a big cheer to our Nonprofit Commons team!
[09:55] Zinnia Zauber: Rah!!
[09:56] Zinnia Zauber: Thank you everyone for joining us!

[09:56] Jerry Buchko (jerrybuchko): Rah! 😀

[09:56] Pooky Amsterdam: Rah rah nonprofit works!

[09:56] Adalace Jewell: 🙂

[09:56] Zinnia Zauber: We have our Mentors Meeting at 10ish. So please
join us if you have questions or ideas for the Mentors.

[09:57] Zinnia Zauber: And, please join us again next week! Bring a friend!

[09:57] Jerry Buchko (jerrybuchko): great, time for me to step away to
top off my coffee…

[09:57] Zinnia Zauber: Thank you again to our guest Pooky and her team!

[09:57] Zinnia Zauber: Get your coffee refuel and please take care everyone!

[09:57] alebez: goodbye everyone. see you next week.

[09:57] Pooky Amsterdam: I must go as well now too! again many thanks to ZZ

[09:57] Zinnia Zauber: You are more than welcome!

[09:57] Mιℒєﻜιιнσця  (miles.eleventhauer): Take care

[09:58] Pooky Amsterdam: S;-D

[09:58] Zinnia Zauber: Thank you dear friend!

[09:58] Buffy Beale: bye all have a delightful week, see the mentors in 10

[09:58] jacmacaire Humby: Goodbye everyone.. Have a nice week-end..

[09:58] Zinnia Zauber: Have a great weekend!

– End of Line –

Written by: Zinnia Zauber

Educational Machinima with Pooky Amsterdam of PookyMedia for July 27 Nonprofit Commons Meeting

Educational Machinima with Pooky Amsterdam of PookyMedia for July 27 Nonprofit Commons Weekly Meeting

Nonprofit Commons Weekly Meeting
July 27, 2012, 8:30 AM SLT / PST
Plush Nonprofit Commons Amphitheater

On Friday July 27, Pooky Amsterdam will present about the collaborative process of producing an award winning educational machinima. Pooky Amsterdam who has been producing entertainment on the virtual plane for about 10 years and her company PookyMedia provides top quality real animation also known as machinima. She will present on the educational machinima “Vector Inspectors” which was done for the San Gabriel Vector Control District to help with a study on the spread of the Asian tiger mosquitoes into this area. “Vector Inspectors” won several EduMachinima 2012 awards sponsored by the International Society for Technology in Education (ISTE) Special Interest Group Virtual Environment (SIGVE).


8:30 AM Introductions

8:40 AM TechSoup Announcements

8:45 AM Mentors Central

9:55 Educational Machinima with Pooky Amsterdam of PookyMedia

9:30 AM Open Mic / Announcements

Written by: Zinnia Zauber

Educational Machinima with Pooky Amsterdam of PookyMedia for July 27 Nonprofit Commons Meeting

Educational Machinima with Pooky Amsterdam of PookyMedia for July 27 Nonprofit Commons Weekly Meeting

Nonprofit Commons Weekly Meeting
July 27, 2012, 8:30 AM SLT / PST
Plush Nonprofit Commons Amphitheater

On Friday July 27, Pooky Amsterdam will present about the collaborative process of producing an award winning educational machinima. Pooky Amsterdam who has been producing entertainment on the virtual plane for about 10 years and her company PookyMedia provides top quality real animation also known as machinima. She will present on the educational machinima “Vector Inspectors” which was done for the San Gabriel Vector Control District to help with a study on the spread of the Asian tiger mosquitoes into this area. “Vector Inspectors” won several EduMachinima 2012 awards sponsored by the International Society for Technology in Education (ISTE) Special Interest Group Virtual Environment (SIGVE).


8:30 AM Introductions

8:40 AM TechSoup Announcements

8:45 AM Mentors Central

9:55 Educational Machinima with Pooky Amsterdam of PookyMedia

9:30 AM Open Mic / Announcements

Written by: Zinnia Zauber

Transcript of the Nonprofit Commons Meeting with Gaberoonie Szondi / Gabe Salgado of Machinimart on June 22, 2012

Unabridged Transcript

Nonprofit Commons Weekly Meeting

June 22, 2012, 8:30 AM SLT / PST

Plush Nonprofit Commons Amphitheater


8:30AM Introductions

8:40AM TechSoup Announcements

8:45AM Mentors Central

8:55AM Machinimart with Gaberoonie Szondi / Gabe Salgado

9:30AM Open Mic / Announcements


[08:27] Adalace Jewell: hi everyone
[08:28] Gᵃᵇᵉ 게이브루니: hello 🙂
[08:28] Ozma Malibu: Good morning!
[08:28] Panny Bakerly: Morning
[08:28] Gᵃᵇᵉ 게이브루니: mornin’ 🙂
[08:29] Chayenn: good morning everyone
[08:29] bulaklak: Good morning!
[08:29] Panny BakerlyPanny Bakerly waves halloooo
[08:30] Buffy Beale: hi Panny hello everyone
[08:30] Chayenn: good morning Buffy
[08:31] Buffy Beale: Hi there Chay 🙂
[08:31] bulaklak: Hi, Chayenn.
[08:31] Chayenn: bonjour Bulaklak
[08:32] Gᵃᵇᵉ 게이브루니: graceful, Carl!
[08:32] Panny Bakerly: hehehe
[08:34] Glitteractica Cookie: Are we waiting for zinnia?
[08:34] Gᵃᵇᵉ 게이브루니: I was going to ask, are we waiting for something/someone? 😀
[08:34] Glitteractica Cookie: Gebe, please feel free to sit on the bleachers in front of you
[08:34] Glitteractica Cookie: We are waiting for zinnia
[08:34] Gᵃᵇᵉ 게이브루니: ok
[08:35] Glitteractica Cookie: but I guess, since it’s 5 after, we should get started in a min
[08:35] HB Eternal: I thought Zinnia was at a conference today, no?
[08:35] Ozma Malibu: Im not sitting on anyone, right?
[08:35] Glitteractica Cookie: No Ozma, you’re good
[08:35] Buffy Beale: you’re good Oz
[08:35] Ozma Malibu: thanks 🙂
[08:35] Glitteractica Cookie: Alebez just reminded me that Zinnia is not joining us today
[08:35] alebez: Yes, Zinnia is at a conference today.
[08:35] Carl Solutionary: Hello Ozma.. you can check that with MiniMap… where ppls are before they rez… fyi
[08:36] Glitteractica Cookie: So, I will need someone to IM me the agenda
[08:36] Glitteractica Cookie: In any case, let’s get started
[08:36] Glitteractica Cookie: Please say your real life name, nonprfoit affiliation, location in the hysical world, URL and twitter handle
[08:36] HB Eternal: Harold W Becker, The Love Foundation, Florida, @lovefoundation
[08:36] Panny Bakerly: Jeanne Booth, Freeport Historical Society, Freeport, NY; @FrptHisSoc
[08:36] Jen: Bruce Hestley, Transgender American Veterans Association, Akron, OH,
[08:36] Buffy Beale: Buffy Bye, Bridges for Women, Victoria BC Canada, @bridges4women
[08:37] Chayenn: Monique Richert, Protect Yourself 1, Inc, Baltimore, MD, PY1.US, , @PY1US
[08:37] CarmenLittleFawn: Drive by agony, Los Angeles, California
[08:37] Lyssa Lyssa Rowan, Job Accommodation Network, @JANatJAN
[08:37] bulaklak: Michael DeLong, TechSoup, Online Community Manager,, @MichaelDeLongSF, @TechSoup
[08:37] CarynTopia Silvercloud: Caryn Heilman, Topia Arts Center, Berkshires in Adams, MA,, @topiaartscenter
[08:37] Adalace Jewell: Corine Van Hellemont, RoSa Library, brussels, Belgium @adalace
[08:37] alebez: Ale Bezdikian, TechSoup Global, SF, Ca, @TechSoup, @alebez
[08:37] Ozma Malibu: Sandy Andrews, Floaters Org, AZ, Mexico and On the Road, @ozma
[08:37] Ronnie Rhode: Denise Harrison, The Garden for the Missing, and SLURL Remora (203,148,21), Project Jason, assistance for families of the missing,
[08:37] Glitteractica Cookie: Susan Tenby, Online community and Social Media director, TechSoup Global, San Francisco, CA USA @techsoup @suzboop
[08:38] Carl Solutionary: Carl Icann For Rockcliffe U, Etopia, & Feed-A-Smile: At 8am slt every Sunday, I lead Humane Education Drum Circles – Now with Poetry!
[08:38] Namaara MacMoragh: Gloria Kraegel with Etopia and the Brain Energy Support Team in Tacoma WA
[08:38] Dancers Yao: Kara Bennett, Elder Voices, Health Care and Human Rights Los Angeles, CA
[08:38] jacmacaire Humby: Hi everyone
[08:38] CarmenLittleFawn: Hi 🙂
[08:38] Buffy Beale: hi jac!
[08:39] Glitteractica Cookie: If you haven’t already done so, Please say your real life name, nonprfoit affiliation, location in the hysical world, URL and twitter handl
[08:39] jacmacaire Humby: Jacques Macaire HUMANBE Action Tank and Council on Sustainable Development France and International @Humanbe
[08:39] Glitteractica Cookie: physical world and twitter handle (typos/sorry)
[08:39] Ricken Flow: Ricky Davis, San Antonio,TX Online DJ, unemployed, hiv/aids peer support, @dyverse_steele
[08:40] Glitteractica Cookie: any more introductions?
[08:40] Glitteractica Cookie: these introductions are posted on on our wiki, so we can network with each other btw meetings.
[08:41] Glitteractica Cookie: Speaking of our wiki… we have a number of different ways to stay in touch between meetings.
[08:41] Glitteractica Cookie: there are a list of links to find us across the web
[08:42] Glitteractica Cookie: Bulaklak, will you do the honors?
[08:42] bulaklak: I will! But my MS Word is loading at the pace of a glacier
[08:42] bulaklak: Anyone out there in the community have them at the ready?
[08:42] Glitteractica Cookie: you can save them inworld for quick reference
[08:42] Glitteractica Cookie: i would grab mine but a few info bits are out of date
[08:42] bulaklak: Good tip, thanks, Glitter.
[08:43] Glitteractica Cookie: OK, well here are mine… I know there are a few dates of meetings and stuff that are different:
[08:43] Glitteractica Cookie: Here are the many ways to can get involved with
Nonprofit Commons in Second Life:
Nonprofit Commons blog:
Google Group:
 NPC Video
Weekly Networking Event: Wharf Ratz, Aloft,
Tuesdays, 8pm SLT
Monthly Networking Event (1st Thursday):
Common Ground, Plush, 7PM SLT
[08:43] Glitteractica Cookie: the links are the same, though
[08:44] Glitteractica Cookie: it’s the tuesday inworld meetup that is a bit outdated. so maybe one of you can shout out the correct time for common ground?
[08:44] bulaklak: I think these are the latest . . .
[08:44] bulaklak: Here are the many ways to can get involved with
Nonprofit Commons in Second Life:
Nonprofit Commons blog:
Google Group:
 NPC Video
Weekly Networking Event: Wharf Ratz, Aloft,
Tuesdays, 7pm SLT
Aloft Nonprofit Commons (168,223,23)
Monthly Networking Event (3rd Thursday):
Common Ground, Plush, 7PM SLT
Plush Nonprofit Commons (128,229,26)
[08:45] Glitteractica Cookie: ok, thanks.

TechSoup Announcements

[08:45] Glitteractica Cookie: So… with that… Bulaklak, do you have any updates from our end of things at TechSoup?
[08:45] bulaklak: Yes!
[08:45] bulaklak: Thank you.
[08:46] bulaklak: So, as some of you may know, Twitter rocked the world yesterday by going out for a stunning 45 minutes.
[08:46] bulaklak: Incidentally, this was right during our scheduled tweet chat on how NGOs use data.
[08:46] bulaklak: So we are rescheduling the #npdata tweet chat for Wednesday, June 27 at 10am PT
[08:46] bulaklak: Read all about it here, as well as how to participate
[08:47] bulaklak:
[08:47] bulaklak: We partnered with our London office to put this one together so it should be a good mix of people from different parts of the world. We hope you can come!
[08:48] bulaklak: One other announcement. June 30 is just a little over a week away. And that is Fiscal Year End for TechSoup as well as many of our donor partners.
[08:48] bulaklak: If you think you have not gotten your allotment of software donations for 2011, get ’em before June 30!
[08:48] bulaklak: More info on that here
[08:49] bulaklak:
[08:49] bulaklak: Oh! And one other heads up.
[08:50] bulaklak: We will not be streaming next week’s OCTRIBE into Second Life.
[08:50] Buffy Beale: awww
[08:50] bulaklak: Our wonderful friend and colleague is off getting super smart at Singularity University.
[08:50] Glitteractica Cookie: Due to low attendance at the last few OCTRIBE meetups
[08:50] bulaklak: Oh, and that.
[08:50] Glitteractica Cookie: Heh
[08:50] Ozma Malibu: sorry to break in but – Message from Zinnia: she sends everyone her best, and is giving a lecture at her 20th college reunion this morning.
[08:50] Glitteractica Cookie: that is nice
[08:50] Ozma Malibu: so that explains it 🙂
[08:51] Glitteractica Cookie: Thanks Oz
[08:51] bulaklak: And by our wonderful friend and colleague I mean InKenzo. So do wish her well with all her awesome new learning.
[08:51] Ozma Malibu: Rhiannon is also at Singularity. I am amazed that I know 2 people there.
[08:51] Ozma Malibu: both deserve it!!
[08:51] Glitteractica Cookie: Thanks Bulaklak… Alebez, do you have any additional announcements?
[08:52] bulaklak: You can still attend OCTRIBE by using the Adobe Connect link we will provide.
[08:52] Ozma Malibu: I have such smart friends.
[08:52] alebez: no, bulaklak hit em’!
[08:52] bulaklak: So the virtual component continues at least in one way!
[08:52] Glitteractica Cookie: OK, thanks for the updates

Mentors Central

[08:53] Glitteractica Cookie: OK, so now we’re off to Mentor’s Central. Do our mentors have updates today?
[08:53] Glitteractica Cookie: can the mentors take the stage?
[08:54] Glitteractica Cookie: heeellllaauuuooo??
[08:54] Glitteractica Cookie: Ah, there we go
[08:54] Jen: I’ll take it
[08:54] Glitteractica Cookie: Thnks Jen
[08:54] Jen: I had a quick topic, but forgot
[08:54] Glitteractica Cookie: can you update the group on what the mentors are? What they do?
[08:55] Jen: I’m looking into workshops outside this meeting
[08:55] Jen: Mentors are people who volunteer to assist with SL functions
[08:55] Jen: We may also have RL expertise to impart as well
[08:55] Glitteractica Cookie: The weekly mentor’s meeting happens right after this meeting, at 10am SLT
[08:56] Jen: We usually meet immediately after this meeting
[08:56] Jen: Thanks Glitter
[08:56] Jen: I’m interested in what topics you might like to have that might take longer than we have time for in this meeting
[08:57] Jen: My idea is like a Leadership Conference
[08:57] Jen: So if you have topics please forward them to me
[08:57] Jen: I have one I did in two fridays on office operation
[08:58] Jen: Any questions for Mentors?
[08:58] Jen: As far as I know we’re still planning to meet after the main meeting
[08:58] Glitteractica Cookie: Folks can also email and we will forward the questions to the mentors, if they think of one later
[08:58] Jen: Or IM me any time
[08:59] Jen: Be happy to hear from you
[08:59] Hour Destiny: Some of us are also available via Twitter.
[08:59] CarmenLittleFawn: ok 🙂
[08:59] Glitteractica Cookie: Thanks for your continued volunteer service, mentors
[08:59] CarmenLittleFawn: ty
[08:59] Jen: We’re here to answer the question, What do you need to Know?
[08:59] Buffy Beale: thanks Jenelle
[08:59] Jen: OK, back to our regularly scheduled meeting
[08:59] Glitteractica Cookie: there is a twitter list of all NPC twitter handles. Bullaklak, is that on the @npsl twitter account page?
[08:59] Glitteractica Cookie: if not, it should be
[09:00] Glitteractica Cookie: (good project for volunteer or for zinnia)
[09:00] bulaklak: I will check.
[09:00] Glitteractica Cookie: OK, with that…. we have a speaker now
[09:00] bulaklak: But yes, if it’s not, I’ll make it happen.
[09:00] Glitteractica Cookie: thanks pal

Machinimart with Gaberoonie Szondi / Gabe Salgado

[09:01] Glitteractica Cookie: Now, I’m happy to bring you all (well, technically, Zinnia did the work, but I’m happy to announce) Gaberoonie Szondi / Gabe speaking about Machinimart !!
[09:01] Glitteractica Cookie: Gabe, please take a seat upfront
[09:01] Glitteractica Cookie: Give it up y’all!
[09:01] Glitteractica Cookie: WELCOME!!
[09:01] bulaklak: Welcome, Gabe!
[09:01] alebez: wahoo, gabe. welcome.
[09:01] CarmenLittleFawn: welcome 🙂
[09:01] Gᵃᵇᵉ 게이브루니: thank you 🙂
[09:02] Jen: ********APPPLLLAAAUUUSSSEEE********
[09:02] Buffy Beale: Cheering!!
[09:02] Glitteractica Cookie: =^.^= Meow!
[09:02] Glitteractica Cookie: =^.^= Meow!
[09:02] bulaklak: lol
[09:02] Gᵃᵇᵉ 게이브루니: i’m really amazed to see how much goes on here, and what you all do
[09:02] CarmenLittleFawn: ggiggles
[09:02] Dancers Yao: welcome
[09:02] Glitteractica Cookie: (it’s my one trick)
[09:02] Gᵃᵇᵉ 게이브루니: each and every one
[09:02] Gᵃᵇᵉ 게이브루니: so much, brought together in one place
[09:02] Gᵃᵇᵉ 게이브루니: so, my name’s Gabe Salgado in RL and I work with a company called Machinimart
[09:03] Gᵃᵇᵉ 게이브루니: i worked for many years in nonprofit education
[09:03] Gᵃᵇᵉ 게이브루니: after having studied computer science and graphic design in college
[09:03] Gᵃᵇᵉ 게이브루니: I started designing informal educational curricula
[09:03] Gᵃᵇᵉ 게이브루니: i was very passionate about it
[09:04] Gᵃᵇᵉ 게이브루니: education meant a lot to me, reaching young people in ways that are relevant to them
[09:04] Gᵃᵇᵉ 게이브루니: but i sort of hit a wall
[09:04] Gᵃᵇᵉ 게이브루니: i started working with cultural material, music, video etc
[09:04] Gᵃᵇᵉ 게이브루니: media related content that was meaningful to young people
[09:05] Gᵃᵇᵉ 게이브루니: but I will never forget the time when I tried to roll out a new video curriculum, only to discover that the agencies I worked with refused to update to the current version of Quicktime…
[09:05] Gᵃᵇᵉ 게이브루니: meaning they could not view my videos
[09:06] Gᵃᵇᵉ 게이브루니: so, basically, that was the tension between technology and education.
[09:06] Gᵃᵇᵉ 게이브루니: shortly afterwards, I joined a virtual world startup
[09:06] Gᵃᵇᵉ 게이브루니: this was in 2007, when there was still a lot of hype about SL.
[09:06] Gᵃᵇᵉ 게이브루니: and a lot of investment in virtual worlds
[09:07] Gᵃᵇᵉ 게이브루니: ever since, I have been involved in SL and other virtual worlds
[09:07] Gᵃᵇᵉ 게이브루니: today, Machinimart does primarily 3 things.
[09:07] Gᵃᵇᵉ 게이브루니: one is, machinima production as an artistic endeavor.
[09:08] Gᵃᵇᵉ 게이브루니: secondly, we have several brands in SL, several franchises with lines of products
[09:08] Gᵃᵇᵉ 게이브루니: thirdly, we do development of educational projects in SL.
[09:08] Gᵃᵇᵉ 게이브루니: the first (machinima) is not profitable at all, and it is purely artistic
[09:09] Gᵃᵇᵉ 게이브루니: the second (stores in SL) is fairly profitable, and is actually very interesting
[09:09] Gᵃᵇᵉ 게이브루니: it’s not a major source of income, but we find it amazing that people are willing to pay for virtual goods….
[09:10] Gᵃᵇᵉ 게이브루니: the third (educational projects in SL) is what really consumes our time.
[09:10] Gᵃᵇᵉ 게이브루니: because what we’re really concerned with, is:
[09:10] Gᵃᵇᵉ 게이브루니: how can we harness the power of SL to reach people who are not familiar with SL?
[09:11] Gᵃᵇᵉ 게이브루니: with our educational projects, we have two different categories
[09:11] Gᵃᵇᵉ 게이브루니: corporate and academic
[09:11] Gᵃᵇᵉ 게이브루니: examples.
[09:11] Gᵃᵇᵉ 게이브루니: for corporate, we do training for companies
[09:11] Gᵃᵇᵉ 게이브루니: new staff learn their jobs by performing them virtually in SL
[09:12] Gᵃᵇᵉ 게이브루니: for academic, here we get very experimental
[09:12] Gᵃᵇᵉ 게이브루니: build immersive environments as we are all familiar with here, and create an experience for students
[09:12] Gᵃᵇᵉ 게이브루니: where every interaction is a learning experience.
[09:12] Gᵃᵇᵉ 게이브루니: I’m going to talk about the challenges that come with working in SL.
[09:13] Gᵃᵇᵉ 게이브루니: first of all, why SL? there are other platforms, right? why would anyone choose to learn in SL?
[09:13] Gᵃᵇᵉ 게이브루니: anyone?
[09:13] Buffy Beale: it’s immersive?
[09:13] Ozma Malibu: it’s fun
[09:13] Gᵃᵇᵉ 게이브루니: yes, but warcraft is immersive, too, right?
[09:13] Hour Destiny: It’s where most of the people are that are in virtual worlds.
[09:13] Hour Destiny: Other than in MMOs.
[09:13] Buffy Beale: we can make things and take photos
[09:13] Gᵃᵇᵉ 게이브루니: and Grand Theft Auto is fun.
[09:14] Gᵃᵇᵉ 게이브루니: so what is it about SL?
[09:14] Buffy Beale: we can make money?
[09:14] Hour Destiny: One can also build and SL seems to have the best tools for that so far.
[09:14] Gᵃᵇᵉ 게이브루니: yes, Hour
[09:14] Gᵃᵇᵉ 게이브루니: building
[09:14] Gᵃᵇᵉ 게이브루니: not only can anyone who has the will come here and build
[09:15] Gᵃᵇᵉ 게이브루니: but professionals can lift something up here very fast
[09:15] Carl Solutionary: SL is a mature market ecosystem… you can buy anything.. and it’s on the cheap
[09:15] Gᵃᵇᵉ 게이브루니: that’s another thing: assets
[09:15] Gᵃᵇᵉ 게이브루니: you can buy what you need when you don’t have the time to make it
[09:15] Glitteractica Cookie: Yes, I chose to launch the techsoup nonprofit community in SL b/c it had critical mass, aong the virtual environs that allowed users to be flexible and create their own content
[09:15] Gᵃᵇᵉ 게이브루니: or you can get it open source
[09:15] Gᵃᵇᵉ 게이브루니: rezz it, there it is
[09:15] Glitteractica Cookie: this is the techsoup nonprofit community in SL, in case you didn’t know
[09:16] Glitteractica Cookie: we meet ppl where they are at
[09:16] Gᵃᵇᵉ 게이브루니: a huge, rich world. you can build what you need, and you can buy other items to rez.
[09:16] Glitteractica Cookie: also, i was under the assumption that the platform would better integrate web on a prim, but that hasn’t really been the case so far, very well
[09:17] Gᵃᵇᵉ 게이브루니: so, I call this rapid prototyping. Let’s say an agency in RL wants to do something in a virtual world. in many cases, you can prototype it for them in just a few hours!
[09:17] Gᵃᵇᵉ 게이브루니: and in amazing quality sometimes.
[09:17] Gᵃᵇᵉ 게이브루니: SL as a virtual world platform has that X-Factor.
[09:17] Glitteractica Cookie: yes, and the three dimensional aspects are found in SL but not many other spaces allow you to walk through an experience
[09:17] Gᵃᵇᵉ 게이브루니: yes, exactly
[09:17] Gᵃᵇᵉ 게이브루니: totally immersive
[09:18] Gᵃᵇᵉ 게이브루니: so now, the bad news
[09:18] Glitteractica Cookie: yes….?”
[09:18] Gᵃᵇᵉ 게이브루니: one of them is… the interface. the viewer.
[09:18] Gᵃᵇᵉ 게이브루니: I will come back to this
[09:18] Gᵃᵇᵉ 게이브루니: but suffice it to say
[09:18] Hour Destiny: Horrible infrastructure and customer service?
[09:18] Gᵃᵇᵉ 게이브루니: most of what you see on your viewer, the interface
[09:18] Gᵃᵇᵉ 게이브루니: most of those controls
[09:18] Gᵃᵇᵉ 게이브루니: are not useful to everyday, RL people… casual users
[09:18] Gᵃᵇᵉ 게이브루니: students
[09:18] Gᵃᵇᵉ 게이브루니: the people you’re trying to reaach.
[09:19] Gᵃᵇᵉ 게이브루니: i will come back to the viewer issue later.
[09:19] Gᵃᵇᵉ 게이브루니: secondly is the time
[09:19] Gᵃᵇᵉ 게이브루니: the time it takes to learn
[09:19] Gᵃᵇᵉ 게이브루니: and the time it takes to use
[09:19] Gᵃᵇᵉ 게이브루니: time takes on a whole new meaning in SL
[09:19] Gᵃᵇᵉ 게이브루니: and something that people familiar with and devoted to SL have in common is they recognize this
[09:19] Hour Destiny: Learning curve.
[09:20] Gᵃᵇᵉ 게이브루니: yes, it takes time to learn.
[09:20] Gᵃᵇᵉ 게이브루니: hours to learn the basics
[09:20] Gᵃᵇᵉ 게이브루니: hundreds of hours to learn advanced things…
[09:20] Gᵃᵇᵉ 게이브루니: but not just that.
[09:20] Gᵃᵇᵉ 게이브루니: when you log in, time slows to a crawl
[09:20] Hour Destiny: I’m not the only Hour? 🙂 Sorry, couldn’t resist.
[09:20] Gᵃᵇᵉ 게이브루니: takes up to a minute to log in…
[09:20] Gᵃᵇᵉ 게이브루니: hehe
[09:20] Gᵃᵇᵉ 게이브루니: 😀
[09:21] Gᵃᵇᵉ 게이브루니: and once you’re in, people take the time to aclimate…
[09:21] Gᵃᵇᵉ 게이브루니: check IMs, check your outfit, all that…
[09:21] Gᵃᵇᵉ 게이브루니: time takes on a meaning that most people I know in RL aren’t willing to take
[09:21] Gᵃᵇᵉ 게이브루니: Most of all, this might be our biggest challenge:
[09:22] Gᵃᵇᵉ 게이브루니: I’ve found that people familiar with SL, those who know its strengths
[09:22] Gᵃᵇᵉ 게이브루니: often are baffled by how “RL people” have no patience for SL’s shortcomings.
[09:22] Gᵃᵇᵉ 게이브루니: so there is a gap.
[09:22] CarmenLittleFawn: heheheh true
[09:22] Gᵃᵇᵉ 게이브루니: yes, it takes time to rez, yes, you have to rebake, you might crash, you might have to relog…
[09:23] Gᵃᵇᵉ 게이브루니: we understand that
[09:23] Gᵃᵇᵉ 게이브루니: the rest of the world doesn’t have the patience for it.
[09:23] Gᵃᵇᵉ 게이브루니: so they miss out.
[09:23] CarynTopia Silvercloud: I am experiencing that with my board
[09:23] Gᵃᵇᵉ 게이브루니: my concern is, how do we bridge that gap?
[09:23] CarmenLittleFawn: yes
[09:23] bulaklak: I remember my early experience with trying to buy new clothes and winding up wearing a giant box. I was ready to quit forever.
[09:24] Gᵃᵇᵉ 게이브루니: The same way that SL people are forgiving of the learning curve, forgiving of the time it takes…
[09:24] Glitteractica Cookie: or worse, accidently flashing your colleagues and experiencing virtual shame and humilation
[09:24] Gᵃᵇᵉ 게이브루니: we go a bit overboard. we forgive what is unforgivable to casual users… the ones who otherwise could really benefit from an experience here!
[09:25] Gᵃᵇᵉ 게이브루니: so i’ll give a case study
[09:25] Gᵃᵇᵉ 게이브루니: Machinimart has been successful in bringing “RL people” (for lack of a better term) into SL for learning experiences
[09:25] Gᵃᵇᵉ 게이브루니: in many cases.
[09:26] Gᵃᵇᵉ 게이브루니: get them in, up and running, in 10 minutes, all the benefits, none of the frustrations…
[09:26] Hour Destiny: It’s usually easier to forgive what you understand better.
[09:26] Gᵃᵇᵉ 게이브루니: yes, that’s right.
[09:26] Gᵃᵇᵉ 게이브루니: the bottom line is, we know the benefits. so it’s all worth it to us to work through.
[09:26] Gᵃᵇᵉ 게이브루니: but there has to be a middle ground right?
[09:26] CarmenLittleFawn: yes
[09:26] Gᵃᵇᵉ 게이브루니: what if we could cut the frustrations?
[09:27] Gᵃᵇᵉ 게이브루니: get people straight in, and yes, demand that they learn some new skills, but really reduce the demand on them… and show the benefits.
[09:27] Hour Destiny: Put the Lindens in a dunking booth?
[09:27] Gᵃᵇᵉ 게이브루니: hehe
[09:27] Gᵃᵇᵉ 게이브루니: by the way
[09:27] CarynTopia Silvercloud: that would be great!
[09:27] Gᵃᵇᵉ 게이브루니: yes, the Lindens are the elephant in the room.
[09:27] Ricken Flow: you would have the find the lindens first lol
[09:27] Gᵃᵇᵉ 게이브루니: occasionally they make a major move that really improves useability.
[09:27] Gᵃᵇᵉ 게이브루니: more often than not, they miss the mark.
[09:28] Gᵃᵇᵉ 게이브루니: they’re not 100% guilty.
[09:28] Gᵃᵇᵉ 게이브루니: again, “SL people” tend to be forgiving of the bugs, the frustrations…
[09:28] Hour Destiny: They are certainly guilty of very lousy customer service.
[09:28] Gᵃᵇᵉ 게이브루니: which sends the wrong message to LL. so they skimp.
[09:28] Gᵃᵇᵉ 게이브루니: and yes, Hour, they try but mostly fail at customer service.
[09:28] Gᵃᵇᵉ 게이브루니: i just accept this reality as it is.
[09:29] Gᵃᵇᵉ 게이브루니: sometimes they REALLY try
[09:29] Gᵃᵇᵉ 게이브루니: mostly it seems like they don’t… but it is what it is.
[09:29] Gᵃᵇᵉ 게이브루니: so how do we make it work?
[09:29] Gᵃᵇᵉ 게이브루니: hello Betsy, speak of the devil 😀
[09:29] Carl Solutionary: speak of the Lindens… wow! great timing Betsy!
[09:29] Betsy Linden: 🙂
[09:29] Hour Destiny: 1.5+ years and counting and no response to a paying customer is unacceptable.
[09:29] Gᵃᵇᵉ 게이브루니: hehe
[09:29] Glitteractica Cookie: I just TPd a Linden in
[09:29] Gᵃᵇᵉ 게이브루니:    o/
[09:29] Gᵃᵇᵉ 게이브루니:      ||   Yay!
[09:29] Gᵃᵇᵉ 게이브루니:     /
[09:29] Glitteractica Cookie: Betsy has offered to speak at a future meeting
[09:30] Glitteractica Cookie: but she’s not the guest today
[09:30] Gᵃᵇᵉ 게이브루니: so I will take one case of how we were able to make this work with high school students
[09:30] Glitteractica Cookie: I just wanted to give her asense of how we run meting
[09:30] Gᵃᵇᵉ 게이브루니: how we succeeded, and how we failed.
[09:30] Betsy Linden: glad to be here , ty
[09:30] CarmenLittleFawn: Hello 🙂 Betsy
[09:30] Gᵃᵇᵉ 게이브루니: i felt I had a good grasp on how they would react and behave in the environment.
[09:30] Hour Destiny: Hello, Betsy.
[09:30] Gᵃᵇᵉ 게이브루니: we even created a custom viewer
[09:31] Gᵃᵇᵉ 게이브루니: with only the functions they needed.
[09:31] Gᵃᵇᵉ 게이브루니: This was a well-funded project.
[09:31] Gᵃᵇᵉ 게이브루니: good people working on it!
[09:31] Gᵃᵇᵉ 게이브루니: and we felt we took every concern into consideration.
[09:31] Glitteractica Cookie: who was the project for?
[09:31] Gᵃᵇᵉ 게이브루니: had a welcome area (we have registration API)
[09:31] Ricken Flow: ( i think i worked on that project with Gabe on the teen grid
[09:31] Gᵃᵇᵉ 게이브루니: oh, by the way, unfortunately, I’m under NDA for all my projects
[09:32] Glitteractica Cookie: oh ok, np
[09:32] Gᵃᵇᵉ 게이브루니: and yeah, Ricken, I worked on the old teen grid, so we might have worked together lol
[09:32] Gᵃᵇᵉ 게이브루니: so we had this great program, a custom viewer, the students could use it.
[09:32] Gᵃᵇᵉ 게이브루니: thought we took everything into consideration
[09:32] Gᵃᵇᵉ 게이브루니: a set of activities broken up by unit
[09:32] Gᵃᵇᵉ 게이브루니: lessones
[09:32] Gᵃᵇᵉ 게이브루니: *lessons
[09:33] Gᵃᵇᵉ 게이브루니: so one lesson was a puzzle.
[09:33] Gᵃᵇᵉ 게이브루니: an educator designed it, not familiar with SL, and we implemented it.
[09:33] Gᵃᵇᵉ 게이브루니: for the puzzle, the students need to find objects in a room.
[09:33] Gᵃᵇᵉ 게이브루니: you get a hint
[09:33] Gᵃᵇᵉ 게이브루니: “find an object that does this…. “
[09:33] Gᵃᵇᵉ 게이브루니: you click on the object
[09:34] Gᵃᵇᵉ 게이브루니: if you get the right one, you have to find the next one…
[09:34] Gᵃᵇᵉ 게이브루니: until you find them all.
[09:34] Hour Destiny: Hidden object puzzle.
[09:34] Gᵃᵇᵉ 게이브루니: yes!
[09:34] Gᵃᵇᵉ 게이브루니: i thought it was a great idea.
[09:34] Gᵃᵇᵉ 게이브루니: i’ve played games like that
[09:34] Gᵃᵇᵉ 게이브루니: kids are familiar with them
[09:34] Gᵃᵇᵉ 게이브루니: it’s fun.
[09:34] Hour Destiny: I have a bunch of those on my iPhone.
[09:34] Gᵃᵇᵉ 게이브루니: yes. i’ve played iphone games with that also.
[09:34] Gᵃᵇᵉ 게이브루니: so we scripted it
[09:35] Gᵃᵇᵉ 게이브루니: and before the students come to play it, we test it, of course.
[09:35] Gᵃᵇᵉ 게이브루니: you have to test it
[09:35] Gᵃᵇᵉ 게이브루니: we TPed people in to test….
[09:35] Gᵃᵇᵉ 게이브루니: i tested it
[09:35] Gᵃᵇᵉ 게이브루니: we had at least 12 people test it, say “yeah!” thumbs up, it works.
[09:35] Gᵃᵇᵉ 게이브루니: so the day comes, the students come in… and it breaks.
[09:35] Gᵃᵇᵉ 게이브루니: I have no idea what’s going on.
[09:35] Gᵃᵇᵉ 게이브루니: all the students are complaining
[09:35] Gᵃᵇᵉ 게이브루니: they’re frustrated
[09:36] Gᵃᵇᵉ 게이브루니: they’re doing the right thing.
[09:36] Gᵃᵇᵉ 게이브루니: when you’re doing the right thing, and you’re told it’s wrong, it can be infuriating.
[09:36] Jen: Murphy’s Law
[09:36] Gᵃᵇᵉ 게이브루니: yes
[09:36] Gᵃᵇᵉ 게이브루니: and this project went so well up to now!
[09:36] Gᵃᵇᵉ 게이브루니: the teachers are not happy
[09:36] Gᵃᵇᵉ 게이브루니: which is to say nothing of the funders.
[09:36] Gᵃᵇᵉ 게이브루니: now, I will show you a picture.
[09:36] Gᵃᵇᵉ 게이브루니: one moment…
[09:37] Gᵃᵇᵉ 게이브루니:
[09:37] Gᵃᵇᵉ 게이브루니: this is the students, in the room
[09:37] Gᵃᵇᵉ 게이브루니: looking for objects
[09:37] jacmacaire Humby: Sorry I have to go.. To all a very nice week-end.. 🙂
[09:37] Chayenn: bye jac
[09:37] CarmenLittleFawn: u also Jac bye
[09:37] Gᵃᵇᵉ 게이브루니: by jac, thanx 😀
[09:37] Gᵃᵇᵉ 게이브루니: does anyone notice anything about the picture?
[09:38] jacmacaire Humby: Bye everyone..
[09:38] Gᵃᵇᵉ 게이브루니: i was there, by the way… only in retrospect do I realize the problem.
[09:38] Carl Solutionary: looks laggy… and I bet the objects are getting clicked alot
[09:38] Gᵃᵇᵉ 게이브루니: i was watching this happen…
[09:38] Gᵃᵇᵉ 게이브루니: YES
[09:38] Gᵃᵇᵉ 게이브루니: objects clicked a lot.
[09:38] Gᵃᵇᵉ 게이브루니: why?
[09:38] Hour Destiny: What if more than one person clicks on the same object?
[09:38] Gᵃᵇᵉ 게이브루니: because people are used to instant feedback.
[09:38] Gᵃᵇᵉ 게이브루니: instantaneous gratification.
[09:38] Gᵃᵇᵉ 게이브루니: whereas people who are used to SL are accustomed to clicking, waiting…
[09:39] Gᵃᵇᵉ 게이브루니: you click… and then… wait for it… wait for it… there it is!
[09:39] Hour Destiny: And if someone sees someone else clicking on something, they’ll click it too. Follow The Leader type of thing.
[09:39] Gᵃᵇᵉ 게이브루니: these people did great in our environment, until this challenge. where they had to wait 2 (gasp!) or more seconds for a response
[09:39] Buffy Beale: lol
[09:39] Gᵃᵇᵉ 게이브루니: 5 seconds is a LOT for casual users
[09:40] Gᵃᵇᵉ 게이브루니: think how many people have dropped SL altogether in less than 5 seconds!
[09:40] Gᵃᵇᵉ 게이브루니: but we are all used to the wait.
[09:40] Hour Destiny: ~8 seconds for webpages.
[09:40] Gᵃᵇᵉ 게이브루니: i’m using an example of where I failed to anticipate the behavior of RL students to illutrate our challenge
[09:40] Gᵃᵇᵉ 게이브루니: now, really, the issue here was not just the wait… it was the fact that they POUNDED
[09:41] Gᵃᵇᵉ 게이브루니: these objects with clicks
[09:41] Gᵃᵇᵉ 게이브루니: each one causing more lag
[09:41] Gᵃᵇᵉ 게이브루니: and also resetting the game!

[09:41] Hour Destiny: DDOS attack. 😀

[09:41] Gᵃᵇᵉ 게이브루니: the way we scripted it, you click an object, and ok, you clicked it… click again, and it’s the wrong object…
[09:41] Gᵃᵇᵉ 게이브루니: i click “broom”, it expects me to click “bucket” next
[09:41] Gᵃᵇᵉ 게이브루니: but
[09:42] Gᵃᵇᵉ 게이브루니: i click “broom” 5 times… it resets the game for me five times.
[09:42] Gᵃᵇᵉ 게이브루니: this is the gap between casual users (the people we want to reach with our good work) and those who are familiar with SL
[09:42] Gᵃᵇᵉ 게이브루니: everything you know, everything you did to customize your avatar and to build your beautiful office here in this sim…
[09:43] Gᵃᵇᵉ 게이브루니: is beyond the reach of average people… yet they have so much to benefit could they get just 20 minutes of learning here!

[09:43] Carl Solutionary: I’m wondering if this approach would work: touch_start() { llSay(0,”Congratulations! You have instant gratification…Please WAIT 5 seconds for your PRIZE to arrive! And next hint!” }

[09:44] Hour Destiny: Heh.

[09:44] Gᵃᵇᵉ 게이브루니: it could… but guess what… people don’t pay attention to notifications!
[09:44] Gᵃᵇᵉ 게이브루니: they just don’t.

[09:44] Ricken Flow: even before that i had some people that never been into a virtual world and was exciting about the project then they seen the size of the viewer and wouldnt download it said it was too big of a file for the computer
[09:44] Gᵃᵇᵉ 게이브루니: we’re “trained” to out of habit, but there are so many challenges… we’re familiar with it. we can’t expect others to be.
[09:45] Gᵃᵇᵉ 게이브루니: so, i hope this got you thinking… we need to design experiences for people without expecting them to go through what we’ve gone through.
[09:45] Gᵃᵇᵉ 게이브루니: because, bluntly, they won’t.
Open Mic / Announcements

[09:46] Glitteractica Cookie: OK, so we need to move into open Mic announceents now, any closing remarks?

[09:46] bulaklak: Yes, all great stuff! And potentially also raising the bar for everyone’s expectations, too, not just newbies.

[09:46] Jen: raises hand

[09:46] Hour Destiny: Poor education/learning, poor critical thinking skills, lack of experience/knowledge, unrealistic expectations, and likely an entitlement philosophy, etc.

[09:46] Glitteractica Cookie: OK, thanks Gabe! Find him on twitter at @machinimart
[09:47] Glitteractica Cookie: OK, then we are ready for announcements to the larger group!

[09:47] Gᵃᵇᵉ 게이브루니: ty 🙂

[09:47] Glitteractica Cookie: Jen– you are up!

[09:47] Carl Solutionary: ***** APPPPPPPLLLLAAAUUUSSSSEEEEEEE***********

[09:47] Glitteractica Cookie: Thanks YOU Gabe, we’ll be in touch great job
[09:47] Glitteractica Cookie: Go ahead Jen

[09:47] Jen: Just a reminder, the Mentors meeting after this one

[09:47] Gᵃᵇᵉ 게이브루니: thank you all for having me, really

[09:47] Dancers Yao: thank you….

[09:47] Jen: After a 5 minute break
[09:47] Jen: Thank you Gabe

[09:48] Glitteractica Cookie: Other announcements for the larger group?

[09:48] Namaara MacMoragh: Gotta run… thanks for a great presentation. bye

[09:48] Ricken Flow: raises hand

[09:48] Buffy Beale: fantastic Gaberoonie thanks so much

[09:48] Glitteractica Cookie: Yes, Riken, you are up

[09:49] CarmenLittleFawn: Yes Thank you very much 🙂

[09:49] Ricken Flow: this thursday we have a special common grounds at the sl9b parcel for nonprofit commons the theme will be white.

[09:49] Glitteractica Cookie: Can you tell those who don’t know what SL9B is?

[09:50] Ricken Flow: sl9b is the the 9th birthday celebration of Second Life
[09:50] Ricken Flow: it is put on this year by the residents of second life this year
[09:50] Ricken Flow: 10 sims

[09:50] Glitteractica Cookie: Betsy, do you have any remarks or comments on SL9B?

[09:50] Ricken Flow: of art projects

[09:50] bulaklak: I have a late-breaking TechSoup announcement if there is time.

[09:51] Hour Destiny: Will the lag be much less? I had to finally log due to the exteme lag Monday.

[09:51] Dancers Yao: Would like to remin would like to add to the infor for SL9B..Zinnia has also done a beautiful memorial story for my colleague, Kasuku Magic who recently died of cancer. Will send you a teleport if you want.

[09:51] Ricken Flow: after monday there should be less lag the performaces end monday

[09:51] Ozma Malibu: sure Dancers

[09:51] Glitteractica Cookie: where is the SL9B location?

[09:52] CarmenLittleFawn: I went it is laggy but very nice

[09:52] Ricken Flow: dancer can you share the slurl please

[09:52] Glitteractica Cookie: yes, please share the sim SLurl

[09:52] Buffy Beale: I have the LM if anyone wants

[09:52] Glitteractica Cookie: in open chat

[09:52] Betsy Linden: Thanks everyone for letting me pop in today, I’ll see you all soon 🙂

[09:52] Glitteractica Cookie: OK, thanks Betsy

[09:52] CarmenLittleFawn: nice meeting u Take care Betsy

[09:52] Glitteractica Cookie: See you soon

[09:53] Glitteractica Cookie: Any more announcements for the larger group

[09:53] Buffy Beale: Nonprofit Commons – Wishes Granted: Stories of Positive Impact, FruitIslands SL9B Fun (133, 182, 21) – General

[09:53] Ricken Flow: yes

[09:53] Glitteractica Cookie: go ahead

[09:54] Hour Destiny: Buffy, that’s the sim I was trying to go to Monday but it kept bouncing me back to the sim to the east of it, where I had TP’d to since I couldn’t TP to that sim. 🙂

[09:54] Glitteractica Cookie: any more announcements?

[09:54] Ricken Flow: tomrrow at 3 pm at the sl9b auditorium broadway cares for hiv is having a fundraiser and talk if you want the LM let me know its with my other avatar

[09:54] Glitteractica Cookie: Dancers can share a LM with anyone

[09:54] Buffy Beale: yes Hour it seems the landing mark is set to one spot

[09:54] Glitteractica Cookie: or I can drop on eon you if you ask me now, as she shared it with me

[09:55] Glitteractica Cookie: any final announcements for the larger group?

[09:55] Buffy Beale: the NPC is just down the middle road a bit

[09:55] Glitteractica Cookie: What is the late-breaking news, Bulaklak

[09:55] bulaklak: Oh, it wcan wait until next week!

[09:56] Glitteractica Cookie: up to u

[09:56] bulaklak: yep let’s save it.

[09:56] Glitteractica Cookie: ok

[09:56] bulaklak: something to look foreard to
[09:56] bulaklak: hehe

[09:56] Glitteractica Cookie: Shall we call it a day?

[09:57] Buffy Beale: hehe bulaklak

[09:57] bulaklak: bye, all!

[09:57] Chayenn: bye bulaklak

[09:57] Glitteractica Cookie: I’d like to have you all send in your ideas to for a future meeting with Betsey Linden

[09:57] CarmenLittleFawn: Take care everybody 🙂

[09:57] bulaklak: thanks again gabe for the grat presentation

[09:57] Glitteractica Cookie: Thanks all

[09:57] Gᵃᵇᵉ 게이브루니: ty so much for having me

[09:57] Glitteractica Cookie: stay around for the mentors if you have time

[09:57] Buffy Beale: I have to leave early too so see everyone next week, yes
thanks Gab great presentation

[09:57] Glitteractica Cookie: bye
– End of Line –

Written by: Zinnia Zauber

Machinimart with Gaberoonie Szondi / Gabe Salgado for June 22 Nonprofit Commons Weekly Meeting

This Friday, June 22, Gaberoonie Szondi / Gabe Salgado of Machinimart will be joining us at the Nonprofit Commons to share the power of stories in virtual environments captured as motion pictures called machinima.

Nonprofit Commons Weekly Meeting

June 22, 2012, 8:30 AM SLT / PST

Plush Nonprofit Commons Amphitheater


• 8:30am Introductions

• 8:40am TechSoup Announcements

• 8:45am Mentors Central

• 8:55am Machinimart with Gaberoonie Szondi / Gabe Salgado

• 9:30am Open Mic/ Announcements

About Gabe:
Gabe Salgado is Producer at Machinimart, a machinima and virtual world production studio currently based in South Korea. Although his training is in web development and motion graphics editing, he spent 6 years working in education before joining his first virtual world venture. As an educator, he created a series of acclaimed multimedia cultural programs, including “The Sticker Song Curriculum”—the first Jewish curriculum to go viral. He has been involved in virtual world technology since 2007 and has also developed many highly acclaimed programs on the Second Life Teen Grid, reaching students in schools and educational programs around the world. Although his background is multi-faceted, he has kept a single vision which has remained the same: to bring technology and education together in a way that opens up boundless opportunities for those that would otherwise remain outside of the know.

Written by: Zinnia Zauber

Digital Storytelling Methods: Time & Resources Needed?

We have thousands of new digital storytellers joining us for TweetChats, webinars and events with TSDIGS Digital Storytelling Challenge this month and many questions have been coming in! You can view some of the forum questions from last week here and chime in with your own questions anytime this week.

One of the most common questions is how much time will it take to produce your first digital story. This varies wildly depending on the people, the team, the equipment availability and how you tend to work so I can only tell you my personal experience with various platforms, in order from least amount of time needed to most amount of time and resources to produce your one minute story.

Time, software and other elements needed are mentioned here….feel free to ask questions and leave comments using the #TSDIGS tag so we can address them in events this week or join today’s TweetChat at 11AM PST.

FLIP CAMERA: Less than one hour total time needed $$
Requires: Flip camera with the flip upload/edit software, time to cut your clips and put them in order, add a quick title card at beginning and end. Can be online to YouTube in an hour from first shooting footage if your shots are simple and require little editing. This is not a tool that looks extremely professional (HD camera lacks broadcast-quality sound and editing options) but this will get you online quickly to be more prolific. Similar tools exist for mobile phones and some platforms have video editing apps available at low cost.

XTRANORMAL, MOVIESTORM & ANIMOTO: One hour to produce a short animated video $
I have primarily used XTRANORMAL but there are many tools that allow you to make quick online movies using your existing images, content or script. With XTRANORMAL I spent a few minutes scripting it out, blocked out movements and animation prompts and did a few iterations in under an hour, uploading it to YouTube at the hour mark. This media works well for humor or for making complex ideas simple.

FLICKR PHOTO COLLECTION: 2-5 hours to produce a 5 photo slide set $
Plan to spend more time curating, fixing, adding text or watermarks in Photoshop and cleaning up your images prior to upload. Taking photos is fairly easy and straightforward but the greatest artists in this arena work with their raw material and help it tell the story more vividly through juxtaposition, composition, additional text & descriptions along with tags and online tools for telling the details of your story, like geolocation and the people featured in your photos.

MACHINIMA: 6-15 hours to produce a short animated/mixed media short video $$
My practice with machinima was to shoot it live using IShowUHD in Second Life and get the energy of what’s happening in the moment (like improv), not overscripting but making sure all characters know what to expect and what questions to answer in their voiceovers. I record VO separately using Audio Hijack and edit pieces together, aiming to have projects take me less than a day’s worth of work, or a few hours spread out over a week. Well produced shorts by Draxtor take more time and more attention to post-production after your shoot.

DIY HD VIDEO: 4-48 hours to produce a short live action video $$$
This wildly varies based on time scripting, how many scenes, how complicated of an edit, are you waiting for special pieces like voiceover or music from someone who is hard to reach? I need at least an hour to polish a short script, an hour to shoot and an hour to edit for upload as minimum but expect that your first video story may take a few afternoons: one day for scripting, one day for shooting the essentials, at least one or two for editing and iterations with room for pickup shots and photoshopping art for title cards. If you will be editing and showing a rough cut to your team prior to uploading a final cut plan for an extra day or two for rewrites and changes as you find your voice.

ANIMATION: 3-555 hours to produce a short animated video featurette $$-$$$$$
Depending on the software you are using and the complexity of your content this can be done in an afternoon or can be produced by dozens of people over the course of weeks. Googledocs, Photoshop and other non-traditional animation tools can make animation available to everyday users without paying for expensive 3D programs like Maya, while AfterEffects and common animation tools for video are more expensive than most DIY solutions and require a professional-level user to make high quality content.

PRODUCED HD VIDEO FOR BROADCAST: 14 days – 90 days with a professional production company $$$$$
Most large nonprofits hire companies that act as production studios for their PSAs and broadcast-ready content. A professional producer/writer/director team will want to meet with your nonprofit team for at least 3-5 sessions where script, shooting details and iterations will be discussed. This is very difficult to pull off in a short amount of time unless there is a focused team that understands tight TV schedules with quick turnaround needs.

Are you curious about other methods, platforms, software or digital storytelling tools? Leave us a comment here so we’re able to share the resources most needed for your team! Remember to enter by January 31st to join the TSDIGS Digital Storytelling Challenge in 2011.

Written by: InKenzo

NEWS! Weekly update for 8/9/10 from the Nonprofit Commons

Weekly Update from the Nonprofit Commons

Events this week:
8:30AM Friday meeting at the Plush Nonprofit Commons Amphitheatre will give you a direct teleport to our main gathering area!
We will be doing special tutorials during the month of August during our Friday morning meetings, so come this week for tips and tools on using Flickr for your organization.

There will be no Grant Station webinar in Second Life this week as previously noted in our weekly update – however you can register and attend this webinar through web access.

Last week at the NPC:
EmmaGNP Seaside from Great Nonprofits shared an opportunity to be featured as part of the Science and Technology Campaign. Eligible nonprofits should visit the website and ask others to vote for their organizations.
Penguin Kuhn from TechSoupGlobal shared changes to the Nonprofit Commons blog and website. The blog is now the front page to our site and tenants are welcome to apply to blog with NPC.
We discussed plans for the new Community Gateway being installed on Aloft Nonprofit Commons.
Layal and Evonne (Ninlil Xentiltat and In Kenzo) shared the Stories of Impact production plan for short machinima videos to feature our tenants, events and partners at NPC. Virtual Helping Hands and the National Service Inclusion Project are our first featured partners and you can look for more videos up this week at and
Glitteractica Cookie will be away for the next two weeks but Kali, InK, Ninlil and Penguin will be around to assist any tenants by emailing

August 12th at 6PM with Builders Brewery:
BEGINNING BUILDING – Learning the basics, lesson 1 with instructor DeAnn Dufaux Builders Brewery – Dockside (Class 1 of 5) – This is the first class of the series. During this series, we’ll go over some of the building tools that, even if you have built something, perhaps you haven’t thought to use or don’t know what they’re for. Instructions will be for both viewer v.1.23 and v. 2.0.

In case you missed:
The Online Community Managers Meetup is hosted monthly at TechSoup Global in San Francisco and at the Plush Nonprofit Commons Amphitheatre on the fourth wednesday of the month and the next live event will take place September 22nd. From last week’s event here are two quick links—
The first link to Ben Rigby’s presentation on SlideShare:
The second link is to the follow-up discussion with The Extraordinaries, prompted by our in-person discussion:

Thank you for your contributions to the Nonprofit Commons! For questions contact for fastest response.

Written by: InKenzo

Nonprofit Commons Video Premiers on YouTube

TechSoup and the Nonprofit Commons have released a new video created by machinimatographer Draxtor Despres. Filmed both in real life and Second Life, it shows how nonprofits collaborating in the virtual world can make a difference in the real world, one avatar at a time.

Written by: DustyArtaud

New York teens wanted for Second Life machinima project!


I’m excited to announce that Global Kids is starting up again its youth machinima initiative called the "Virtual Video Project."  If you know of a teenager in the New York area who is interested in global issues,  politics, digital media and having fun, then send them our way! Applications are due by October 17.

Students get training in how to use Second Life as a filmmaking platform, decide among themselves a particular social issue they would like to make a machinima about, and then do all of the work to create the film. Our past machinima have won a number of awards and been featured at various film festivals and conferences around the world.

The program runs from October 30 until late June, so it’s a big commitment. The sessions are facilitated by my fabulous colleagues Tabitha and Shawna.

For more information or to receive the application contact or call 212-226-0130 ext. 143.

Written by: rikomatic