Focus on International Nonprofits for the October 23rd NPC Meeting

This Friday, October 23rd, TechSoup​’s NonProfit Commons in Second Life will feature Glenn Fajardo of TechSoup, who will discuss TechSoup’s international work with NGOs and cover the NGO donation program, work in civil society, and the validation program for any one that needs to validate international NGOs.

Glenn Fajardo works on international partnership and program design for TechSoup Global, a nonprofit social enterprise founded on the belief that technology can be a powerful enabler for greater social change. Glenn has helped NGOs get started with design thinking in places such as Maputo, Singapore, and Warsaw. In the past, Glenn has helped build a for-profit environmental social venture from the ground floor and helped foster use of technology by a local government to better connect residents to services and public decisions.

Glenn is the curator for TEDxPeacePlaza in the Japantown and Fillmore neighborhoods of San Francisco, participates in the teaching community of the Stanford d.school, and has been a contributor to the Stanford Social Innovation Review. Formally trained in nuclear engineering sciences and public policy, Glenn is also a musician who plays electric bass in the rock band Path Not Found. In his free time, Glenn enjoys playing with food, especially in other people’s kitchens. 

 

Join us in Second Life!

Nonprofit Commons Weekly Meeting 

Friday, October 23rd, 8:30 AM PT / SLT

Plush Nonprofit Commons Amphitheater 

http://bit.ly/NPCinSL

 

AGENDA (all times below PT) 

  • 8:30 am Introductions
  • 8:40 am TechSoup Announcements
  • 8:50 am Mentors Central 
  • 9:00 am Featured Presentation – Glenn Fajardo (muzzygator in SL) 
  • 9:45 am Open Mic / Announcements

 

http://nonprofitcommons.org 

The mission of the Nonprofit Commons in Second Life is to create a community for nonprofits to explore and learn about virtual worlds, foster connections, and discover the many ways in which nonprofits might utilize the unique environment of Second Life to achieve their missions.

Written by: Rhiannon Chatnoir