Nonprofit Commons Video Premiers on YouTube

TechSoup and the Nonprofit Commons have released a new video created by machinimatographer Draxtor Despres. Filmed both in real life and Second Life, it shows how nonprofits collaborating in the virtual world can make a difference in the real world, one avatar at a time.

Written by: DustyArtaud

Member Spotlight: Layal Rabat aka Ninlil Xeltentat

Layal Rabat, otherwise known as Ninlil Xeltentat in Second Life is the Volunteer Manager for Nonprofit Commons in Second Life. I had a chance to chat with Layal about her nonprofit work in real and virtual worlds.

What organization do you work for?

I’m currently a student pursuing an MA in the Social Justice and Human Rights (MASJHR) program at Arizona State University. In addition to working with TechSoup and the Nonprofit Commons, I also work withNijel,an organization that seeks to help organizations tell their stories through maps.

How’d you hear about Second Life and the Nonprofit Commons?

I heard about nonprofits in Second Life through one of my professors here at ASU and through the Soul of the New Machine conference at UC Berkeley last May. I hear Susan Tenby speak about the Nonprofit Commons and that sparked my interest in getting involved.

How are you using Second Life to help achieve your goals and those of your organization?

I am using Second Life to help accomplish my personal mission of networking with people from all over the world, and learning together how to use technology to increase efficiency, and give a voice to the voiceless. I manage volunteers for the Nonprofit Commons and match them up with the roles that best fit their skills and interest.

What’s the biggest challenge you’ve found using Second Life for nonprofit work?

My biggest challenge is holding people accountable for work they volunteer for. I also have a hard time explaining the usefulness of Second Life in less than a paragraph. I want Tweet-worthy (140 characters or less) justifications to pass along!

What benefits have you experienced?

So far, my biggest success was arranging to have Kyle Reis (Zazoom Zimminy in Second Life) to speak to my grant writing class. He brought his knowledge from the Ford Foundation into my classroom, and gave us a jaw dropping lecture on innovations that the Ford Foundation has been working on. We learned about streamlining the funds request process, the usefulness of social media, and how the Ford Foundation is adapting to the digital age. If it was not for Nonprofit Commons, Kyle and I would not have never met.

Your favorite quote?

“Yea, death and prison we mete out To small offenders of the laws,
While honor,wealth,and full respect On greater pirates we bestow.”

-Gibran Khalil Gibran.

What social media tools besides Second Life do you use?

I’m using Facebook, Twitter, LinkedIn, and YouTube.

How can others connect with you?

You can follow me on Twitter @layalzebub, and see more about Nijel.org and the NonprofitCommons on Facebook.

Written by: penguin kuhn

Virtual Haiti Relief: Special Nonprofit Commons meeting tomorrow

[post by In Kenzo @npsl @amoration]

Have you wandered around the grid & web and wondered how you can directly support the people of Haiti?

At our weekly Friday morning at 8:30AM PST/SLT, the Nonprofit Commons in Second Life will be hosting a dialogue with groups working on the ground & across the web to ship supplies, communicate with loved ones and begin the design process for rebuilding Haiti. Many avatars have come together to join international aid efforts through a coordinated virtual campaign.

SLurl to meeting location in Second Life: http://slurl.com/secondlife/Plush%20Nonprofit%20Commons/88/126/26

From my colleague Joyce Bettencourt, aka Rhiannon Chatnoir of GlobalKids & Vesuvius:

“Virtual Haiti Relief is made up of a group of individuals, some affiliated with various social, cultural, nonprofit and other community groups, within the virtual world of Second Life.

We have come together to help in the relief efforts for those who have suffered in the Haiti earthquake disaster. Collectively we have named our group Virtual Haiti Relief and through this group we will conduct fundraising and promote events for Haiti relief, along with offering resources and cultural information on Haiti.”

We will do our best to aggregate relief efforts coordinated inworld and share them through these channels:

VHR Google group: http://groups.google.com/group/virtual-haiti-relief/
VHR Google calendar: http://www.google.com/calendar/embed?src=3499jnujlgqkhb18h9752g31bs%40gr…
Twitter: http://twitter.com/VirtualHaiti
Facebook: http://www.facebook.com/#/group.php?gid=259449484227
inSL avatar: VirtualHaitiRelief Engineer (for direct donations)
inSL group: Virtual Haiti Relief

There are a handful of ways you can get involved:

  • Many fundraising events are being planned @npsl and beyond: benefit concerts, cultural celebrations, educational events within an integrated campaign available around the grid. Join the groups above if you’d like to get involved or share your fundraising event with the community and contact nonprofitcommons@techsoupglobal.org directly if you would like to host your event at the Nonprofit Commons.
  • A coordinated campaign will link your virtual items for donation/auction sale: please label all gift items to share with VirtualHaiti in the title. Common kiosks are being created to link events, donations and sales together with the www.virtualhaitirelief.org coordinated site.
  • To vote on which charity to benefit visit http://www.surveymonkey.com/s/C2TNFWP — it is possible that we will do a one month campaign for one charity followed by a second month for a second NGO. Your votes will help us determine who will make the most of our virtual donation efforts.
  • Listen to people on the ground in Haiti share their experiences.

    From Kali, aka Jessica from Community Voicemail:

    “Here is a link to the podcast my coworker did about her organization. It details why her organization is able to get aid to smaller communities (and get aid in at all) when larger organizations are failing in this effort.”: http://www.kuow.org/program.php?id=19212

  • Get involved with Crisis Camps around the world to develop the technology and tools needed to respond rapidly in Haiti. http://www.crisiscommons.org
  • Stay in touch with great nonprofits working on the ground: some suggestions include Partners in Health, We Can Build An Orphanage, Architecture for Humanity — some of these groups need bulk donations of medical supplies, consumable materials, energy & water purification systems. Mobilize your friends to help!
  • If you are on Twitter, please spread the word by copying and pasting the below tweet:

    Join @npsl & @virtualhaiti in SL 4 coordinating #Haiti relief efforts @ Nonprofit Commons mtg. Fri. 8:30AM PST/SLT http://bit.ly/8dc8mb

Thanks for your willingness to help others in need — we look forward to exploring with you how invisible networks and virtual communities can coordinate efforts in times of crisis. See you tomorrow at Plush to continue this conversation together.

Written by: penguin kuhn

Design Software to Help Your Oraganization’s Work in Second Life

Once you get started with Second Life, you often find that having design software is really helpful when it comes to creating designs and textures in-world. And you may not be aware that TechSoup has some offerings that can help you out. If you use a Mac for design work, TechSoup has a Special Donation of Adobe products that you can take advantage of. These are available to the following types of organizations:

  • Schools and other educational
  • Health services
  • Cultural and historical
  • Community and inner city development
  • Youth and sports
  • Business and farming
  • Civil rights and legal aid

Products like CS Design Premium and Standard 3.3 for Mac and Photoshop CS 3.0 for Mac are among the listings available to more organizations than our regular Adobe donation program. So, even if you haven’t been eligible to receive Adobe donations from TechSoup in the past, your organization may be eligible for the special donation program. Quantities and titles are limited so get ’em while they’re hot!

Written by: penguin kuhn

TechSoup and Nonprofit Commons in the News!

Mixed reality panel at NetSquared conference

TechSoup’s own Susan Tenby, aka Glitteractica Cookie, wrote up a blog post about the Mixed Reality Health Panel Expo event that is featured on the Huffington Post. Part of TechSoup’s NetSquared Conference (N2y4), the mixed reality event highlighted nonprofits doing work in the virtual world of Second Life. including health expert panelists from organizations including Community Voicemail, Boomer Esiason Foundation, and Virtual Ability.

But that’s not all! The NetSquared Conference has gotten a number of press mentions. Huffington Post also featured an post from by longtime NetSquared supporter Allen Gunn: “NetSquared 2009: Making the Virtual Proximal”. “Lessons on Innovation from Nonprofits”, by columnist Chris O’Brien, also recently appeared in the San Jose Mercury News and Contra Costa Times. And we were proud to see The Economist’s Technology Quarterly, showcasing five of NetSquared’s previous Featured Projects for their application of mapping tools for social benefit work

We are thrilled to see these fantastic individuals and social benefit organization getting press about their important work. If you’d like to see more you can check out wrap-up detailed coverage of the NetSquared conference and find text archive, pictures, and live-blogging of the Health Panel Expo event.

Written by: penguin kuhn

Live blogging and tweeting from the Health Panel Expo event May 27th


Yesterday’s Nonprofit Commons Health Panel Expo innovative online event in Second Life brought together panelists from health-related organizations, including experts in the disability, HIV/AIDS, mental health and cancer communities. Panelists came together to showcase recent developments in health care research, and to connect efforts in fighting disease and creating a cooperative and supportive environment for patients and their providers. This event marked the grand opening of the Health Commons island in Second Life, the fourth Nonprofit Commons location, that focused on health-oriented organizations.

We had a terrific line-up of panelists for yesterday’s event and a number of volunteers who live-blogged the action by taking summarizing notes into the Second Life text chat, as well as tweeting the action, and blogging the experience.

You can follow the tweets from the event here.

Check out blog entries and pictures about the event and stay tuned for video coverage to follow!

You can also check out the archived panel presentations as we post them:

Health Panel Expo Panels
All times are in Second Life or Pacific Standard Time

9 am Virtual Support for Mental Health Issues Panel
10 am HIV/AIDS Awareness Panel
11am Faster Cures
11:15 am Mobile/Phone Health Information Panel Mixed Reality Event
12:15pm TechSoup Stock Donated HIPPA solutions
1 pm Physical Activity/Dietary Habits/Healthy Lifestyles Panel
2 pm Disability Panel
3pm Cancer panel

Written by: penguin kuhn

Come Celebrate the official launch of the EcoCommons in Second Life!


Join in the official launch of the EcoCommons in Second Life! Our grand opening celebration will be happening Earth Day, Wednesday, April 22nd, 11 AM PT/SLT, on the new EcoCommons island in Second Life.

EcoCommons is a virtual location (sim) designed for environmental organizations in the 3D virtual world of Second Life. Developed by TechSoup’s Nonprofit Commons team in partnership with OneWorld.net and OneClimate Island in Second Life, EcoCommons provides a network for environmentally-focused nonprofits to promote awareness, community-building and environmental education efforts in the virtual world and beyond.

Through EcoCommons and the Nonprofit Commons as a whole, environmental organizations may join this alliance to increase impact. Members can host virtual meetings, lectures, and other events by tapping into a thriving, existing virtual community of early adopters and technologists. Individuals and organizations around the world can connect through EcoCommons, while also reducing their carbon footprint by eliminating the need to travel to a physical meeting place.

Launching on Earth Day, Wed. April 22nd, in the virtual world of Second Life, this interactive event will feature a keynote speech by Jacqueline Chenault, New Media Specialist, U.S. House Select Committee on Energy Independence and Global Warming, and will be broadcasted live from Second Life.

The launch event will include educational sessions and presentations, and is a part of the TechSoup Global GreenTech Initiative‘s month-long campaign: Telegreening Your Work, to educate social benefit organizations on how to save money and the environment by using technologies, such as Second Life, to work remotely and collaborate online.

Event details:

* The launch party event takes place Wed. April 22nd in Second Life, 11:00 am- 12PM PST (SLT), online in Second Life, and is hosted by TechSoup Global’s GreenTech Initiative, Nonprofit Commons , and OneWorld/OneClimate.net
* Second Life activities will continue throughout the day and week as part of Earth Week Second Life: http://slearthweek.wordpress.com/

Schedule of speakers:

11 AM: TechSoup Global GreenTech Initiative

11:15 AM: Jacqueline Chenault, New Media Specialist, U.S. House Select Committee on Energy Independence and Global Warming

11:40: OneWorld/OneClimate.net

Noon-: Tours of the island and other The Nonprofit Commons islands and further Second Life activities throughout the week of Earth Day

About the Nonprofit Commons in Second Life

Nonprofit Commons consists of three virtual locations (sims), with a fourth underway. Housing over 80 social benefit organizations in virtual offices, and over 400 members who are not residnets, but still are community-volunteers, the Nonprofit Commons is managed by an entirely volunteer-run community of nonprofit employees, under the leadership of TechSoup Global.

Nonprofit Commons was designed to lower the barriers of access to Second Life, to create a community of practice for nonprofits to explore and learn about the virtual world, and to investigate the many ways in which nonprofits might utilize this unique environment. Through this community, we provide free office space to qualifying groups, meet and network, create a cooperative learning environment and foster outreach, education, fund-raising, all in a virtual space. Our focus is on providing an accessible entry-point to Second Life and on creating a community of nonprofit organizations (NPOs) for effective collaboration and support. We believe that Second Life is a wonderful place not just to entertain, but also to educate, inspire, and work together to assist our fellow avatars (and the humans behind them). You do not have to be a resident of the Nonprofit Commons to get involved with our community. We welcome all who wish to join us as partners, collaborators or supporters.

Nonprofit Commons’ first sim was donated by Anshe Chung Studios and the Nonprofit Commons 2nd sim was donated by TakingIT Global. The third Nonprofit Commons location, EcoCommons, was developed in partnership with OneWorld.net/OneClimate Island specifically for environmentally-oriented organizations. The Nonprofit Commons’ fourth sim will be focused on health-related nonprofits, and will launch in conjunction with the NetSquared Confernece on May 27th, 2009.

Members of Nonprofit Commons meet each Friday at 8:30 PST/SLT at Plush Nonprofit Commons Ampitheater. Visitors are always welcome to join us in making a difference one pixel at a time.

For more information, please email Megan Keane (megan@techsoup.org) or Susan Tenby (susan@techsoup.org) or IM Penguin Kuhn or Glitteractica Cookie in-world.

Visit us online:

Nonprofit Commons Blog:http://www.nonprofitcommons.org and wiki: http://npsl.wikispaces.com
OneWorld/OneClimate.net: http://www.oneclimate.net
TechSoup Global GreenTech Initiative: http://www.techsoup.org/greentech
Telegreening Your Work Campaign: http://www.techsoup.org/greentech/travel/index.cfm

Written by: penguin kuhn

Second Life – How Hard Can It Be? (TechSoup)

TechSoup posted a great discussion about the difficulty of getting started in Second Life, not only as an organization but simply as an individual trying to find their way. I personally think that there is a pretty extensive learning curve between getting an account and actually doing something productive in SL. It took me quite a while to figure out what I wanted to do after a considerable amount of wandering around…and I’m still not sure what I’m doing. Share your thoughts here or at TechSoup!

Written by: Beth J. Bates

N2Y4’s Mobile Challenge

As you might know, NetSquared – an initiative of TechSoup Global – is focused on launching Open Innovation Challenges designed to recruit and fund Web and mobile-based social-benefit projects.

This year, NetSquared’s Global Challenge and Conference, N2Y4, focuses on mobile innovations that support communication and progressive social change. N2Y4’s Mobile Challenge calls for world-changing ideas about how mobile applications can help citizens, groups and others create a better world for everybody.

The NetSquared Community will vote to select the top 14 Projects, and those Projects will be featured at the N2Y4 Conference, May 26-27 in San Jose, California. There, Project developers will have the opportunity to come together with great minds from the business, philanthropy, entrepreneurship and nonprofit sectors. The final three Projects will receive cash awards.

Written by: Beth J. Bates

Panel speaks about alliance building in Second Life

Nonprofits are finding that one of the major benefits of Second Life work is alliance building. I had the pleasure of attending Monday’s panel on virtual world partnerships and collaborations. Moderated by Glitteractica Cookie of the Nonprofit Commons, the panelists included Gentle Heron and Eme Capalini of Virtual Ability, Buffy Beale and Ozma Malibu of the Transitions Project and Peterpan Slade of OneWorld island and soon to be EcoCommons.The panel was part of “Real World Impacts from the Virtual World”, an afternoon of events giving a sneak preview of MacArthur Foundation’s new island in Second Life and was sponsored by the John D. and Catherine T. MacArthur Foundation, the USC Network Culture Project and Global Kids.

Buffy Beale and Ozma Malibu discussed how their partnership of five core groups (Bridges for Women, Floaters, Amoration, the Vesuvius Group, and Community Voicemail) came together to begin working on the Transitions project. These five groups had been attending the Nonprofit Commons Friday meetings for some time, and had grown to know each other, Ozma explained. “We met one day to discuss issues of technology access for homeless and other displaced people. The first time the five of us met as a small group, our ideas flowed like water and we saw that we each had a piece of a larger puzzle.” It was at this first meeting that the Transitions Project was born.

The Transitions project is using a number of social networking tools in addition to Second Life, including Twitter, Facebook, Google applications, and are looking into online worlds such as Lively and Sakai that could have specific uses within the full Transitions program. They are starting to layer these tools with the goal of having all of these tech tools eventually available in Second Life to help further their mission of extending access to opportunities and technology to those in transition. Second Life has allowed them to connect with other like-minded groups and sharing information and resources that translate to real life impact.

Next, Gentle Heron of the Heron Sanctuary and Virtual Ability groups in Second Life spoke about collaborative efforts in the disability resource community. Gentle started off entering the online world with some friend specifically to set up a support community for people with disabilities after not finding many real world support options. She found that there were numerous disability support groups in Second Life already, but none of them focused on helping individuals venture in-world. Virtual Ability seeks to fill this niche by assisting newcomers to Second Life and providing them with additional assistive resources in Second Life.

While Virtual Ability started off as Second Life group, it has spurred all kinds of connections with other disability communities and groups interested in improving the accessibility of Second Life for people with disabilities. The community has grown organically and as membership continues to increase, they’ve found themselves involved with additional related projects in Second Life.

Second Life was a natural fit for OneWorld, PeterSan Slade explained, as their interest lies in tackling climate change – and what better way to meet with folks across the world then “traveling by laptop” without the carbon cost of flying. OneWorld’s in-world presence is closely linked with their online social network oneclimate.net where people can easily find one another by geographic location to see events happening around them. So far the majority of their partnershipa have come from their web presence, but they are quickly creating in-world partnerships, including one with the Nonprofit Commons! The Eco Commons will be a partnership between OneClimate island/OneWorld.net and the Nonprofit Commons specifically geared towards groups involved with environmental issues. This third Nonprofit Commons location is due to launch in mid-December.

PeterSan also let folks know about OneWorld’s December event with live conferencing in Second Life across four islands of the UN Summit in Poland. This event offers multiple options for participation and interaction, as there will be participants at the real life conference, web streaming, and live conferencing in-world with both voice and text chat. While there are still technical challenges of real-time communication between the two worlds, OneWorld is expanding the ways that people and avatars can take get involved.

More and more in-world alliances are popping up in-world so it was interesting and informative to hear from these trailblazing groups paving the way for future alliances and positive real and virtual world impact.

You can check out the complete text chat from the panel here.

Written by: penguin kuhn