NPC 2/15/13 Featured Presentation: Community Partnership Development Through Hackathons

Below is an edited transcript of the 2/15/13 NonProfit Commons in Second Life meeting, featuring Lyre Calliope on Community Partnership Development through Hackathons. To view the full transcript, go HERE.

Today we have as our featured presenter Lyre Calliope who will be discussing how hackathons can be used to develop community partnerships and for social good.
 
Bio: Lyre Calliope’s mission is to assist in the emergence of a globally collaborative society. His first work experiences came as a volunteer for futures oriented non-profit organizations where he was exposed to cutting edge thought leadership, technology, and had his first experiences as a community organizer. Lyre began applying these experiences in 2006 through work as a social media consultant in an Atlanta-based agency called ConceptHub where he learned how business ecosystems operate and just how challenging they can be when faced with change. In 2010 he cofounded C4 Atlanta, a non-profit organization dedicated to stewarding Atlanta’s creative economy by helping arts entrepreneurs build successful careers. Now in Boston, he’s turned his efforts toward growing an ecosystem of open innovation practitioners that learn and build in the Commons.
Let’s welcome up Lyre, please take a seat and start whenever you are ready.
 
[Lyre Calliope]
Thanks for inviting me back Rhiannon! It’s great to jump back inworld. 🙂
 
For some time I’ve been worried about how accelerating technological change also accelerates gaps within society: income, literacy, social equity, etc. ‘Disruptive innovation’ is often seen as the most valuable form of innovation, but there has to be a place for constructive innovation. There has to be a way in which innovation can occur that doesn’t disrupt whole communities, industries, or even economies.
 
How do we approach innovation as an act of renovation?
 
I believe a major piece of this puzzle involves tying technological advancement to learning. This is exactly what happens at hackathons.
 
So, what is a hackathon?
 
A hackathon is an event in which people involved in software development come together to collaborate on projects. They usually last one to two days, but weeklong hackathons are not unknown. The goals of hackathons can vary, but usually the aim is to develop working software. Hackathons usually have a theme such as a specific programming language, a product category, a community, an industry, or a problem space. You can think of a hackathon as a programming marathon.
 
As the number of API (Application Programming Interface) based companies have grown, the number of hackathons has gone up as a means of marketing their developer focused products. Some developers think there are too many hackathons. There’s also the problem that good software takes time and few finished products ever come out of them. As a result, hackathons are seen by many people as superficial. This is understandable when finished products are seen as the outcome.
 
The real value from hackathons comes not from software developed, but from learning: the new connections made neurally, socially, and webbily.
 
Done right, hackathons enable communities of practice to form. Communities of open innovation practitioners.
 
Arthur C. Clarke famously said: “Any sufficiently advanced technology is indistinguishable from magic.” Well, hackthons are like the new Hogwarts. They’re where you go to learn new magic.
 
So let’s talk about purpose driven hackathons.
 
After Hurricane Sandy, I began volunteering for CrisisCommons, a non-profit organization that stewards the CrisisCamp hackathons it grew from. CrisisCamps convene globally whenever there is a natural disaster to apply open source and open data capacities to disaster recovery efforts. More than just software developers, people of all stripes are invited to participate in data management tasks, communications, etc.
 
One of the lessons I’ve learned over the past few months is that unlike traditional hackathons in which developers start working on projects from the very beginning, CrisisCamps require something of an R&D process. The problems faced by crisis responders are unique, and often happen in real time. A successful CrisisCamp invites subject matter experts to share their knowledge and help guide the discovery process that informs the design and development of solutions.
 
At the end of a hackathon, it’s customary for groups to demo the projects that they have been working on.. even if their projects are only prototypes or mockups. During these demos, there’s often an a-ha moment that comes when subject matter experts see what is technologically possible. This can open doors to new opportunities for change within the organizations these subject matter experts operate in.
 
The division of labor for a team at the typical hackathon falls between designers working on the user interface systems and developers working on the back-end logic systems. For the purpose-driven hackathon, I’d like to add a third category of team participant: Storytellers facilitating problem discovery and solution documentation.
 
I imagine many of you hear actively identify as storytellers. 🙂
 
By introducing the storytelling role into the mix, hackathons can become a learning opportunity open to a much wider group of people. There’s a lot more that I’d love to say about the importance of storytelling in purpose-driven hackathons, but I should talk a bit about the role of data.
 
Innovation during the past decade can be largely attributed to the Open Source movement. Innovation during the next decade will be all about Open Data.
 
At the center of hackathon culture is the use of APIs: Application Programming Interfaces. APIs enable the flow of data between Apps and organizational infrastructures in a secure, structured, and accessible way. You may or may not realize it, but all of us are constantly using APIs every day. They are kind of like the web, but for all our apps. 21st century organizational partnerships are built through the exchange of data via APIs.
 
I could easily have spent this entire time just talking about the role of APIs play in facilitating powerful partnerships between organizations, but then the community learning piece would have been lost!
 
One of the best ways to really understand APIs if you’re not a techie is to go to a hackathon and help put them into action! Making is learning, and we learn best when we make together. The last thing the world needs is more Instagrams and Pinterests. Unfortunately, software developers are too often isolated from communities with real problems to solve. 
 
Hackathons are the forums where bridges can be built to engage software developers in civic and purpose-driven problem solving. Hackathons are the place where communities can come together to not only learn where information technology is going, but actually direct its advancement toward solving the real-world problems they face.
 
That’s all I have prepared, but I can go into more detail and fish out some relevant links if ya’ll are interested. So, questions? 🙂
 

     CarmenLittleFawn: how can a story teller get involved?

 

[Lyre Calliope]
First thing that brings real value: documentation. Most software developers hate creating documentation, but it’s really important for encoding knowledge as well as engaging others in building forward. Second, facilitating conversation and understanding with subject matter experts and helping developers think through application logic. Btw, when I say subject matter experts, I mean people with pain points within communities.
 

     Jen (jenelle.levenque): Made my living as translator between engineering and users

     Ozma Malibu: so the storyteller can interpret the problems to the designers and developers, and the storyteller can have the vision of a solution that holds everything together (yes Jen – I made my living similarly as translator but in education) 

     Ozma Malibu: Pain points! I had not heard that expression. very useful way to see the problem.

     Glitteractica Cookie: My new work with Carvanstudios will be largely focused on hackthons and apps that come out of them. Lyre and the rest of you… @caravanstudios is our twitter handle. You may be interested in this hacker helper wiki: http://hackerhelper.wikispaces.com which identifies the probelms and gives corresponding data to hackers who build apps to help solve civis problems. We are hoping ppl add to the hacker helper wiki and edit it if they see fit.

     Jen (jenelle.levenque): QUESTION: How do we find out about hackathons and what their focus is?

     Gentle Heron wonders if there is somewhere a master list of upcoming hackathons and topics?

     Glitteractica Cookie: there are thousands of hackathons going on, so I doubt there is one master list

 
[Lyre Calliope]
As for where to find out about hackathons, there are community calendars you can find. A friend of mine is trying to compile a semi-master list and I’ll share that link. Honestly, I’d try Meetup.com! Enter the social stream where developers reside and ask them where the hackathon calanders are. 🙂
 

     Rhiannon Chatnoir: I have a question, how could you seem something like a Hackathon being carried out within a virtual space such as Second Life or otherwise, and within communities like NPC.

 

[Lyre Calliope]
So, the great thing about open source tools is that they allow for productive time and space displacement. Which makes them even more powerful when you get people together at the same time.
 
As long as you get people together within the same headspace and have effective communication channels in place, you’re good to go.
 
Horror story:
After Hurricane Sandy, I was at the MIT Media Lab at the local CrisisCamp while at least a dozen other hackathons were ongoing around the world. All sharing waaaaayyyyy too many communications channels. It didn’t just disrupt our ability to work with other events, it disrupted our room.
 
The physical space was disrupted by too much virtual distraction.
 

     Rhiannon Chatnoir: so collaborative presence is key – even if virtual

     Frans Charming: You know some the relief fundraising we did and do in SL can be viewed as a hackaton. Thinking back on the once I was involved in, though less about providing data/program.

     Jen (jenelle.levenque): The key word with communications was EFFECTIVE.

 
[Lyre Calliope]
So yes. Collaborative presence. 🙂
 
And by past experience, hacking in second life is second only to actual physical presence.
 
Incidentally, hackathons are a great way for organizations to support their communities.
 
The presence enables conversations that wouldn’t occur otherwise. Fast looping and iteration. And helps form that core engaged community that supports itself. Kind of like what used to happen in the old days of yore right here.
 
One other comment! 
 
I’m a big fan of inter-organizational collaboration. Communities exist between organizations. Hackathons are a great way to bring multiple organizations together and learning how their communities not only intersect, but can help facilitate organizational partnerships out in the open.
 
Like I said, it’s like Hogwarts! Especially for non-api savvy types.
 

     Rhiannon Chatnoir: Any other questions for Lyre on Hackathons or how this could fit witing your org/mission? And, I have a question for all of you… what are your thoughts on somehow organizing a virtual hackathon?

     CarmenLittleFawn: I would be interested in seeing how it would fit my organization

     Jen (jenelle.levenque): Been mulling that over

     Dancers Yao: sounds good….would like to learn more about this

     Buffy Beale: I think it would be fun and interesting for those non-api savvy types too

     CarmenLittleFawn: I would love it all though I am not a programmer but a storyteller

 
[Lyre Calliope] 
Storytelling is the original programming.
 

     Jen (jenelle.levenque): Someone needs to provide the story that shows the need to be addressed

     CarmenLittleFawn: I would love too If I knew how I have a idea I would love to implement

     Rhiannon Chatnoir: yes, the issue/mission/storyline comes first

     CarmenLittleFawn: I can provide a story that show needs

     Rhiannon Chatnoir: maybe we can work on that to come

     Glitteractica Cookie: Are any of you going to build an app or enter an already built app to the win8 apps for social benefit contest?

     Dancers Yao: want to enter…but it is at storytellng level

     CarynTopia Silvercloud: I have an idea but don’t know how to get it actualized

     Glitteractica Cookie: caryn, if you want to post yr idea to the wiki, we could maybe add the data to help a hacker build it

 

[Lyre Calliope]
And just as important as storytelling around need, is storytelling the activity at the hackathon. Publishing ideas, hypothesis, ideas and hypothesis thrown out for new ones.. code prototypes that didn’t pan out.. all valuable stories.
 

     Rhiannon Chatnoir: so let’s thank Lyre for presenting today! Great to see you back in Second Life. and maybe we can drag you back if we can get a hackathon going 🙂

 
[Lyre Calliope] 
Any time! I’m totally in!
 

     Gentle Heron: Thank you Lyre. I learned a new word for “collaborative work” 

     CarynTopia Silvercloud: very interesting presentation

     Buffy Beale: cheering! thanks Lyre

     Glitteractica Cookie: Thanks Lyre! You are great

     Beth Ghostraven: yay! Thanks, Lyre!

     CarynTopia Silvercloud: would love to check out a hackathon

     Jen (jenelle.levenque): Thank you Lyre, I was totally mystified about hackathons til today

 

[Lyre Calliope] 
I’m still mystified. 😉

Written by: Rhiannon Chatnoir

Transcript of August 24 Nonprofit Commons Meeting – Ethnography and Virtual Worlds with Tom Boellstorff and Celia Pearce

Nonprofit Commons Weekly Meeting
August 24, 2012, 8:30 AM SLT / PST
Plush Nonprofit Commons Amphitheater

AGENDA
8:30 AM Introductions
8:40 AM TechSoup Announcements
8:45 AM “Ethnography and Virtual Worlds” with Tom Boellstorff and Celia Pearce
http://press.princeton.edu/titles/9882.html
9:35 AM Mentors Central
9:45 AM Open Mic / Announcements
http://nonprofitcommons.org

Introductions

[08:30] Zinnia Zauber: Welcome everyone!

[08:31] Ridvan-Researcher (ridvan.atolia): is it in voice ?

[08:31] Gentle Heron: All text, Ridvan.

[08:31] Ridvan-Researcher (ridvan.atolia): i cannot hear

[08:31] Zinnia Zauber: I am Zinnia Zauber, your interim Community
Manager here at the Nonprofit Commons.

[08:31] Ridvan-Researcher (ridvan.atolia): all right

[08:31] Buffy Beale: ok what is it with the front row vacancy? lol I’m
feeling lonely here…

[08:31] Zinnia Zauber: The Nonprofit Commons in Second Life is a
community of social benefit organizations managed by a community of
volunteers and sponsored by the nonprofit organization TechSoup
Global.

[08:31] Buffy Beale: aww Pooky ty 🙂

[08:31] Pooky Amsterdam: S;-D

[08:32] Zinnia Zauber: We like to to start our meeting with links on
how you can find us and then introductions.
[08:32] Zinnia Zauber: Here are the many ways to can get involved with the
Nonprofit Commons in Second Life:

Nonprofit Commons Blog: http://nonprofitcommons.org

Wiki: http://npsl.wikispaces.com

Twitter: http://twitter.com/npsl

Facebook: https://www.facebook.com/nonprofitcommons

Google Group: http://groups.google.com/group/TechSoup-Second-Life

Google Calendar: http://bit.ly/2tMEYh

http://flavors.me/nonprofitcommons

About TechSoup the sponsors of the Nonprofit Commons:

http://www.techsoup.org/stock/howtousetechsoup.asp

http://flavors.me/techsoup

[08:32] Zinnia Zauber: AGENDA

8:30 AM Introductions

8:40 AM TechSoup Announcements

8:45 AM “Ethnography and Virtual Worlds” with Tom Boellstorff / Tom Bukowski

9:35 AM Mentors Central

9:45 AM Open Mic / Announcements

[08:32] Buffy Beale: yay Grizzia and RR brave souls we are

[08:32] Ronnie Rhode: We love you BB 🙂

[08:32] Zinnia Zauber: Yay!, People in the front!

[08:33] Buffy Beale: awwww!

[08:33] Grizzla (grizzla.pixelmaid): Indeed!

[08:33] Zinnia Zauber: So, let’s have some introductions. Please state
your real name, where you are at, your org, your website and twitter
handle.

[08:33] HB Eternal: Harold W Becker, The Love Foundation, Florida,
http://www.thelovefoundation.com @lovefoundation

[08:33] Buffy Beale: Buffy Bye, Bridges for Women, Victoria BC Canada,
http://www.bridgesforwomen.ca @bridges4women

[08:33] Chayenn: Monique Richert, Protect Yourself 1, Inc., Baltimore,
MD , protectyourself1.org , facebook.com/PY1US . @PY1US

[08:33] Ronnie Rhode: Denise Harrison, The Garden for the Missing,
http://www.gardenforthemissing.org/ and SLURL Remora (203,148,21),
Project Jason, assistance for families of the missing,
http://www.projectjason.org.

[08:33] Zinnia Zauber: Our meeting transcripts are posted online.

[08:33] Buffy Beale: haha HB well done!

[08:33] Dancers Yao: Kara Bennett, Elder Voices, Los Angeles, CA
Health Care and Human Rights www.eldervoices.net

[08:34] Chad Mikado: Chad Gobert; National Service Inclusion Project @
UMass Boston; www.serviceandinclusion.org

[08:34] HB Eternal: Silver is good too Buffy

[08:34] Zinnia Zauber: Renne Emiko Brock-Richmond, Sequim Humanities
and Arts Alliance, Sequim, Olympic Peninsula, Washington.
http://www.sequimartsalliance.org
http://www.facebook.com/sequimartsalliance @renneemiko

[08:34] Glitteractica Cookie: Susan Tenby, Online Community Director,
TechSoup, SF CA USA @suzboop @techsoup @npsl

[08:34] Zotarah Shepherd: BEACH College, Santa Rosa, CA

[08:34] Pancha Enzyme: Marshall Dozier, University of Edinburgh, @mafrado

[08:34] Gentle Heron: Virtual Ability, Inc. www.virtualability.org

[08:34] Ronnie Rhode: Denise Harrison, The Garden for the Missing,
http://www.gardenforthemissing.org/ and SLURL Remora (203,148,21),
Project Jason, assistance for families of the missing,
http://www.projectjason.org.

[08:34] Par (parhelion.palou): Herbert Hoover, generic volunteer,
north of Baltimore, MD, no website, no twitter

[08:34] Ridvan-Researcher (ridvan.atolia): Ridvan Ata, Sheffield, UK
,The University of Sheffield, PhD Candidate,

[08:34] Pooky Amsterdam: Pooky Amsterdam CEO Pookymedia – Machinima
studio par excelleance – www.pookymedia.com – one video a million
words

[08:34] Grizzla (grizzla.pixelmaid): Chris Robinson, Georgia Gwinnett
College, metro Atlanta

[08:34] bulaklak: Michael DeLong, Senior Manager Online Community and
Social Media, TechSoup Global, www.techsoup.org, @MichaelDeLongSF
@TechSoup, San Francisco, USA

[08:35] Ozma Malibu: Sandy Andrews, Floaters Org, tech outreach to
those who would not otherwise have access, Arizona, Mexico and On the
Road; @ozma, still trying to get the website back up (long story)

[08:35] alebez: Ale Bezdikian, Online Community Coordinator, TechSoup,
SF, CA, @TechSoup,@alebez

[08:35] Tank Thibedeau (liltank.thibedeau): Ricky Davis San Antonio
@dyverse.steele http://loudcity.com/stations/dj-steele facebook
Ricky.G.Davis Health advocate and DJ

[08:35] Zinnia Zauber: Remember if you are ever late to the meeting,
still please introduce yourself to the group.

[08:35] Klara Otsuka: Clara O’Shea., University of Edinburgh, @claraoshea 🙂

[08:35] Tank Thibedeau (liltank.thibedeau): blog and website coming soon

[08:35] Katherine Cunningham (kcunning): Jodi Swicegood, RTI
International, RTP NC

[08:36] Peperi Franizzi: MacKenzie Stout, Owner/Operator Grid Wide
News www.GridWideNews.com

[08:36] Zinnia Zauber: Looks like we have a great group today!

[08:36] VesaV. (veilvali): Vesa Välimäki, student from Finland, no
twitter, no website!

[08:36] Brena Benoir: Brenda Bryan, Preferred Family Healthcare,
Kirksville, Missouri www.pfh.org, @brenabenoir

[08:36] Zinnia Zauber: How did you find out about the meeting today?

[08:36] Gentle Heron: Hooray for students!

[08:36] Pancha Enzyme: sled email

[08:36] Zotarah Shepherd: ooo 29 folks here!

[08:37] Aquiel Aero: sledu events announced this meeting

[08:37] Ridvan-Researcher (ridvan.atolia): SLED

[08:37] Bear (bear.silvershade): Bear Silvershade, artist and
storyteller.. Artropolis (135,177,60) inwrold and
http://www.flickr.com/photos/bearsilvershade/ online

[08:37] Klara Otsuka: Pancha told me 🙂

[08:37] Pooky Amsterdam: SLEd = the best

[08:37] Zinnia Zauber: Wonderful! I am happy to hear that!

[08:37] Pancha Enzyme: 🙂 @Klara

[08:37] VesaV. (veilvali): From Second Life event listing.

[08:37] Zinnia Zauber: Super!

[08:37] Buffy Beale: welcome veilvali!

[08:37] Bear (bear.silvershade): referral from Gentle through a mutual friend

[08:37] Zinnia Zauber: Any more introductions?

[08:37] Buffy Beale: yay Bear welcome too

[08:38] Grizzla (grizzla.pixelmaid): I found out from the inworld announcement

[08:38] Tom Bukowski: Tom, still rezzing, can say hello in a few when
I’m chatting with folks

[08:38] Tori Landau: Hi, just waiting for everyone and everything to rezz °͜°

[08:38] Zinnia Zauber: Super!

[08:38] Buffy Beale: good to hear Grizzla and welcome

[08:38] Riven Homewood: Riven Homewood – I run a roleplay library in
Steelhead – I found out via an email announcement

[08:39] Zinnia Zauber: Remember our transcript will be posted online.

[08:39] Grizzla (grizzla.pixelmaid): Yeah, I’m about to declare SLED
list bankruptcy, I’m so far behind in reading it

[08:39] Pancha Enzyme: Hey Riven 🙂

[08:39] Bear (bear.silvershade) waves to Riven

[08:39] Zinnia Zauber: And, I know we all pick up new followers on
Twitter after the meeting, right?

[08:39] Riven Homewood: Hi Pancha 🙂 – Hi Bear – Hi Tom

[08:39] Zinnia Zauber: The mission of the Nonprofit Commons in Second
Life is to create a community for nonprofits to explore and learn
about virtual worlds, foster connections, and discover the many ways
in which nonprofits might utilize the unique environment of Second
Life to achieve their missions.

[08:39] bulaklak: Yes.

[08:39] Pooky Amsterdam: okay you persuaded me – @pookymedia

[08:39] Zinnia Zauber: hehe

TechSoup Announcements

[08:40] Zinnia Zauber: Now we have TechSoup Announcements!

[08:40] bulaklak: Thanks, Zinnia!

[08:40] Coughran Mayo: Dick Dillon, Innovaision, LLC St. Louis MO
@Coughran, @Innovaision

[08:40] bulaklak: Good day, folks!

[08:40] Glitteractica Cookie: good day

[08:40] Buffy Beale: yay bulaklak!

[08:41] bulaklak: Did anyone happen to attend this week’s OCTRIBE on
Wednesday, either in San Francisco or virtually by Adobe Connect?

[08:41] Buffy Beale: sorry to have missed it 🙁

[08:42] Adalace Jewell: sorry, i’m late. Adalace, RoSa Library
Brussels, http://www.rosadoc.be @adalace

[08:42] bulaklak: I, unfortunately, had to miss it, as well. But lucky
me (and you) that our team blogger Susan Chavez took fantastic notes.
I heard it was just a terrific conversation about engaging online
communities. I am looking forward to the notes once they are live. I
will share them with you all next week.
[08:42] bulaklak: Glitter, anything to add real quick about that evening?
[08:42] bulaklak: Any quick highlight?

[08:42] Nany (nany.kayo): Nancy McDonald Miller, Virtual Native Lands

[08:43] Glitteractica Cookie: no, I think the recap will cover most of it

[08:43] bulaklak: Great.

[08:43] Pooky Amsterdam: YAy Nany!

[08:43] Lowri Mills: I apologize for being late. Lowri Mills,
http://www.languagelab.com/

[08:43] bulaklak: So next Wednesday we have another cool webinar
coming up on the topic of e-readers.

[08:43] Nany (nany.kayo): Hey, Pooky! I can’t see anyone yet : )

[08:44] Fleep Tuque: Chris Collins, University of Cincinnati
http://ucsim.uc.edu and AvaCon http://avacon.org (we just recently
officially got non-profit status, yay!)

[08:44] bulaklak: Librarian Brenda Hugh will talk all about how
libraries are adapting to this quickly growing technology.

[08:44] bulaklak: Great, congrats, Chris, and welcome!

[08:44] Fleep Tuque: Thanks!

[08:44] Riven Homewood waves to Fleep

[08:44] Bear (bear.silvershade) waves to Fleep

[08:44] bulaklak: At any rate, that webinar on e-readers is Wednesday,
August 29 at 11am Pacific time
[08:44] bulaklak: And you can register here
[08:45] bulaklak: http://bit.ly/PZZzmh

[08:45] Pooky Amsterdam: Woah Fleep! Ahoy!

[08:45] Fleep Tuque: =)

[08:46] Buffy Beale: yay Fleep!

[08:46] Zinnia Zauber: Please introduce yourself as you join us at the
meeting. Real name, location, org, website, and twitter handle.

[08:46] bulaklak: Lastly, I just want to mention that we have
re-organized our discussion forum categories on TechSoup.org. As many
of you probably know, our forums are a fantastic place to get your
tech questions answered, and also to share your own expertise while
connecting with others.

[08:46] Oronoque Westland: Roberta Kilkenny, Hunter College, City
University of New York. Sorry to be late.

[08:46] bulaklak: We’ve trimmed down to 15 categories and added some
brand new things, such as a place to post all of your events, classes,
trainings, and workshops that are tech and social good related.
[08:47] bulaklak: Here is the link to the discussion forums
http://bit.ly/techsoupforums
[08:47] bulaklak: That’s what I’ve got for today. Thanks for coming
and enjoy the meeting, and your weekends!

[08:48] Glitteractica Cookie: the forums are a great place to get your
tech questions answered from a trustworthy panel of experts

[08:48] Delia Lake: oops, Linda Kelley, Pittsfield MA, Transitioning
to Green Foundation and here in sl the Center for Water Studies

[08:50] Zinnia Zauber: Great!

[08:50] Buffy Beale: sure is nice to see everyone today and an
invitation to join us every Friday at 8:30 AM 🙂

[08:50] Zinnia Zauber: Yes!

[08:50] Ethelred Weatherwax: Sorry I’m late. Dave Dexter. Neenah
Historical Society, Wisconsin USA

[08:50] Glitteractica Cookie: is it time for our speaker now?

[08:51] Zinnia Zauber: Next week we will have Ruthe Farmer Director of
Strategic Initiatives a the National Center for Women & IT,

[08:51] Zinnia Zauber: Yes!

“Ethnography and Virtual Worlds” with Tom Boellstorff and Celia Pearce

[08:51] Tom Bukowski twiddles his thumbs

[08:51] Zinnia Zauber: It is time!

[08:51] Tom Bukowski: But there are two of us hwere, which is great!
[08:51] Tom Bukowski: In fact, the woman on the cover of the book is
next to me here!
[08:51] Tom Bukowski: lol

[08:51] Zinnia Zauber: Please join us up front!

[08:51] Artemesia Sandgrain waves

[08:51] Pooky Amsterdam: Applauds!

[08:51] Buffy Beale: cheers!

[08:51] Riven Homewood: claps

[08:51] Klara Otsuka claps

[08:51] Zinnia Zauber: Yay!

[08:51] Tom Bukowski: Hey Pooky, Riven, so many friends

[08:52] Grizzla (grizzla.pixelmaid): yayyy

[08:52] Fleep Tuque applauds!

[08:52] Artemesia Sandgrain: Hi everyone…thank you for having us!

[08:52] Zinnia Zauber: Thank you for joining us!
[08:52] Zinnia Zauber: “Ethnography and Virtual Worlds” is the only
book of its kind – a concise, comprehensive, and practical guide for
students, teachers, designers, and scholars interested in using
ethnographic methods to study online virtual worlds, including both
game and nongame environments. Written by leading ethnographers of
virtual worlds, and focusing on the key method of participant
observation, the book provides invaluable advice, tips, guidelines,
and principles to aid researchers through every stage of a project,
from choosing an online fieldsite to writing and publishing the
results.

[08:52] Riven Homewood: Yes, thanks

[08:52] Zinnia Zauber: Tom and Celia thank you!

[08:52] Tom Bukowski knows Zinnia typed *every* letter of that by hand

[08:52] Zinnia Zauber: hehe

[08:52] Gentle Heron: /ne applauds for Tom and his respectful
pioneering work in virtual worlds.

[08:52] Tom Bukowski: aww Thank you Gentle, you are the best…

[08:52] Zinnia Zauber: We are thrilled to have you guys here!

[08:53] Artemesia Sandgrain: We’re really excited to be here and
amazed by the turnout!

[08:53] Tom Bukowski: Aww ty. We have never done this before – you are
our first audience talking about this handbook!

[08:53] Artemesia Sandgrain: Thank you to everyone for coming!

[08:53] Tom Bukowski: So we’ll try not to trip up lol

[08:53] Eliza (eliza.madrigal): 🙂

[08:53] Zinnia Zauber: Go for it!

[08:53] Tom Bukowski: So… Celia and I can maybe just talk a bit
about us and the handbook and then we just have a mellow Q&A?
[08:54] Tom Bukowski: Because you all are researchers too so this will be fun

[08:54] Riven Homewood: Will you be staying in text? Or using voice?

[08:54] Tom Bukowski: I believe they want us to stay in text – doesn’t
matter to me tho

[08:54] Riven Homewood: I prefer text, personally 🙂

[08:54] Gentle Heron: All text here, Riven

[08:54] Artemesia Sandgrain: Text

[08:54] Tom Bukowski: yep, np

[08:54] Riven Homewood: Cool

[08:54] bulaklak: Yes, we are all text. =)

[08:55] Tom Bukowski: btw if you click on the big box with the book
cover, you can get a free inworld copy of the first chapter

[08:55] Glitteractica Cookie: for a number of reasons, we remain a
text-based meeting

[08:55] Pancha Enzyme: oooh!

[08:55] Tom Bukowski: the book will be out for real in the next week
or so, maybe already is out lol

[08:55] Artemesia Sandgrain: Tom why don’t I start by talking a little
bit about what motivated us to do the book…

[08:55] Grizzla (grizzla.pixelmaid): If you want to hear their lovely
voices, come to the VWER meeting next week <- shameless plug :0)

[08:55] Bear (bear.silvershade): 500 clicks at once…

[08:55] Gentle Heron chuckles at Grizzla!

[08:55] Tom Bukowski: Please do… (starts humming the Brady Bunch
theme… it’s a story…)

[08:55] Artemesia Sandgrain: hehe

[08:55] Coughran Mayo:
http://www.amazon.com/Ethnography-Virtual-Worlds-Handbook-Method/dp/0691…

[08:56] Artemesia Sandgrain: Well one of the impetus’ for the book was
a special interest group that was called at DiGRA in 2007…DiGRA is
the Digital Games Research Association….
[08:56] Artemesia Sandgrain: TL was involved in calling a group on
ethnography for games and virtual worlds
[08:56] Artemesia Sandgrain: the room was completely packed….and
most of the people came because they wanted to know how to do it!
[08:57] Artemesia Sandgrain: Then Tom and Bonnie had organized an
event at UC Irvine, where they both work….
[08:57] Artemesia Sandgrain: and we kept noticing that people were
describing as “ethnography”
[08:57] Artemesia Sandgrain: methods…or in some case a lack of method…
[08:57] Riven Homewood: 🙂
[08:57] Artemesia Sandgrain: it was kind of being used as a catch-up
for just coming in world and watching people

[08:58] Tom Bukowski: *catch-all

[08:58] Artemesia Sandgrain laughs yes

[08:58] Riven Homewood: catch up works too 🙂

[08:58] Coughran Mayo: ketchup?

[08:58] Pooky Amsterdam: Must ward almost makes it

[08:58] Artemesia Sandgrain: It people were using it as an excuse to
do strange things such as deceive subjects or create inworld
experiments

[08:58] Riven Homewood: Some of those folks were pretty scary,
especially to a new avatar

[08:59] Artemesia Sandgrain: …so the four of us got together and
decided to do something about it!

[08:59] Artemesia Sandgrain: 🙂

[08:59] Tom Bukowski: Shall I say a bit about the writing of the handbpok?

[08:59] Artemesia Sandgrain nods

[08:59] Tom Bukowski: So as Celia noted, we realized this was a needed thing
[08:59] Tom Bukowski: that just calling something “ethnography”
doesn’t make it so
[08:59] Tom Bukowski: and people were in some cases doing unethical stuff, etc.
[09:00] Tom Bukowski: but also that some of the quantiative folks who
were less friendly to ethngoraphic stuff
[09:00] Tom Bukowski: were pointing a tthe random people claiming to
do ethnogrpahy
[09:00] Tom Bukowski: and saying “THAT is all qualitative methods get you”
[09:00] Tom Bukowski: So every writing project
[09:00] Tom Bukowski: involves all kinds of choices, limitationg
[09:00] Tom Bukowski: because you can’t do everything
[09:00] Tom Bukowski: and we made two BIG ones
[09:00] Tom Bukowski: that I think worked great.
[09:01] Tom Bukowski: First, the idea of a handbook on ethnographic
methods for viws
[09:01] Tom Bukowski: We actually went back to the original definition
of handbook
[09:01] Tom Bukowski: something you carry with you, into the field

[09:01] Gentle Heron: perfect!

[09:01] Tom Bukowski: so gotta be able to lift it with a hand, even an
avie hand lol
[09:01] Tom Bukowski: so we worked hard to keep it short
[09:01] Tom Bukowski: not like some of those “handbooks” that are 800 pages long
[09:01] Tom Bukowski: and try to be evrything to everyone
[09:02] Tom Bukowski: so to keep it short, we focused on ethnographic methods
[09:02] Tom Bukowski: even though some of us to quantiative reseach
too (Celia’s very good at that and is doing a cool vw survey right now
btw)
[09:02] Tom Bukowski: also fhte focus on vws
[09:02] Tom Bukowski: so sl, WoW, etc
[09:02] Tom Bukowski: but not Facebook, not email, not mobile phones, etc.
[09:02] Tom Bukowski: All very interesting, but we had ot make choices.

[09:02] Artemesia Sandgrain: …also not single players games….

[09:02] Tom Bukowski: So that focus was the first big decision
[09:02] Tom Bukowski: yes, Thank you Celia
[09:03] Tom Bukowski: Second one, which was REALLY cool, is the form
[09:03] Tom Bukowski: we started off thinking maybe an edited volume
[09:03] Tom Bukowski: but we realized wouldn’t work because we 4
really wanted to draw from our fieldwork experiences
[09:03] Tom Bukowski: (If you haven’ tread Celias book Communities of
Play you should it is awesome)
[09:03] Tom Bukowski: And you can check out my book Coming of Age in SL too
[09:03] Tom Bukowski: so anyway, we wanted to draw on all that
[09:04] Tom Bukowski: so decided it would be the 4 of us as authors
[09:04] Tom Bukowski: and started wthinking we’d each do chapters, etc.
[09:04] Tom Bukowski: but started writing together more and more
[09:04] Tom Bukowski: and made the HUGE decision
[09:04] Tom Bukowski: that the book, the whole thing, is collectively authored
[09:04] Tom Bukowski: we wrote the whole thing on google docs, and it
is in one voice
[09:04] Tom Bukowski: there is no Celia chapter or Tom chapter, etc

[09:04] Eliza (eliza.madrigal): neat

[09:04] Tom Bukowski: it was an incredible experience and I think the
flow works really well as a result
[09:05] Tom Bukowski: So now maybe Celia can talk about some of the
themese in the chapters real quick and then Q&A?

[09:05] Artemesia Sandgrain: Sure…
[09:05] Artemesia Sandgrain scratches head…let’s see if I can remember
[09:05] Artemesia Sandgrain: Haha

[09:05] Tom Bukowski: lol

[09:05] Artemesia Sandgrain: Well we start off talking about the
history of both ethnography and virtual worlds
[09:06] Artemesia Sandgrain: We all felt this was important because
ethnography has a very rich history…
[09:06] Artemesia Sandgrain: it’s been around for more than a century
as a scientific method
[09:06] Artemesia Sandgrain: or set of methods rather
[09:06] Artemesia Sandgrain: …and also we find that the newness of
virtual worlds tends to create this historical amnesia
[09:07] Artemesia Sandgrain: so we wanted people to be aware that
these things have been around for two decades
[09:07] Artemesia Sandgrain: and also point to some of the early
writing and research that was done
[09:07] Artemesia Sandgrain: We also attempt early on to tackle “Myths
about Ethnography”

[09:07] Tom Bukowski notes if you’ve never read Celia’s earlier book
“The Interactive Book,” it’s just wonderful

[09:07] Artemesia Sandgrain: 🙂
[09:07] Artemesia Sandgrain: (thank you Tom)
[09:08] Artemesia Sandgrain: As Tom mentioned, we noticed a lot of
quantitative researchers were making somewhat disparaging remarks
about ethnography
[09:08] Artemesia Sandgrain: and there are a lot of myths and
misconceptions about it that we wanted to refute

[09:08] Tom Bukowski ethnography = talking about yourself (for instance)

[09:08] Artemesia Sandgrain: So for those of you who have been doing
ethnographic research, you have something to defend yourselves with
now!

[09:08] Gentle Heron: That would make a book in itself!

[09:08] Artemesia Sandgrain: 🙂
[09:08] Artemesia Sandgrain: One of the most egregious is that
Ethongraphy is unscientific

[09:09] Maerian Dagger: (now we can be told to get a life in yet
another context, lol)

[09:09] Pooky Amsterdam: hahaha

[09:09] Tom Bukowski: lol

[09:09] Gentle Heron: Good one Maerian.

[09:09] Artemesia Sandgrain: Anyway I won’t go into details about that
but it’s a useful section.
[09:09] Artemesia Sandgrain: Tom why don’t you talk about the specific
methods chapters…

[09:09] Tom Bukowski: Can’t remember the order for sure lol
[09:09] Tom Bukowski: but briefly so we can get ot the Q&A…

[09:09] Artemesia Sandgrain: Yes…

[09:09] Tom Bukowski: We wanted to offer advice on the whole process
[09:10] Tom Bukowski: So we start with research design
[09:10] Tom Bukowski: You can’t do everything – what will you focus on?
[09:10] Tom Bukowski: How will you decide?
[09:10] Tom Bukowski: Then we talk about participant observation
[09:10] Tom Bukowski: Which note is not the same thing as just
leveling to 60 in WoW lol
[09:10] Tom Bukowski: and then interviews, focus groups,
[09:10] Tom Bukowski: archival work, when you might or might not want
to meet some interlocututors offline, etc

[09:11] Artemesia Sandgrain: One thing we focus on heavily is data collection
[09:11] Tom Bukowski: Then sections – two chapters – on ethics and
human subjects
[09:11] Artemesia Sandgrain: what kind of datat you actually want to collect
[09:11] Tom Bukowski: then some chapters on how to write up the
results of your research,

[09:11] Tom Bukowski: and particularly the issue of generalization

[09:11] Artemesia Sandgrain: Oh yes! Very important the human subjets stuff!

[09:11] Tom Bukowski: “So you just talked to these 50 or 100 people,
how do you know that it applies more broadly?”
[09:11] Tom Bukowski: That kind of thing, how to address that and
think about scope of claims
[09:12] Tom Bukowski: So you do’t overgenerlizat,

[09:12] Artemesia Sandgrain: …and also drawing in other researchers’ work.

[09:12] Tom Bukowski: *overgeneralize
[09:12] Tom Bukowski: But also don’t sell yourself short
[09:12] Tom Bukowski: and yes as Celia said, the importance of
colleagues and collaboration

[09:12] Gentle Heron: That’s a balance.

[09:12] Tom Bukowski: So we really had fun doing it and hope that
others will find it useful
[09:12] Tom Bukowski: It was certainly a great experience for the 4 of
us and something very different than what we usually get to do

[09:12] Artemesia Sandgrain: It’s really meant to be a very practical
guide…very nuts and bolts on how to do it.
[09:13] Artemesia Sandgrain: Shall we take questions?

[09:13] Tom Bukowski: Yep, looks like we have 15-20 mins for questions

[09:13] Artemesia Sandgrain: Perfect.

[09:13] Gentle Heron: Q- What can you learn from virtual worlds that
you can’t learn in the physical world?

[09:13] Tom Bukowski wonders if Gentle ever does *not* ask challenging
and profound questions lol

[09:14] Artemesia Sandgrain: 🙂

[09:14] Gentle Heron: Should I?

[09:14] Maerian Dagger: hehe

[09:14] Tom Bukowski: what’s your favorite color lol?
[09:14] Tom Bukowski: Okay, I’ll make a quick attempt

[09:14] Artemesia Sandgrain: Well one of the points of the book is
that the method itself is not that different between the real and the
virtual world….
[09:14] Artemesia Sandgrain: 🙂

[09:14] Tom Bukowski: oh good Celia first

[09:14] Gentle Heron: (even that second question was meant to be
challenging, Tom!)

[09:14] Zinnia Zauber: That color means a lot ot me!

[09:14] Pooky Amsterdam: blue

[09:14] Coughran Mayo: If you were a vegetable, what vegetable would you be?

[09:14] Artemesia Sandgrain: Tom…

[09:14] Pooky Amsterdam: artichoke

[09:14] Buffy Beale: lol Pooky of course!

[09:15] Tom Bukowski: Did “Tom…” mean I’m supposed to say something lol?

[09:15] Artemesia Sandgrain: Yes
[09:15] Artemesia Sandgrain: lol

[09:15] Pooky Amsterdam: *its the Question thing*

[09:15] Tom Bukowski: k lol
[09:15] Tom Bukowski: So Gentle’s question was:

[09:15] Gentle Heron: True, Celia, the methods aren’t that
different… but why bother with us in virtual worlds?

[09:15] Tom Bukowski: Q- What can you learn from virtual worlds that
you can’t learn in the physical world?
[09:15] Tom Bukowski: So one big thing is that – you can learn about
vws themselves!
[09:15] Tom Bukowski: What happens in vws matters
[09:15] Tom Bukowski: They are not going to take over our lives, but
they are here to stay
[09:15] Tom Bukowski: we’ll engage with them with mobile devices,
[09:16] Tom Bukowski: computers, in education, medical, gaming
[09:16] Tom Bukowski: and ethnographers – we have to follow the culture
[09:16] Tom Bukowski: so if people are doing stuff online, we gotta
learn how to study that
[09:16] Tom Bukowski: and then also because we can learn about human
nature, human culture, so many things through vws

[09:16] Artemesia Sandgrain: Yes and if I can add something…

[09:16] Tom Bukowski: just one quick thing
[09:16] Tom Bukowski: just was gonna add quickly

[09:17] Artemesia Sandgrain nods

[09:17] Tom Bukowski: so for instance, how people talk about but also
do gender in a vw, when you can change gender easily in many ways,

[09:17] Pooky Amsterdam: or species

[09:17] Tom Bukowski: that can tell us something about how people
think about gender in the physical world, because those ideas are
getting brought into the vw context and played with, transofrmed

[09:17] Artemesia Sandgrain: hehe

[09:17] Tom Bukowski: done for now

[09:17] Maerian Dagger: (meaningless of racism)

[09:17] Artemesia Sandgrain: I wanted to answer from a different angle…

[09:18] Maerian Dagger: (meaninglessness*)

[09:18] Artemesia Sandgrain: Much of what we do is driven by specific
research questions and these differ

[09:18] Tom Bukowski: isosoles?

[09:18] Artemesia Sandgrain: Acute!

[09:18] Gentle Heron chuckles

[09:18] Pooky Amsterdam: Right on right on

[09:18] Tom Bukowski: so long as not obtuse lol

[09:18] Artemesia Sandgrain: Tom comes from a traditional anthropology
background….
[09:18] Artemesia Sandgrain: he has a framework for understanding how
cultures work and is interested in how they work in simulated
environments such as this
[09:18] Artemesia Sandgrain: Whereas my background is as a game designer

[09:18] Gentle Heron: Maerian, I’m not sure there isn’t overt and
covert racism in virtual worlds, much like in the physical world.

[09:18] Artemesia Sandgrain: so my research questions tend to revolve
around the software design
[09:19] Artemesia Sandgrain: I’m interested in how people’s behavior
in groups intersects with the software design

[09:19] Riven Homewood: Sometimes racism takes different forms here
too – like discrimination against tinies or furries

[09:19] Artemesia Sandgrain: I’ve done a lot of comparative work
between Second Life and There.com for instance

[09:19] Maerian Dagger: true, different expressions and ultimately
meaningless. l

[09:19] Artemesia Sandgrain: Yes Riven let’s get to that in a minute!

[09:19] Maerian Dagger: fluidity is what I was refering to in context of gender.

[09:19] Artemesia Sandgrain: So what’s important is driven often by
our own research interests and areas of inquiry.

[09:20] Oronoque Westland: @Maerian…would you elaborate please…I
hear many claim that race has no meaning in VWs…I wonder how we can
explore that claim from an ethnographic perspective in a VW to test
its validity?

[09:20] Tom Bukowski nods

[09:20] Artemesia Sandgrain: I would like to tackle that question of
“racsim” as well
[09:20] Artemesia Sandgrain: One of the areas that I’ve researched is
“fictive ethnicity”
[09:20] Artemesia Sandgrain: I define this as an ethnic identity that
people adopt

[09:20] Nany (nany.kayo): lol, mee too, Artemesia

[09:20] Artemesia Sandgrain: in a fictional or fantasy context

[09:20] Maerian Dagger: there we go Artemisa. very interesting

[09:20] Fleep Tuque: (Love that term)

[09:20] Artemesia Sandgrain: So this started with Uru refugees

[09:20] Gentle Heron: Nany knows ALL about that!

[09:20] Maerian Dagger: love the term, too

[09:21] Artemesia Sandgrain: who were discriminated against when they
came to There.com
[09:21] Artemesia Sandgrain: just as real world refugees are often
descriminated against
[09:21] Artemesia Sandgrain: And there we can see an issue for
instance with shared resource…
[09:21] Artemesia Sandgrain: they were were a large group and caused a
lot of lag
[09:21] Artemesia Sandgrain: and this created some hostility from
their neighbors
[09:21] Artemesia Sandgrain: Tom and I have both noticed that furries
hare discriminated against in here.

[09:22] Tom Bukowski: yep…

[09:22] Artemesia Sandgrain: Tom maybe you can talk a little bit about
this as well…

[09:22] Tom Bukowski: Sure – just one quick thing
[09:22] Tom Bukowski: Many people who study race in the physical
[09:22] Tom Bukowski: world

[09:22] Lowri Mills: I have found that a global community of all
ethnic groups is more harmonious in a virtual world. Countries that
war, have individuals that work together, without politics of their
countries.

[09:22] Tom Bukowski whispers: Have talked about the idea of “racism
without race
[09:22] Tom Bukowski: That at a genetic level, we are on clines, there
are not distinct races, but racism is nonetheless real as are racial
identities

[09:23] Gentle Heron nods to Lowri…. and encourages her to share her
background and why she can speak to that.

[09:23] Tom Bukowski: and looking at what happens with race in a place
like sl, and as people noted how it can link up to even things like
speciies, gender…
[09:23] Tom Bukowski: that tells us something about the range of human
possibilities for discrmination that could be illuminating for both
vws and the physical world….

[09:23] Lowri Mills: I manage a school that has over 69 countries
represented and have for over 5 years.

[09:23] Tom Bukowski: stopping for now, Celia add more if you want and
also I think we ahve time for a couple moe questions…

[09:23] Artemesia Sandgrain: Yes and some of the research on community
talks about the fact that communities are by definition
exclusionary…to have an in-group you always have to have out-groups.

[09:24] Tom Bukowski: But how that “in and out” works can varyt

[09:24] Maerian Dagger: have you done some work about age and virtual
erm…phenotype?

[09:24] Tom Bukowski: some groups are more porous then others – why?

[09:24] Pooky Amsterdam: when people say everyone is beautiful here –
I htink well it just means a level playing field & then its not about
beauty anymore but WHO you are inside

[09:24] Gentle Heron: Although we humans clearly see and distinguish
among and discriminate against physical characteristics of other
humans, and although most humans can not distinguish one orangutan
from another orangutan, there is far less genetic variability in the
human genome than among the genomes of the great ape species.

[09:24] Artemesia Sandgrain: I’d like to address the question about age
[09:25] Artemesia Sandgrain: since that’s an area I’ve done quite a
bit of work in
[09:25] Artemesia Sandgrain: I’ve done several studies of players
primarily in the Baby Boomer demographic
[09:25] Artemesia Sandgrain: and found that this is a major population
in virtual worlds
[09:25] Artemesia Sandgrain: In fact I”m doing a demographic study right now!

[09:25] Gentle Heron hopes you are looking at disability status, Celia.

[09:26] Riven Homewood: LL won’t like that 🙂 – They work very hard
not to portray SL as an old folks world

[09:26] barbarathelibrarian Magic: (62 year old boomer here – very active in VW)

[09:26] Artemesia Sandgrain: 🙂

[09:26] Maerian Dagger: and issues of obesity. som many fat avis in here. 🙂

[09:26] Artemesia Sandgrain: Yes of course Gentle!

[09:26] Riven Homewood: 66 here 🙂

[09:26] Artemesia Sandgrain: Yes so I’ve found that there are quite a
lot of Baby Boomers playing games and in virtual worlds

[09:26] Gentle Heron: Hooray! Finally!

[09:26] Artemesia Sandgrain: many of them have disabilities of various
types which have a major role in why they are here.

[09:26] Oronoque Westland: yes, I am a boom boom boomer

[09:26] Maerian Dagger: <–55

[09:26] Artemesia Sandgrain: But also…my recent research shows that
older players are contributing to creative production here at a much
higher level than younger playres.

[09:27] Maerian Dagger: (I look just like this, really)

[09:27] Artemesia Sandgrain: Older players are more likely to be creative.

[09:27] Gentle Heron: We have so much more to draw from, Celia!

[09:27] Fleep Tuque: Question: Do you find that acceptance of virtual
ethnographies is growing, or as virtual worlds have sort of faded as a
fad, do you find it more challenging (in academia and elsewhere) to
have this kind of work published?

[09:27] Tom Bukowski: I can answer that

[09:27] Fleep Tuque: (Sorry have to go afk for a min, wantd to get it
out there in case missed the chance)

[09:27] Tom Bukowski: and then Celia can chime in

[09:27] Artemesia Sandgrain nods

[09:27] Tom Bukowski: np it will be in the chat
[09:28] Tom Bukowski: So first of all – it’s that hype cycle thing –
we are going through the trough of disappointment lol

[09:28] Artemesia Sandgrain: Haha….

[09:28] Tom Bukowski: As I think John Norton said – people always
overestimetae the short term impact of new technologies and
underestimate the long term impact

[09:28] Nany (nany.kayo): Actually, I learned at the recent Serious
Games conference that we have emerged from that phase, according to
Gartner

[09:28] Tom Bukowski: so I don’t think vws will be a fad, in various
forms they are around and growning

[09:28] Nany (nany.kayo): Serious Play conference, I mean

[09:28] Tom Bukowski: And it’s precisely when we get past the fad
stage we can start asking interesting questions

[09:28] Coughran Mayo: according to the newest version, we are just
beginning to emerge into the Slope of Enlightenment!!

[09:28] Artemesia Sandgrain: Yes and they’ve been a fad before…

[09:29] Coughran Mayo: at last

[09:29] Tom Bukowski: my first two books are about Indonesia

[09:29] Nany (nany.kayo): yep

[09:29] Oronoque Westland: I wonder if VWs are fading, or are they
just taking on new forms?

[09:29] barbarathelibrarian Magic: Kzero indicates we are on the
upswing from that

[09:29] Tom Bukowski: no one ever tells me – people have studied
Indonesia for 50 yhears now so why still do it? lol
[09:29] Tom Bukowski: So in terms of the acceptance and publishing, it
is still a big issue

[09:29] Eliza (eliza.madrigal): 🙂

[09:29] Tom Bukowski: for 5 years, until July 1 of this year
[09:29] Tom Bukowski: I was Editor-in-Chief of American Anthropologist

[09:29] Maerian Dagger: (some people acused Anthropology of being a fad…)

[09:29] Tom Bukowski: the flagship journal of the American
Anthropological Association
[09:30] Tom Bukowski: so I saw this up close
[09:30] Tom Bukowski: lol
[09:30] Tom Bukowski: Mariean

[09:30] Gentle Heron: Every session we hold where researchers report
on their findings to the Virtual Ability community, we pose more
questions than they offer answers. We’re not done yet!

[09:30] Oronoque Westland: interesting phrase – “Slope of
Enlightenment”- suggests an uphill climb

[09:30] Tom Bukowski: but anyway, there are lots of people in
anthropology still a bit afriad of technology, or just see people in
vws as losers lol

[09:30] Pooky Amsterdam: Parabola ofenlightment is scarier

[09:30] Tom Bukowski: and then with the rise of “big data,” which is
great for some stuff

[09:30] Gentle Heron: @Oro- it’s all about psychic entropy

[09:30] Tom Bukowski: some people claiming that the future is all numbers
[09:30] Tom Bukowski: but that said, I think there is more acceptance
[09:30] Tom Bukowski: that we need a broad RANGE of methods

[09:30] Pooky Amsterdam: 0 & 1? or are there others?

[09:31] Tom Bukowski: of questions and topics

[09:31] Nany (nany.kayo): Expected to be a long and not very steep
climb to leveling off.

[09:31] Artemesia Sandgrain: I want to chime in here when you’re done Tom.

[09:31] Tom Bukowski: there is so much to study and things change so
fast, but ALSO not everything is changing and we have to underrstand
that too.
[09:31] Tom Bukowski: stopping for now

[09:31] Artemesia Sandgrain: Two things.
[09:31] Artemesia Sandgrain: First about the research acceptability
[09:31] Artemesia Sandgrain: From my perspective it’s gotten A LOT better.

[09:31] Buffy Beale: that’s so great to hear!

[09:31] Artemesia Sandgrain: When I started doing this work there was
really only one or two journals to publish in
[09:32] Artemesia Sandgrain: Now there are multiple journals including
some specializing in virtual worlds

[09:32] Tom Bukowski nods, particularly when colleagues see how it
gets students interested…

[09:32] Artemesia Sandgrain: and also OTHER types of publications are
more open to what we do….

[09:32] Fleep Tuque: (I need a list of those journals!) 😉

[09:32] Dancers Yao: social science research methods have always been
part philosophy…virtual worlds offers more possible ways to explore
them

[09:32] Artemesia Sandgrain: So for instance we’re doing a panel on
the book at the Association of Itnernet Researchers conference
[09:32] Artemesia Sandgrain: SECOND…and this is about the virtual
world so-called “fad”
[09:32] Artemesia Sandgrain: Let me say one very simple thing: Don’t
believe the hype.
[09:33] Artemesia Sandgrain: For instance…
[09:33] Artemesia Sandgrain: Second Life was never as popular as
Linden’s PR machine mad it out to be
[09:33] Artemesia Sandgrain: and it’s certainly not unpopular now.

[09:33] Riven Homewood: Do you find that students actually are
interested? I hear so much about how young people hate SL

[09:33] Artemesia Sandgrain: Second Life is not the only virtual world
[09:33] Artemesia Sandgrain: 🙂
[09:33] Artemesia Sandgrain: They are also interested in games, and
worlds like Habbo

[09:33] Tom Bukowski: Yep, they don’t always find sl interesting but
it’s the general topic.

[09:33] Artemesia Sandgrain: I do a lot of research in There.com
[09:34] Artemesia Sandgrain: But I have students who are very
interested in SL as well.

[09:34] Riven Homewood: Is There still here?

[09:34] Artemesia Sandgrain: Yes it reopened a few months ago.

[09:34] Riven Homewood: Cool

[09:34] Tom Bukowski: Anthropologists spend years studying say a small
community in the mountains of Laos, and not everyone cases about Laos,
but the lessons learned from the research can have broader
implciations

[09:34] barbarathelibrarian Magic: <—is member of group in WOW –
Cognitive Dissonance

[09:34] Artemesia Sandgrain: Another myth….everyone thought it was
closed for months before it actually closed
[09:34] Artemesia Sandgrain: Yes and Tom makes a very good point

[09:34] Glitteractica Cookie: they say there were hundreds of VW at
one point (that conference about VWs quoted that stat, but I’d be
nterested to know how many are active now. Mnay in kids/toy realm are
thriving

[09:34] Artemesia Sandgrain: Just because a place is popular doesn’t
mean we should study it and vice versa.

[09:34] Riven Homewood: Me too, Barbara 🙂

[09:34] Nany (nany.kayo): SL is a fairly good platform for gaming. It
has some useful features.

[09:35] Maerian Dagger: <–first time in SL in over two years, spends
all her time in nonprofit in Inworldz

[09:35] Artemesia Sandgrain: Also SL is diverse….I’m doing some
research on RP now which is a new aera for me.

[09:35] Glitteractica Cookie: inworldz?

[09:35] Artemesia Sandgrain: Also can I add one thing about this place
as well???

[09:35] Nany (nany.kayo): SL is very good for roleplay games

[09:35] Tom Bukowski: arrrr

[09:35] Artemesia Sandgrain: One of my recent studies turned out this
finding that there is a lot of nonprofit work going on in Second Life.
[09:36] Artemesia Sandgrain: In fact some of our subjects for one
study were regulars here.
[09:36] Artemesia Sandgrain: Okay…I think we may be out of
time…Tom did you have anything else?

[09:36] Glitteractica Cookie: yes, we are all nonprofits here,
artemisia. Not sure of that much in terms of Nonprofit work outside of
the NPC in SL these days, but there used to be a lot

[09:36] Artemesia Sandgrain: Yes there is

[09:36] Tom Bukowski: I think time is about up. But thank you so much
for coming, Celia and I are so flattered by all this interest, and
would be happy to come back anywtime!

[09:37] Zinnia Zauber: This has been so wonderful!

[09:37] Artemesia Sandgrain: We had a pub for instance where all their
income went to a nonprofit.
[09:37] Artemesia Sandgrain: Yes! Really great to see so many people here!

[09:37] Riven Homewood: West of Ireland did that

[09:37] barbarathelibrarian Magic: I want to thank you for writing
this book, I quoted you in your passage about culture and changing
societies – in my dissertation

[09:37] Zinnia Zauber: Thank you guys! And, I hope that people know
that you will be speaking again soon!

[09:37] Tom Bukowski: Please do get the free copy of the first chapter
of our book by clicking on the box, or you can download it as a free
PDF from the princeton website

[09:37] Eliza (eliza.madrigal): great talk and questions, thanks Tom,
Artemesia, everyone

[09:37] Tom Bukowski: http://press.princeton.edu/titles/9882.html

[09:37] Gentle Heron: Thank you Tom and Celia for presenting today.

[09:37] Zinnia Zauber: I have some info on your next inworld gig.

[09:38] Glitteractica Cookie: Yes, thanks very much

[09:38] Zinnia Zauber: SPECIAL MEETING: An Interview with Tom
Boellstorff (Tom Bukowski) and Celia Pearce (Artemesia Sandgrain). Tom
and Celia are authors of ETHNOGRAPHY AND VIRTUAL WORLDS: A HANDBOOK OF
METHOD.

[09:38] Riven Homewood: Thanks so much – really interesting and informative

[09:38] Buffy Beale: Always great to see you Tom and thanks again to
you and Artemesia for coming!

[09:38] Zinnia Zauber: AJ Kelton (AJ Brooks) will conduct this voice
interview in the VWER Formal Amphitheater.

[09:38] Artemesia Sandgrain: Thank you!

[09:38] Tom Bukowski: Thank you Buffy

[09:38] Peperi Franizzi: Thank you!

[09:38] Fleep Tuque APPLAUDS!!!

[09:38] Gentle Heron: darn, VOICE??????

[09:38] Zinnia Zauber: Where: BGSU Community 54/85/25
When: Thursday, 8/30/12, 11:30 AM SLT

[09:38] Tom Bukowski: oh yes, that will be fun too!

[09:38] VesaV. (veilvali): Very interesting indeed, thanks!

[09:38] Ridvan-Researcher (ridvan.atolia): thanks Tom and Artemesia
look forward to read it

[09:38] Zinnia Zauber: www.vwer.org

[09:38] Delia Lake: Thank you, Tom and Artemesia. this was great!

[09:38] Zinnia Zauber: Thank you guys!

[09:38] Bear (bear.silvershade): Thank you, this was an excellent presentation

[09:38] Zotarah Shepherd: Thank you both

[09:38] Glitteractica Cookie: agreed

[09:38] Artemesia Sandgrain: Thank you and thanks for coming eveyrone!

[09:39] Tom Bukowski: yw, thanks for much for this!

[09:39] Zinnia Zauber: Awesomesauce!

[09:39] Maerian Dagger: yes thanks so much. I am SO sorry I was late!

[09:39] Fleep Tuque: Thanks again Tom always great to see you in world. 🙂

[09:39] Tom Bukowski: Please im me, friend me, whatever anytime, hope
to have time to catch up with all of you more

[09:39] Zinnia Zauber: Please be sure to get your chapter of the book!

[09:39] Gentle Heron: Remember, latecomers, NPC posts transcripts of
their text meetings: nonprofitcommons.org

[09:39] Zinnia Zauber: It has been super having you guys join us!

[09:39] Artemesia Sandgrain: (Excuse me I have to scoot for a rw appointment)

[09:39] Tom Bukowski: it’s easier to read inworld if you rez it on
something, but you can also wear it as a HUD

[09:39] Artemesia Sandgrain: Thanks for having us Zinnia!

[09:40] Tom Bukowski: I gotta go too, but hope to talk to all of you soon!!!!

[09:40] Zinnia Zauber: A pleasure!

[09:40] Zinnia Zauber: Please take care!

[09:40] Tom Bukowski waves warmly and poofs

Open Mic / Announcements

[09:40] Zinnia Zauber: Okay!

[09:40] Zinnia Zauber: Before we continue on our agenda…
[09:41] Zinnia Zauber: I wanted to remind our guests to the Nonprofit Commons..
[09:41] Zinnia Zauber: We meet regularly on Fridays at 8:30 – 10:00 AM
SLT at the Plush Amphitheater. We believe that Second Life is a
wonderful place to educate, inspire, and work together to assist our
fellow nonprofit supporters. You do not have to be a tenant of the
Nonprofit Commons to get involved with our community. We welcome all
who wish to join us as partners, collaborators, and supporters.
[09:41] Zinnia Zauber: Just sharing about our community!

[09:41] Buffy Beale: Pass on the word… free office space for Nonprofits too 🙂

[09:41] Zinnia Zauber: Yes!

[09:41] Klara Otsuka: (Many thanks all, I have to leave now – but
thanks for letting me come along!) 🙂

[09:41] Zinnia Zauber: Thank you Buffy!
[09:41] Zinnia Zauber: Thank you!

[09:42] Buffy Beale: bye Klara 🙂

[09:42] Zinnia Zauber: Okay, so I am mixing it up a little today.
[09:42] Zinnia Zauber: Does anyone have any Open Mic Announcements. I
know Tank is first.

[09:42] Riven Homewood: I need to go too – thanks so much for doing
this – it was great to see you all again and be reminded of what an
active group you are

[09:43] Buffy Beale: nice to see you Riven thanks for coming

[09:43] Zinnia Zauber: Thank you, Riven!

[09:43] Tank Thibedeau (liltank.thibedeau): nods

[09:43] Fleep Tuque: (Bye Riven!)

[09:43] Zinnia Zauber: Tank, please share!

[09:43] Pooky Amsterdam: Thisis the <3 & soul of so much
[09:43] Pooky Amsterdam: bye Riven!

[09:43] Zinnia Zauber: Thank you Pooky!

[09:43] Glitteractica Cookie: We have four islands, not just this
amphitheater too, so check out our archipelago after the meeting

[09:44] Tank Thibedeau (liltank.thibedeau): I just started my radio
station and looking to share what the non profits both inworld and
real life so if you have any psa’s or any other type of recorded audio
that you would like to share such as poems etc
[09:44] Tank Thibedeau (liltank.thibedeau): please let me know
[09:44] Tank Thibedeau (liltank.thibedeau): also if you would to have
stream for your place let me know

[09:45] Zinnia Zauber: If you have every attended CommonGround, you
know how amazing Tank is as a DJ and sharing important info.
[09:46] Zinnia Zauber: Please show your support for his efforts!
[09:46] Zinnia Zauber: Anymore with that, Tank?

[09:46] Buffy Beale: cheering for Tank!

[09:46] Tank Thibedeau (liltank.thibedeau):
http://loudcity.com/stations/urban-skribbles-radio
[09:46] Tank Thibedeau (liltank.thibedeau): that is the online page

[09:46] Zinnia Zauber: Super!
[09:46] Zinnia Zauber: Thank you!

[09:47] Tank Thibedeau (liltank.thibedeau): right now i have a psa
from chayen for protect yoursself1
[09:47] Tank Thibedeau (liltank.thibedeau): thats all

[09:47] Zinnia Zauber: Great!!! Gentle has some announcements.

[09:47] Gentle Heron: The transcript of Tom’s presentation at Virtual
Ability’s IDRAC2012 conference, titled “A Discussion about Virtual
Communities of Persons with Disabilities” is posted here:
http://www.virtualability.org/idrac2012

[09:47] Zinnia Zauber: Gentle, please.

[09:47] Gentle Heron: And a report of research done in Second Life!
MON Aug 27, 10am PDT/SLT
[09:47] Gentle Heron: “Benefits of Virtual Worlds for People with
Lifelong Disability”
PRESENTER: Kenyon Serenity, Researcher, Molde University College, Norway

[09:47] Buffy Beale: good one Gentle!

[09:47] Gentle Heron: Please join us at Sojourner Auditorium on Monday
to hear her report on her research study.
Virtual Ability (53,172,23)

[09:48] Zinnia Zauber: Great!

[09:48] Gentle Heron: (that’s all this week)

[09:49] Zinnia Zauber: Thank you Gentle!
[09:49] Zinnia Zauber: Other announcements?

[09:49] Buffy Beale: one little one
[09:49] Buffy Beale: 🙂

[09:49] Zinnia Zauber: Go for it Buffy!

[09:49] Buffy Beale: Today I’m 6 yrs old and it seems so long ago I
dropped that note on Glitters mailbox
[09:49] Buffy Beale: which led to her inviting me here 🙂

[09:50] Gentle Heron: Happy Birthday, Buffy

[09:50] Maerian Dagger: happy rez day Buffy

[09:50] Buffy Beale: for Bridges and I just wanted to thank you again
Glitter that day changed my life

[09:50] Zinnia Zauber: Happy Rez Day Buffy!

[09:50] Buffy Beale: in a good way
[09:50] Buffy Beale: and for Bridges too 🙂

[09:50] Nany (nany.kayo): Happy Rez Day!

[09:50] Zotarah Shepherd: Happy Rezday Buffy!!!

[09:50] Buffy Beale: long live TechSoup

[09:50] Glitteractica Cookie: Wow- I’m certainly glad I received that
note and invited you!

[09:50] Fleep Tuque: Happy rezday indeed!

[09:50] Zinnia Zauber: That is so amazing!

[09:50] Buffy Beale: lol hard enough to track RL birthdays so thanks

[09:50] Fleep Tuque: 🙂

[09:50] VesaV. (veilvali): Happy Birthday!

[09:50] Buffy Beale: you rock it Glitter

[09:50] Zinnia Zauber: Buffy! Buffy! Buffy!

[09:50] Glitteractica Cookie: Buffy is one of our biggest evangelists
and supporters across all of our activities

[09:50] Fleep Tuque: Oldbies unite!
[09:50] Fleep Tuque: 😉

[09:50] Buffy Beale: lol Z

[09:51] Glitteractica Cookie: her name comes up as a model online
citizen, a super user, when I’m describing one in meetings

[09:51] Buffy Beale: that’s it 🙂
[09:51] Buffy Beale: ohh Glitter ty

[09:51] Glitteractica Cookie: really… ask Bulaklak, I invoke yr name
all the time

[09:51] Glitteractica Cookie: 🙂

[09:51] Buffy Beale: this place is run by people who care and it’s the
best group I’ve ever been in
[09:52] Buffy Beale: in either life 🙂

[09:52] yumm group hug: Click while in use to get position setup dialog.

[09:52] Buffy Beale: ok that’s it thanks

[09:52] Zinnia Zauber: Well!

[09:52] Glitteractica Cookie: awww

[09:52] Zinnia Zauber: We need a group Hug for that!

[09:52] Maerian Dagger: I have found it very well organized and great
longevity. So I echo Buffy’s praise

[09:52] Buffy Beale: hahah yes!

[09:52] Glitteractica Cookie: thanks all

[09:52] Maerian Dagger: EVen though I am never around here. lol

[09:52] Zinnia Zauber: Join me up front for the hug!

[09:52] Maerian Dagger: I read the transcripts usually

[09:52] Glitteractica Cookie: a community is only as good as its
members and volunteers

[09:53] Buffy Beale: oooo ok and that’s great you’re here today Maerian

[09:53] Glitteractica Cookie: so thanks to all of you newbies and oldbies

[09:53] Tank Thibedeau (liltank.thibedeau): WOOOOOTASTIC

[09:53] Zinnia Zauber: if you click on the white disk below me you can hug us!

[09:53] Buffy Beale: yayy a group hug

[09:53] Zinnia Zauber: Come on!

[09:53] Buffy Beale: come click on the disk everyone 🙂

[09:53] Zinnia Zauber: Group Hug!!!

[09:53] Zinnia Zauber: Yay!

[09:53] Zotarah Shepherd: Yay

[09:53] Buffy Beale: haha an NPC first

[09:53] Zinnia Zauber: This has been amazing meeting!

[09:54] Buffy Beale: Z you might have to edit the disk and move it
aside to others can get it

[09:54] Zinnia Zauber: NPC Mentors Meeting: Fridays, 10:10 – 11 AM SLT
Want to learn new virtual world skills or find out how you can
volunteer at NPC, visit with the Mentors and they can help!

[09:54] Tori Landau: hugs and ty for great meeting °͜°

[09:54] Maerian Dagger: hugs to all and thanks.

[09:54] Tilly-Floss (hjeidi): ty all

[09:54] Pancha Enzyme: thanks all 🙂 see you again!

[09:54] Fleep Tuque: Great to see everyone and thanks again for the
reminder Gentle!

[09:54] VesaV. (veilvali): Oh, that meeting is soon!

[09:54] Gentle Heron: Someone lift your feet so folks can see the white disk!

[09:54] Maerian Dagger: I am going to poof off to the wild frontiers
of the grid….

[09:54] Zinnia Zauber: I think I messed it up

[09:54] Fleep Tuque waves!

[09:54] Pooky Amsterdam: Hugging you all

[09:54] Tori Landau: got to go, rl calls °͜° See you all on Mon!

[09:54] Zinnia Zauber: let me try again

[09:54] Buffy Beale: yayyy for the group hug

[09:54] Glitteractica Cookie: bye all

[09:54] Maerian Dagger: Thanks to you all for this.

[09:54] Pooky Amsterdam: will talk soon and ty so much for this amazing meeting

[09:55] Buffy Beale: bye Tori thanks for coming

[09:55] Fleep Tuque: (Hugs back Pooky!)

[09:55] Peperi Franizzi: Thanks everyone, I’m gonna head out too! 🙂

[09:55] Zinnia Zauber: Thank you everyone!

[09:55] Zotarah Shepherd: I think the SL group hug record is 40 so I
know this will hold all of us

[09:55] Peperi Franizzi: Looking forward to seeing you soon! 🙂

[09:55] Buffy Beale: see you Pep keep on writing 🙂

[09:55] Pooky Amsterdam: see you soon!

[09:55] Peperi Franizzi: thank you!

[09:55] Zinnia Zauber: Sorry!

[09:55] Gentle Heron: You just have to look between the feet to find
the white disk to click on then SIT

[09:55] Zinnia Zauber: I meses it up

[09:55] Fleep Tuque: lol, I’m in the middle!

[09:55] Fleep Tuque feels loves.

[09:55] Zinnia Zauber: hehe

[09:55] Buffy Beale: hehe yay Fleep feel the loveee

[09:55] Zinnia Zauber: Hugs hugs!

[09:55] Fleep Tuque: 😉

[09:56] Zinnia Zauber: See you guys next week!

[09:56] Zotarah Shepherd: Hugging is good for health too.

[09:56] Zinnia Zauber: lol

[09:56] Brena Benoir: lol

[09:56] Fleep Tuque: laugh tc all, have a great weekend! *poofs*

– End of Line –

Written by: Zinnia Zauber

Transcript of August 17 Nonprofit Commons Meeting – Virtual Vision 2020 – a community plan for Second Life with Pam Broviak

Nonprofit Commons Weekly Meeting
August 17, 2012, 8:30 AM SLT / PST
Plush Nonprofit Commons Amphitheater

AGENDA
8:30 AM Introductions
8:40 AM TechSoup Announcements
8:45 AM Mentors Central
9:55 “Virtual Vision 2020 – a community plan for Second Life” with Pam Broviak / Pam Renoir
http://www.virtualvision2020.com
9:30 AM Open Mic / Announcements
http://nonprofitcommons.org

Introductions

[08:30] Buffy Beale: Good day everyone

[08:30] bulaklak: hi, buffy

[08:30] Buffy Beale: hi bulaklak 🙂

[08:30] Merlin Moonshadow: Hi, Buffy!

[08:30] Tori Landau: Hi Buffy and everyone else and got a mug of water
ty Zinnia °͜°

[08:31] Brennan Blaylock: Hello Buffy!

[08:31] Buffy Beale: Hi hi hi all 🙂

[08:31] Siculus: hi

[08:31] Zinnia Zauber: ah good Tori!

[08:31] Zinnia Zauber: Okay! Let’s get started!
[08:31] Zinnia Zauber: Hi there!
[08:31] Zinnia Zauber: I am Zinnia and welcome to the Nonprofit Commons!
[08:32] Zinnia Zauber: AGENDA

8:30 AM Introductions

8:40 AM TechSoup Announcements

8:45 AM Mentors Central

9:55 “Virtual Vision 2020 – a community plan for Second Life” with Pam
Broviak / Pam Renoir

9:30 AM Open Mic / Announcements
[08:32] Zinnia Zauber: Here is our Agenda for today!
[08:32] Zinnia Zauber: So we start with introductions!

[08:32] Ronnie Rhode: Denise Harrison, The Garden for the Missing,
http://www.gardenforthemissing.org/ and SLURL Remora (203,148,21),
Project Jason, assistance for families of the missing,
http://www.projectjason.org.

[08:32] Ethelred Weatherwax: Dave Dexter, Neenah Historical Society,
Wisconsin USA

[08:32] Zinnia Zauber: Please share your real name, org, location, and
online links, please.

[08:32] Buffy Beale: Buffy Bye, Bridges for Women, Victoria BC Canada,
http://www.bridgesforwomen.ca @bridges4women

[08:32] Chayenn: Monique Richert, Protect Yourself 1,Inc., Baltimore,
MD, protectyourself1.org, facebook.com/PY1US, @PY1US

[08:33] Zinnia Zauber: This information will be made public.

[08:33] Gentle Heron: Virtual Ability, Inc. www.virtualability.org

[08:33] Zinnia Zauber: Renne Emiko Brock-Richmond, Sequim Humanities
and Arts Alliance, Sequim, Olympic Peninsula, Washington.
http://www.sequimartsalliance.org
http://www.facebook.com/sequimartsalliance @renneemiko

[08:33] Brennan Blaylock: Good Morning! Claudia Richards, AAUW
Washington, DC www.aauw.org @AAUW on Twitter

[08:33] Glitteractica Cookie: Susan tenby, Online Community and Social
Media Director, TechSoup and The Nonprofit Commons, San Francisc, CA
USA @suzboop @techsoup @npsl www.techsoup.org

[08:33] bulaklak: Michael DeLong, Senior Manager Online Community and
Social Media, TechSoup Global, San Francisco, CA, USA, @TechSoup
@MichaelDeLongSF, www.techsoup.org

[08:33] Merlin Moonshadow: Michael Smith, Emory University

[08:33] Zinnia Zauber: If you are coming in a little late to our
meetings, please still introduce yourself to us.

[08:33] Zotarah Shepherd: BEACH College, Santa Rosa, CA

[08:33] Ozma Malibu: Sandy Andrews, Floaters Org, Arizona, Mexico and
On the Road, @ozma

[08:33] Pam Broviak (pam.renoir): Pam Broviak, Virtual Vision 2020,
Geneva (IL-USA), http://www.virtualvision2020.com

[08:33] Svea Morane: Mayo Clinic, www.mayoclinic.org

[08:33] Zinnia Zauber: Encourage folks to do that, please.

[08:34] Magic Pathfinder (any1.gynoid): Magic Pathfinder
(any1.gynoid), Faculty at New Citizens Inc (NCI), Teaching hands-on
Artificial Intelligence and Pathfinding in Second Life

[08:34] Tori Landau: Patricia Dean, volunteer event coordinator for
the Open University’s Deep Think sims. www.open.ac.uk

[08:34] alebez: Ale Bezdikian, Online Community Coordinator, TechSoup
Global, SF, Ca, @TechSoup, @alebez

[08:34] Zinnia Zauber: We have a great bunch of folks here today!
[08:35] Zinnia Zauber: Our meetings are always open to the public and
it is a wonderful way to learn and connect with other people who do
good for the common good.
[08:35] Zinnia Zauber: Did everyone get to introduce themselves?

[08:35] Oronoque Westland: Roberta Kilkenny, Hunter College, City
University of New York

[08:36] Dancers Yao: Kara Bennett, Elder Voices, Los Angeles, Ca.
Health Care and Human Rights

[08:36] Zinnia Zauber: Please state your real name, org, location, and
online links including twitter handles if you got them.
[08:36] Zinnia Zauber: Our transcripts will be made public.
[08:37] Zinnia Zauber: I don’t know about you guys, but I get lots of
great new people to follow on twitter after the meetings!

[08:37] bulaklak: Absolutely!

[08:37] Coughran Mayo: same here

[08:37] Zinnia Zauber: I love it!

[08:37] Coughran Mayo says @Coughran, @Innovaision

[08:37] Zinnia Zauber: lol
[08:38] Zinnia Zauber: Remember, if you are ever late to a meeting,
please introduce yourself in chat.

[08:38] Thynka Little: LuAnn Phillips,USDA Cooperative Extension
Service, Albany NY, extension.org, thynkalittle.com@thynkalittle,

[08:38] Buffy Beale: lol C

[08:38] Zinnia Zauber: I know I am saying this like 80 million times today.

[08:39] Dave12 Kline: Dave Broviak

[08:39] Zinnia Zauber: I just want to encourage folks to be welcome and known.

[08:39] Siculus: rik lee @rik_na1

[08:39] Zinnia Zauber: Our meetings are also a great time to check out
other people’s profiles and revamp your own.

[08:39] Svea Morane quick cleans up his profile 😉

[08:39] bulaklak: Good reminder, Zinnia. Mine could probably use a sprucing.

[08:39] Zinnia Zauber: How many open their profiles right then?
[08:40] Zinnia Zauber: ah! Yes!

[08:40] Tori Landau: blushes lol

[08:40] CarynTopia Silvercloud: Caryn Heilman, Topia Arts Center in
the Berkshires of NW MA, www.TopiaArts.org, @topiaartscenter

[08:40] Merlin Moonshadow checks Zinnia’s profile

[08:40] Zinnia Zauber: I am always giving homework! lol

[08:40] Brena Benoir: Brenda Bryan, Preferred Family Healthcare,
Kirksville, MO www. pfh.org, @brenabenoir @PreferredFamily

[08:40] Zinnia Zauber: hehe Do it Merlin!

TechSoup Announcements

[08:40] Zinnia Zauber: okay!
[08:40] Zinnia Zauber: TechSoup Announcements

[08:40] bulaklak: Hallo, folks!

[08:41] Buffy Beale: hi bulaklak 🙂

[08:41] bulaklak: So, as we spoke about a few weeks ago, TechSoup
partnered with Zero Divide and the Mozilla Ignite folks on an Idea Jam
that posed the question: what if the internet had no limits?
[08:41] bulaklak: The event was excellent with a ton of energy and great ideas.
[08:42] bulaklak: For example, the Green team proposed capturing the
excess energy from the dancefloor at clubs to power the grid.
[08:42] bulaklak: Here is a recap of the entire evening with all of
the ideas that came out of it
[08:42] bulaklak: http://bit.ly/Pln5Ii
[08:42] bulaklak: You can still submit ideas up through September 20
[08:43] bulaklak: and there is a $5k cash prize to help realize your
idea if it is ultimately picked
[08:43] bulaklak: Next Wednesday, August 22, we have the summer
edition of our mostly monthly OCTRIBE meetup for community managers
and those interested in community building
[08:44] bulaklak: We are going to do an open forum / roundtable
discussion at TechSoup HQ in SF

[08:44] Glitteractica Cookie: And those interested in social media in general

[08:44] bulaklak: But we will be live streaming to Adobe Connect and
will send that link around to anyone who registers

[08:44] bulaklak: Here is where to register
[08:44] bulaklak: http://bit.ly/OYY0Rp

[08:45] Glitteractica Cookie: and taking questions from the virtual participants

[08:46] bulaklak: Lastly, as Glitter noted last week, our team is
hiring. If you are or know an amazing on and offline events producer
in the Bay Area (yes, it’s a local job out of our SF office) then here
is the info
[08:46] bulaklak: http://bit.ly/OMn5lb
[08:46] bulaklak: Thanks, all! Have a great meeting and awesome weekend!

[08:47] Glitteractica Cookie: thanks bulaklak

[08:47] Zinnia Zauber: Do we have more TechSoup news?

[08:47] Glitteractica Cookie: Alebez?

[08:47] alebez: nope

[08:47] Glitteractica Cookie: anything we’ve forgotten?
[08:47] Glitteractica Cookie: Oh wait, I have one more

[08:48] Zinnia Zauber: great

[08:48] Glitteractica Cookie: We are starting a breakfast speaker
series for Nonprofit tech folks in early October

[08:48] Glitteractica Cookie: so, if you are in the SF Bay Area,
please join us. First one is on Oct 2
[08:48] Glitteractica Cookie: not sure about whether we will live
stream into SL, but the live, in person series starts oct 2
[08:48] Glitteractica Cookie: breakfast on us
[08:48] Glitteractica Cookie: ok, that is all

[08:48] Zinnia Zauber: Nice!
[08:49] Zinnia Zauber: Well, I know that we will all love it if more
cool events like that are streamed inworld for us.

[08:49] Glitteractica Cookie: topic is free tech resources and classes
for nonprofits and friends of nonprofits
[08:49] Glitteractica Cookie: it would be great to see some of you there

[08:49] bulaklak: oh great topic

[08:49] Zinnia Zauber: We are thankful that you look into providing that.

[08:49] Glitteractica Cookie: We are happy to provide it

[08:50] Zinnia Zauber: We will have to bring our own donuts. 🙂
[08:50] Zinnia Zauber: Super, thank you for all the TechSoup News!

Mentors Central

[08:50] Zinnia Zauber: Mentors Central
[08:51] Zinnia Zauber: Last week we discussed our upcoming NPC Birthday!
[08:51] Zinnia Zauber: We have Mentors that are taking names and ideas
for our special event on Sept 21.
[08:52] Zinnia Zauber: Buffy, Ozma, and Brena are taking names!
[08:52] Zinnia Zauber: We also have our meeting after this meeting to
brainstorm.
[08:53] Zinnia Zauber: How many of you been with the Nonprofit Commons
from the start?

[08:53] Glitteractica Cookie: me
[08:53] Glitteractica Cookie: ;-P

[08:53] Buffy Beale: hand up 🙂

[08:53] Oronoque Westland: since the first public meeting

[08:53] Zinnia Zauber: wow!

[08:53] Ozma Malibu: yep

[08:53] Glitteractica Cookie: coughran has been

[08:53] Zinnia Zauber: Look at that!

[08:54] Ozma Malibu: since stone circle days 🙂

[08:54] Zinnia Zauber: I remember reading about you all and had to
wait until I got cable to finally make it here!

[08:54] Glitteractica Cookie: there are lots from when we were on info isle
[08:54] Glitteractica Cookie: many are still here

[08:54] Zinnia Zauber: That is really something to celebrate!

[08:54] Glitteractica Cookie: archives are all on the npsl wiki

[08:54] Ozma Malibu: Rik, Rhiannon from time to time

[08:55] Zinnia Zauber: Please be sure to connect with the Mentors
about sharing your story during our celebration.

[08:55] Buffy Beale: I remember dancing for joy when I got the second
last office here 🙂

[08:55] Zinnia Zauber: lol That is great, Buffy! We all are in this together!

[08:55] Ozma Malibu: Buffy you were right next to the Floaters office

[08:55] Zinnia Zauber: How cool!

[08:55] Buffy Beale: yup we were neighbours 🙂

[08:56] Oronoque Westland: I am the permanent fly on the wall

[08:56] Zinnia Zauber: Please join us Sept 21, mark your cal!
[08:56] Zinnia Zauber: We will have speakers, music, and of course dancing!

[08:56] Gridjumper (tanya.smedley): Is there audio?

[08:56] Zinnia Zauber: We are in chat, Gridjumper.

“Virtual Vision 2020 – a community plan for Second Life” with Pam Broviak / Pam Renoir

[08:56] Zinnia Zauber: Okay!
[08:56] Zinnia Zauber: It is time for our speaker today!

[08:57] Gridjumper (tanya.smedley): ok just checking wan’t sure if it was me

[08:57] Zinnia Zauber: Pam Broviak / Pam Renoir is going to discuss
Virtual Vision 2020, an initiative to develop a plan for the Second
Life community.
[08:57] Zinnia Zauber: Pam is a licensed professional engineer with 30
years of experience in public works, most of which was spent working
in local government.
[08:57] Zinnia Zauber: Since joining Second Life in late 2006, she has
been exploring how to leverage virtual world technology in delivering
engineering and government services.
[08:57] Zinnia Zauber: Recently she has been facilitating plans for
virtual communities by applying planning concepts traditionally used
for physical spaces.
[08:57] Zinnia Zauber: http://www.virtualvision2020.com
[08:58] Zinnia Zauber: I met Pam in DC in May and excited to have her
share with us this plan!
[08:58] Zinnia Zauber: Please welcome Pam!

[08:58] Gentle Heron applauds for Pam and for community planning.

[08:58] Merlin Moonshadow applauds

[08:58] Pam Broviak (pam.renoir): 🙂 Hello everyone and thank you for
having me here today

[08:58] Buffy Beale: yay Pam!

[08:59] Pam Broviak (pam.renoir): 🙂
[08:59] Pam Broviak (pam.renoir): Let me first share a general
explanation of what Virtual Vision is all about:
[08:59] Pam Broviak (pam.renoir): Virtual Vision 2020 is an attempt to
capture the community’s thoughts, ideas, opinions, and goals for
Second Life.
[08:59] Pam Broviak (pam.renoir): Modeled off the community planning
process that takes place in communities all across the world, this
virtual plan can help the Second Life community define itself, set
goals for its future, and offer a roadmap for success.
[09:00] Pam Broviak (pam.renoir): Before starting down this road, it’s
important to explore this question: What is a community plan?
[09:00] Pam Broviak (pam.renoir): To paraphrase an ICMA’s publication,
A community plan helps people anticipate and prepare for their
collective future.
[09:00] Pam Broviak (pam.renoir): More specifically it explains why
the plan is needed, identifies community goals and objectives,
compares options and sets priorities, and suggests actions and
solutions and explores how well they might meet expectations of the
community.
[09:01] Pam Broviak (pam.renoir): It also identifies who might be best
positioned to carry out those actions or implement those solutions.
And finally it presents a method to measure the success of the plan.
[09:01] Pam Broviak (pam.renoir): I was wondering if any of you have
participated in a community plan in your city or county?

[09:02] Gentle Heron has participated in community planning for her SL
community.

[09:02] Pam Broviak (pam.renoir) whispers: Gentle – what was the
timeline for your plan

[09:02] Ethelred Weatherwax: Yes

[09:02] bulaklak: What is the ICMA?

[09:03] Pam Broviak (pam.renoir): ICMA = International City/County
Management Association

[09:03] bulaklak: thanks

[09:03] Dancers Yao: in my RL city…Los Angeles

[09:03] Zinnia Zauber: Pam, is it okay for people to ask questions
along the way or do you want them at the end?

[09:03] Pam Broviak (pam.renoir): that organization provides guidance
to management of communities

[09:03] Tori Landau: Same as Gentle, was when the OU had a social
island. I was involved with the planning for the community then.

[09:03] Pam Broviak (pam.renoir): yes, please ask as I speak or feel
free to chat while i talk

[09:03] Zinnia Zauber: super, thank you!

[09:03] Oronoque Westland: Pam Broviak (pam.renoir) whispers: Gentle –
what was the timeline for your plan

[09:04] Pam Broviak (pam.renoir): Zinnia – you can change the slide

[09:04] Zinnia Zauber: 🙂

[09:04] Ozma Malibu: wow Pam this is good timing, I am setting out to
organize my RL community so our SL gallery can manifest in a RL
historic district, first have to complete all the local paperwork as
we have national status now.
[09:05] Ozma Malibu: I am all ears. eyes.

[09:05] Pam Broviak (pam.renoir): Ozma – that is awesome! I believe
there is benefit to a RL/SL experience in planning
[09:05] Pam Broviak (pam.renoir): we have much to learn from each environment
[09:06] Pam Broviak (pam.renoir): So one question that might be asked
in here is: But why do we need a plan?
[09:06] Pam Broviak (pam.renoir): Again from ICMA, communities are
layers of human interaction and activity.
[09:06] Pam Broviak (pam.renoir): And these interactions can lead to a
community’s confusion about its identity and purpose when they as a
whole occur with no guidance, purpose, or goal in mind.
[09:06] Pam Broviak (pam.renoir): This also leads to a future vision
that is unclear and not defined.
[09:06] Pam Broviak (pam.renoir): One consequence is that people
become hesitant about investing time and money in that community.
[09:07] Pam Broviak (pam.renoir): Obviously not every action occurring
in a community is done for the purpose of carrying out the plan’s
objectives.
[09:07] Pam Broviak (pam.renoir): But if no actions take place with a
plan in mind, the community risks adequately providing for its
success.

[09:07] Gridjumper (tanya.smedley): Looking at the time zones one
possible solution would be to work with colleagues in differnt time
zones to make most use of space – leverage $$
[09:07] Gridjumper (tanya.smedley): while some sleep other use the sapce
[09:07] Pam Broviak (pam.renoir): exactly – it is a huge advantage of
the virtual space we can leverage

[09:08] Pam Broviak (pam.renoir): While much of this happens on a
subtle level, I’ll give one of the more obvious examples of why this
is important.
[09:08] Pam Broviak (pam.renoir): Take Las Vegas – what do we think of
when we hear Las Vegas? That community spent years developing that
image.
[09:08] Pam Broviak (pam.renoir): What do all of you think of when you
hear Las Vegas?

[09:08] Gridjumper (tanya.smedley): gambling

[09:08] Oronoque Westland: losing my money

[09:08] Pam Broviak (pam.renoir): 🙂

[09:09] Thynka Little: excessive energy use

[09:09] Gridjumper (tanya.smedley): an oasis in the middle of a desert

[09:09] Dancers Yao: Elvis

[09:09] Ozma Malibu: party

[09:09] bulaklak: unreality

[09:09] Ethelred Weatherwax: foreclosed houses

[09:09] Gridjumper (tanya.smedley): Maing lemonade out of lemons

[09:09] Zotarah Shepherd: Gambling, entertainment

[09:09] Ozma Malibu: homeless in tunnels

[09:09] bulaklak: and buffets

[09:09] Thynka Little: dry heat

[09:09] Gridjumper (tanya.smedley): fun

[09:09] Ozma Malibu: haha yes buffets

[09:09] Gridjumper (tanya.smedley): sin city

[09:09] Pam Broviak (pam.renoir): lol

[09:10] Zinnia Zauber: Where I buy all my sequins!

[09:10] Siculus: crime

[09:10] Pam Broviak (pam.renoir): yes, one of the more well-branded
communities years in the making
[09:10] Pam Broviak (pam.renoir): If you manage a large research
facility focusing on the study of corn and soybeans, would the lot
next to the Bellagio be a good investment as a future location for
your business?

[09:10] Gridjumper (tanya.smedley): It has an identity for sure

[09:10] Pam Broviak (pam.renoir): Probably not.
[09:10] Pam Broviak (pam.renoir): And if you had any doubts, you could
be sure of this by studying that area’s community plan.
[09:11] Pam Broviak (pam.renoir): So while plans can drive investment,
they need to help ensure the most successful investment will take
place.

[09:11] Gridjumper (tanya.smedley): They have one of the largest
school districts in the country – Clark County

[09:11] Thynka Little: http://www.extension.org/soybeans

[09:11] Pam Broviak (pam.renoir): So if you want to open a gambling
place – it’s a great place, but maybe not so much for other types of
uses
[09:12] Pam Broviak (pam.renoir): They have a huge employment base
because of the strip so many children
[09:12] bulaklak: Fascinating. Never thought of Vegas in terms of
identity management before, but I’ll never look at it without that
lens again.
[09:12] Pam Broviak (pam.renoir): A community’s identity is critical
for its economic development

[09:12] Gridjumper (tanya.smedley): Hmmm so is SLs identity a problem for us?

[09:12] Pam Broviak (pam.renoir): Yes, Gridjumper, This will be a
critical component of a plan for Second Life.

[09:13] Buffy Beale: good question Tanya

[09:13] Pam Broviak (pam.renoir): Zinnia – you can change the slide
[09:13] Pam Broviak (pam.renoir): In developing a plan for the Second
Life community, it seems logical to follow the process used in the
physical world.

[09:13] Zinnia Zauber: 🙂

[09:13] Gridjumper (tanya.smedley): SLs identity is tied to LInden and
what they see as their future – do we know what that is?

[09:13] Pam Broviak (pam.renoir): thanks 🙂
[09:13] Pam Broviak (pam.renoir): Grid – that is the challenge and why
I had hoped they would participate in this effort. But I do not see
that happening

[09:13] Lotta Flux: good point, gridjumper

[09:13] Gentle Heron: We may be seeing hints with the link to Steam.

[09:14] Gridjumper (tanya.smedley): They are certainly watching
[09:14] Gridjumper (tanya.smedley): if not participating

[09:14] Pam Broviak (pam.renoir): It’s been successfully used for a
long time, and there are many examples to follow. However, we need to
adapt it to our virtual environment.
[09:14] Pam Broviak (pam.renoir): These are the categories I’ve set up
so far to try to capture the most important sectors without getting
too detailed.

[09:15] Buffy Beale: One category I would think is Recreation (fun stuff)
[09:15] Buffy Beale: ohh silly me I see it now 🙂 scratch that

[09:15] Pam Broviak (pam.renoir): yes recreation is a critical
component for our quality of life

[09:16] Gridjumper (tanya.smedley): Bandwith is a necessity

[09:16] Pam Broviak (pam.renoir): i would definitely be interested in
feedback on these
[09:16] Pam Broviak (pam.renoir): yes, i would place bandwidth in the
infrastructure and services category
[09:16] Pam Broviak (pam.renoir): Next slide please 🙂
[09:17] Pam Broviak (pam.renoir): And this slide lays out the general
steps we will follow in developing the plan.

[09:17] Zinnia Zauber: 🙂

[09:17] Pam Broviak (pam.renoir): Right now, we are in the beginning phases.

[09:17] Ozma Malibu: there are 2 kinds of education going on:
SL-related (highly necessary) and educators from outside investigating
how SL can contribute to RL/distance ed
[09:17] Ozma Malibu: the latter are having trouble with financing now

[09:17] Thynka Little: the SL business plan and the community plan
would not be one and the same.

[09:18] Pam Broviak (pam.renoir): Exactly Ozma – education of us both
for RL and SL and us using education for RL purposes
[09:18] Pam Broviak (pam.renoir): Thynka – I believe you are correct –
although the plan for the community can address the business side of
it, a more detailed plan would help the business aspect much like a
downtown plan is used as a subplan for RL spaces

[09:19] Oronoque Westland: ? – Pam pls clarify who “we” is

[09:19] Pam Broviak (pam.renoir): for the plan? the we would be anyone
on the planning team – it is a volunteer effort open to anyone who
wants to help

[09:20] Merlin Moonshadow: How do you propose to implement the plan?
Test communities that might then become part of an overall community?
Obviously, there won’t be a full implementation without Lindn Lab’s
support.

[09:20] Pam Broviak (pam.renoir): so far I have only a few volunteers
– Thynka, Sandy Adam, and Eric Hackathorn

[09:20] Oronoque Westland: thank you

[09:21] Pam Broviak (pam.renoir): Merlin – you are correct – the best
implementation would have the support of LL because only they can
accomplish some of the goals. The plan should identify the best group
for implementation of each objective/goal
[09:21] Pam Broviak (pam.renoir): Then it would be up to those groups
to accept the responsibility for working towards that goal
[09:22] Pam Broviak (pam.renoir): Just like a RL plan that might
identify land owners or organizations, in the end only they can choose
to implement the suggestions
[09:22] Pam Broviak (pam.renoir): So far we’ve had two workshops that
Georgianna Blackburn and I hosted at SL9B. And we are planning to host
many more.

[09:23] Merlin Moonshadow: And there’s still value in a voluntary
grass-roots effort to build a community plan.

[09:23] Magic Pathfinder (any1.gynoid): I would like to help this
effort. I think about these issues constantly.

[09:23] Pam Broviak (pam.renoir): Yes, Merlin that is what I finally
realized after watching SL9B

[09:23] Ozma Malibu: do you have RL educators involved, who are trying
to hang on here?

[09:24] Pam Broviak (pam.renoir): It would be great to have as many of
you as possible help develop this plan- I really believe it would help
all of us so much as a community

[09:24] Oronoque Westland: I am hanging on by a thread

[09:24] Sarvana Haalan: It has been an uphill effort… with so little
funding 🙁

[09:24] Pam Broviak (pam.renoir): Ozma – I have talked to some people
in the education community – they are a vital component of this plan.
But I haven’t yet had a chance to present the idea to them

[09:24] Gridjumper (tanya.smedley): There is a group of educators
associated with ISTE (SIGVE) they have a small space and there are
higher ed communities here and there

[09:25] Zotarah Shepherd: ISTE used to have 4 sims and weekly speakers
and a inworld TV show

[09:25] Oronoque Westland: @Pam, perhaps you could present this idea
to a VWER round table

[09:25] Pam Broviak (pam.renoir): Education is critical for our
success as a community – just as true here as in RL

[09:25] Merlin Moonshadow: VWBPE

[09:26] Gridjumper (tanya.smedley): ISTE now has a small space and
monthly speakers

[09:26] Zotarah Shepherd nods

[09:26] Pam Broviak (pam.renoir): Oronoque – I would love to do that
and hope that some educators would volunteer to be on our planning
team
[09:26] Pam Broviak (pam.renoir): ISTE would be a great partner i nthis
[09:27] Pam Broviak (pam.renoir): So something I’ve been amazed about
and Something I hadn’t initially considered, but quickly realized was
the amazing amount of constructive feedback the Second Life community
provides online.

[09:28] Sarvana Haalan: indeed

[09:28] Ozma Malibu: We are losing our education island end of
December unless we find 2 more ppl/groups willing to share. just btw.

[09:28] Pam Broviak (pam.renoir): It will be so helpful to capture
that information and use it in the development of the plan. This is
something that does not yet happen in our physical communities, but
hopefully someday will.

[09:28] Merlin Moonshadow: Since SL is a community of communities, how
can we define one single community to base a plan on?

[09:29] Pam Broviak (pam.renoir): Merlin – that is a great question i often see

[09:29] Ozma Malibu: a community of interwined communities, really

[09:29] Thynka Little: certainly parts of it are very vocal, and this
initiative would be looking to draw out participation from as broad a
user base as possible

[09:29] Pam Broviak (pam.renoir): I guess I have approached it as we
do in our physical communities

[09:29] Gridjumper (tanya.smedley): perhaps a database of all the
islands and timeframes of rent running out

[09:29] Pam Broviak (pam.renoir): That is true Thynka

[09:29] Sarvana Haalan: Would th eplan help connect the communities
for collaborative activities?

[09:30] Gridjumper (tanya.smedley): If ppl have a similar purpose but
are using the same during differnt times it could work

[09:30] Pam Broviak (pam.renoir): Yes Sarvana – it could very much
help provide a plan for assisting with those types of efforts which
might be critical to our success

[09:30] Pam Broviak (pam.renoir): Ok, so Once we have collected
feedback, we can create a draft plan. Then we’ll throw it out to the
community for review and comments. We can revise the plan based on the
information we receive and then finally publish. The plan can then be
used to help all of us work toward common goals to ensure our future
success as a community.

[09:30] Sarvana Haalan: Making “community” more than a word

[09:30] Pam Broviak (pam.renoir): Next slide please 🙂
[09:31] Pam Broviak (pam.renoir): There are many ways to participate
in this effort. I’ve listed them on this slide.

[09:31] Gridjumper (tanya.smedley): I like the range of possibilities

[09:31] Pam Broviak (pam.renoir): And again, please let me know if you
want to help in any way. It is definitely an open, community effort
[09:31] Pam Broviak (pam.renoir): or if you have any other ideas
definitely bring them up anytime
[09:32] Pam Broviak (pam.renoir): We can go on to the next slide
[09:32] Pam Broviak (pam.renoir): This is the last slide: You can
follow the progress of the plan on the Virtual Vision 2020 Website at
http://www.virtualvision2020.com or by joining our Second Life group.
[09:32] Pam Broviak (pam.renoir): The last two things I want to
mention are that the plan will be published as a public domain
document – it will be most useful if there is no specific owner of the
plan.
[09:32] Pam Broviak (pam.renoir): and again I want to add that this is
a volunteer effort by the community and not affiliated with Linden Lab
in any way. Although I believe it would be beneficial to have their
involvement, and I tried to propose the idea to them, they expressed
no interest at all in leading the effort.

[09:33] Gridjumper (tanya.smedley): no interest in LEADING – any
interest in following?

[09:33] Pam Broviak (pam.renoir): We have a few minutes left for
feedback and questions but feel free to ask anything

[09:33] Gridjumper (tanya.smedley): supportin?
[09:34] Gridjumper (tanya.smedley): LL imean

[09:34] Pam Broviak (pam.renoir): I could only hope they would
participate somehow – maybe eventually LL will
[09:34] Pam Broviak (pam.renoir): it would be so much better if we can
all work together

[09:34] Gridjumper (tanya.smedley): Have you considered any work in Opensim?
[09:34] Gridjumper (tanya.smedley): Lots of educational comunities have moved
[09:34] Gridjumper (tanya.smedley): mostly due to pricing

[09:34] Pam Broviak (pam.renoir): I do believe eventually in OS we
will have to do the same thing. We are working on a community plan
right now in MOSES

[09:35] Sarvana Haalan: any plans for Kitely?

[09:35] Gridjumper (tanya.smedley): Well it could start with support –
for and among eachohter

[09:35] Pam Broviak (pam.renoir): I think Kitely is a great service
and very useful. Once they interconnect the sims it will also become
more of a regular community and could eventually benefit from a plan

[09:35] Gridjumper (tanya.smedley): i believe that was on your list

[09:37] Pam Broviak (pam.renoir): Gridjumper – because the edu
community is so large and active, they probably would benefit from a
plan like Thynka suggested for the business community. That plan would
probably look at all worlds in its implementation.

[09:37] Gridjumper (tanya.smedley): how do you join the group in sl?

[09:37] Oronoque Westland: ? – is there a need to clarify the
perspective the plan is coming from…seems to me we are more
advocates than we are community planners

[09:37] Sarvana Haalan: awesome… this gives quite a bit to share
with “doubting” colleagues when discussing our virtual “community”

[09:37] Thynka Little: i think of the community as separate and
distinct from any particular platform

[09:38] Veri Oddfellow: Oh, should have said before … Brad Lewis,
Great Strides, Damascus, MD http://www.greatstrides.org. Sorry so
late.

[09:38] Pam Broviak (pam.renoir): Oronoque – the plan will state that
objective. We are advocates but now are moving into planning mode.
It’s either that or allow others to choose our destiny

[09:38] Sarvana Haalan: I just joined via your Profile group listing

[09:38] Gridjumper (tanya.smedley): One way to share with the doubters
– since it is not easy to bring them here – is Machinima or live
streaing

[09:38] Pam Broviak (pam.renoir): Thanks Sarvana- yes you can find the
group in my profile and join. Thanks!

[09:38] Gentle Heron: Just because we live next door to each other in
RL doesn’t mean we belong to the same community (or communities). Only
in the sense that we both pay taxes to the same entity, which gets to
make a “community plan” that affects how they run a sewer line to both
of us. We don’t either one of us get to choose the sewer line. The
tax-collecting entity does that.

[09:38] Sarvana Haalan: Me too,.. Sally S.Cherry, Baltimore, MD

[09:38] Magic Pathfinder (any1.gynoid): Virtual Vision 2020 click
this.. to join the Virtual Vision 2020 group

[09:39] Pam Broviak (pam.renoir): Thanks Magic!
[09:39] Pam Broviak (pam.renoir): And yes, Machinima would be very
helpful in our effort

[09:39] Thynka Little: get Draxtor involved
[09:39] Thynka Little: i will contact him

[09:39] Gridjumper (tanya.smedley): thanks any1

[09:40] Merlin Moonshadow: Do you think there’s a benefit in creating
a multipurpose plan that smaller communities could use yet that would
scale to a larger community?

[09:40] Sarvana Haalan: are the previous workshops archived?

[09:40] Pam Broviak (pam.renoir): That is true Gentle – it’s why i
think an overall plan will work here even though we have so many
subcommunities – RL does not involve each specific community but
provides the broad picture
[09:40] Pam Broviak (pam.renoir): Merlin -yes most definitely – that
would be a great goal for the plan
[09:40] Pam Broviak (pam.renoir): Sarvana – I put up a summary on the
Virtual Vision Website of the first workshops

[09:41] Oronoque Westland: ? – are the slides available?

[09:41] Sarvana Haalan: Great!!!

[09:41] Pam Broviak (pam.renoir): I can post them at
http://www.slideshare.com/publicworksgroup

[09:41] Oronoque Westland: oh, great…I would like to know more about
the workshops

[09:41] Zinnia Zauber: Thank you Pam!

[09:41] Pam Broviak (pam.renoir): ok, i think we have to wrap up

[09:41] Zinnia Zauber: This has been super!

[09:41] Pam Broviak (pam.renoir): thanks so very much for allowing me
to share this idea

[09:41] Gentle Heron: Thanks Pam, this is an excellent process for
community planning.

[09:41] Sarvana Haalan: Pam rocks!!!!! woot, woot!!! 🙂

[09:42] Gridjumper (tanya.smedley): I am here only because I have a
day off – my school district blocks SL. Times of presentations and
events can be an issue – thus streaming and taping can be useful

[09:42] Oronoque Westland: I am thinking I can introduce my students
to this process

[09:42] Zinnia Zauber: I think everyone really wants to ask you more
and I bet they can IM you?

[09:42] Gridjumper (tanya.smedley): Bravo!!! Great job Pam.

[09:42] Magic Pathfinder (any1.gynoid): Very Brave and Ambitious Pam!
Ty for Leading This Initiative!

[09:42] Zinnia Zauber: Thank you for sharing this with us Pam! Awesome!

[09:42] Magic Pathfinder (any1.gynoid): ☆☆☆ HOOOOOOOOOOOOOOoooooooooooooow! ☆☆☆

[09:42] Sarvana Haalan: I am still travel back from Atlanta… taking
the scenic route via Charlotte, NC. LOL, LOL

[09:42] Tori Landau: Thanks Pam, a lot to think about °͜°

[09:43] Pam Broviak (pam.renoir): yes, definitely! i can talk about
planning and virtual worlds all day lol

[09:43] Zinnia Zauber: I know we want to! lol

[09:43] Sarvana Haalan: And she knows what she is talking about…

[09:43] Buffy Beale: Cheering! this was so interesting

[09:43] Zinnia Zauber: Thank you so much!

[09:43] Merlin Moonshadow: Thanks, Pam!

[09:43] Sarvana Haalan: Thanks Pam

[09:43] Pam Broviak (pam.renoir): Thanks to all of you!

Open Mic / Announcements

[09:43] Zinnia Zauber: Okay, before we hit our Open Mic! I have links
for you all!
[09:44] Zinnia Zauber: Here are the many ways to can get involved with the
Nonprofit Commons in Second Life:

Nonprofit Commons Blog: http://nonprofitcommons.org

Wiki: http://npsl.wikispaces.com

Twitter: http://twitter.com/npsl

Facebook: https://www.facebook.com/nonprofitcommons

Google Group: http://groups.google.com/group/TechSoup-Second-Life

Google Calendar: http://bit.ly/2tMEYh

http://flavors.me/nonprofitcommons

About TechSoup the sponsors of the Nonprofit Commons:

http://www.techsoup.org/stock/howtousetechsoup.asp

http://flavors.me/techsoup
[09:44] Zinnia Zauber: Join us inworld:

NPC Weekly Meeting on Fridays, 8:30 – 10 AM SLT Plush Amphitheater,
Plush Nonprofit Commons (91,127,26)

NPC Mentors Meeting: Fridays, 10:10 – 11 AM SLT Plush Amphitheater,
Plush Nonprofit Commons (91,127,26)

Wharf Ratz Tuesday Night Extraordinary Dance Extravaganza, Every
Tuesday 7 – 9 PM SLT Preferred Family Healthcare on Aloft, Aloft
Nonprofit Commons (168,223,22)

CommonGround – Color Themed Monthly Networking Event on 3rd Thursday,
5 – 7 PM SLT CommonGround on Aloft, Aloft Nonprofit Commons (59,68,25)
[09:44] Zinnia Zauber: Okay!
[09:44] Zinnia Zauber: Who has an Open Mic Announcement?

[09:45] Thynka Little: me 🙂
[09:45] Thynka Little: The 5th annual Virtual State Fair Week,
sponsored by Cooperative Extension, will be September 10-16. Any
non-profit with content related to the Extension focus areas is
welcome to put up an exhibit on the fairgrounds. Please message me for
details. The fair is located at
[09:45] Thynka Little: Morrill (131,6,24)

[09:45] Gentle Heron: Virtual State Fair is more fun than a barrel of corn dogs!

[09:45] Zinnia Zauber: lol

[09:46] Thynka Little: to figure out if your content relates go to extension.org

[09:46] Magic Pathfinder (any1.gynoid): http://www.extension.org

[09:46] Gridjumper (tanya.smedley): Next Tuesday night SIGVE is having
an event for Connected Educators – Please stop by SIGVE or watch on
youtube http://sigve.weebly.com/connect.html

[09:47] Lotta Flux: Grid, Do you have the SLURL or LM?

[09:47] Zinnia Zauber: Excellent! We WA folks know how to teach and party in SL!

[09:47] Sarvana Haalan: lol, indeed so Z

[09:47] Gridjumper (tanya.smedley): The destinations are:
Second Life ISTE SIGVE Headquarters at EduIsland 9 (41,93,22)
Virtual Pioneers at EduIsland 9 (106,77,22)
VSTE at VSTE Island (59,193,28)
SLEEC at SLEEC Island (31,192,22)
Games MOOC at Front Range in Second Life at Front Range (148,88,33)
Cognitive Disonance Guild at World of Warcraft Sisters of Elune Server

[09:47] Lotta Flux: thx!

[09:48] Gridjumper (tanya.smedley): Each of the ed sites will give a 9
minute tour the whole thing is bieng streamed via Google hangout
[09:48] Gridjumper (tanya.smedley): It starts at SIGVE HQ

[09:48] Zinnia Zauber: That is great Gridjumper!

[09:48] Gridjumper (tanya.smedley): The method has been working very
well and one I would recommend to this group

[09:48] Sarvana Haalan: cool

[09:49] Zinnia Zauber: Super!
[09:49] Zinnia Zauber: Any other announcements?

[09:49] Gridjumper (tanya.smedley): If the goal is to bring in new ppl
[09:49] Gridjumper (tanya.smedley): for support etc

[09:49] Zinnia Zauber: good plan, events are super for that!

[09:49] Gridjumper (tanya.smedley): 9PM EST next tuesday
[09:49] Gridjumper (tanya.smedley): August 21
[09:50] Gridjumper (tanya.smedley): Yes perhaps SIGVE could partner
with this group
[09:50] Gridjumper (tanya.smedley): we seem to have similar goals

[09:50] Zinnia Zauber: Let’s talk about that!

[09:50] Pam Broviak (pam.renoir): Don’t forget to join the virtual
vision group if you want to keep up with the progress or volunteer!
🙂

[09:51] Magic Pathfinder (any1.gynoid): Virtual Vision 2020 click
this.. to join the Virtual Vision 2020 group

[09:51] Zinnia Zauber: Great!
[09:51] Zinnia Zauber: Any other announcements?

[09:52] Magic Pathfinder (any1.gynoid): <– motions to adjourn

[09:52] Zinnia Zauber: Okay, one more thing before we go.
[09:52] Zinnia Zauber: Not so fast Magic! lol

[09:53] Sarvana Haalan: we never adjourn here… we just pause… lol, lol

[09:53] Zinnia Zauber: I wanted to encourage everyone to set in their
Prefs to not let your avatar to sleep.
[09:53] Zinnia Zauber: Do you guys know how to do that?
[09:53] Zinnia Zauber: I take much better photos when everyone is awake!

[09:54] Dancers Yao: how?

[09:54] Thynka Little: zzzzzzzzzzzzzzzzzz

[09:54] Zinnia Zauber: And, it makes our speakers feel great if you are awake!

[09:54] Lotta Flux: lol

[09:54] Zinnia Zauber: okay

[09:54] Sarvana Haalan: true

[09:54] Buffy Beale: lol Thynka

[09:54] Gentle Heron: Yes Zinnia, but more accurate photos when some
of us are asleep.

[09:54] Merlin Moonshadow: So pass out the caffeine, Zinnia. 😉

[09:54] Zinnia Zauber: Under Me >

[09:54] Sarvana Haalan: tea for me, please…. hehe

[09:54] Zinnia Zauber: Preferences

[09:55] Karaoke String: peanut butter and jelly marshmellows for me please

[09:55] Zinnia Zauber: General >

[09:55] Karaoke String: i just found the recipe

[09:55] Gentle Heron: Me -> Preferences -> General -> Away Timeout
(set it for over an hour)

[09:55] Zinnia Zauber: At the bottom, you see Away Timeout
[09:55] Zinnia Zauber: Yes, or never

[09:55] Magic Pathfinder (any1.gynoid): / Control P preferences..
General tab… in Viewer 3 there is an Away Timeout pulldown… more
complexicated in other browsers… … V1 variants.. Ctrl Alt D to get
Advanced Menu… then Advanced > Character > Character Tests > CHECK
Go Away/AFK When Idle

[09:56] Zinnia Zauber: Thank you guys for helping!

[09:56] Sarvana Haalan: I have mine set on “Never”.

[09:56] Magic Pathfinder (any1.gynoid): Uncheck***

[09:56] Zinnia Zauber: Please set that, we never sleep in SL!

[09:56] Oronoque Westland: I never go to sleep, not even in RL

[09:56] Zinnia Zauber: Great meeting and thank you all for being part
of our community!

[09:56] Gentle Heron: oh Oro!

[09:56] Zinnia Zauber: hehe

[09:56] Buffy Beale: ohh Oro have a nap then

[09:56] Glitteractica Cookie: Thanks

[09:57] Sarvana Haalan: This is My Life… I never sleep… I let
“Sally” do the sleeping… LOL, LOL

[09:57] Buffy Beale: lol Sar

[09:57] Gridjumper (tanya.smedley): TY very interesting presentaiton

[09:57] alebez: thank you!

[09:57] Merlin Moonshadow: Thanks, everyone. I have to run back to RL. 🙂

[09:57] Sarvana Haalan: Excellent presentation!!

[09:57] Zinnia Zauber: We have the Mentors Meeting at 10:05
[09:57] Zinnia Zauber: ANd, thank you you again Pam!

[09:57] Magic Pathfinder (any1.gynoid): yes, great meeting ty
everyone! Huggles ZINNIA! u da boss!

[09:57] Zinnia Zauber: lol, thank you Magic!

[09:57] Sarvana Haalan: going for my tea now… brb

[09:58] Buffy Beale: bye all who aren’t staying after have a great week

[09:58] Glitteractica Cookie: bye alll=

[09:58] Pam Broviak (pam.renoir): yes, thanks to everyone!

[09:58] Zinnia Zauber: Please take care!

[09:58] Gentle Heron waves to everyone who is leaving

– End of Line –

Written by: Zinnia Zauber

“Ethnography and Virtual Worlds” with Tom Boellstorff / Tom Bukowski for August 24 Nonprofit Commons Meeting

Nonprofit Commons Weekly Meeting
August 24, 2012, 8:30 AM SLT / PST
Plush Nonprofit Commons Amphitheater
http://slurl.com/secondlife/Plush%20Nonprofit%20Commons/88/126/26

On Friday August 24, University of California in Irvine Professor Tom Boellstorff / Tom Bukowski will discuss his book, “Ethnography and Virtual Worlds: a Handbook of Method“, that he coauthored with Bonnie Nardi, Celia Pearce and, T. L. Taylor. (Princeton University Press, 2012)

“Ethnography and Virtual Worlds” is the only book of its kind – a concise, comprehensive, and practical guide for students, teachers, designers, and scholars interested in using ethnographic methods to study online virtual worlds, including both game and nongame environments. Written by leading ethnographers of virtual worlds, and focusing on the key method of participant observation, the book provides invaluable advice, tips, guidelines, and principles to aid researchers through every stage of a project, from choosing an online fieldsite to writing and publishing the results.

Tom Boellstorff is Professor in the Department of Anthropology at the University of California, Irvine; from 2007–2012 he was Editor-in-Chief of “American Anthropologist”, the flagship journal of the American Anthropological Association. His research projects have focused on questions of virtual worlds, sexuality, globalization, nationalism, language, and HIV/AIDS. He is the author of many articles and the books “The Gay Archipelago” (Princeton University Press, 2005); “A Coincidence of Desires” (Duke University Press, 2007); and “Coming of Age in Second Life” (Princeton University Press, 2008).

http://faculty.sites.uci.edu/boellstorff/

http://press.princeton.edu/titles/9882.html

AGENDA

8:30 AM Introductions

8:40 AM TechSoup Announcements

8:45 AM “Ethnography and Virtual Worlds” with Tom Boellstorff / Tom Bukowski

9:35 AM Mentors Central

9:45 AM Open Mic / Announcements

http://nonprofitcommons.org

Written by: Zinnia Zauber

Universal Design for Learning Spaces in VW with Blu Heron / Wanda Hardy of ISTE for July 20 Nonprofit Commons Weekly Meeting

Nonprofit Commons Weekly Meeting
July 20, 2012, 8:30 AM SLT / PST
Plush Nonprofit Commons Amphitheater
http://slurl.com/secondlife/Plush%20Nonprofit%20Commons/88/126/26

This Friday, July 20, Blu Heron / Wanda Hardy will join us at the Nonprofit Commons to talk about Universal Design in Learning (UDL) and share the key points of a professional learning “package” that bundles Virtual World (VW) accessibility issues, resources, and workshop-style activities for engaging educators in collaborative solutions inworld. It is impossible to create a virtual classroom that is usable by everyone, in all situations. It is possible to use an UDL process that results in products, environments, and experiences that are usable for the largest group of people in a VW and effects differentiated teaching and differentiated learning.

About Blu:

Blu Heron / Wanda Hardy earned her Masters of Education, Educational Technology, Sacramento State University, CA. Her involvement in education spans many years and includes: 16 years teaching high school sciences; 17 years as a community educator, web site developer, and software tester for an electrical utility; and volunteer mentor in Second Life (SL) for the International Society for Technology (ISTE). Currently is teaching building classes for the Builders Brewery in SL.

Nonprofit Commons Weekly Meeting

July 20, 2012, 8:30 AM SLT / PST

Plush Nonprofit Commons Amphitheater

http://slurl.com/secondlife/Plush%20Nonprofit%20Commons/88/126/26

AGENDA

8:30 AM Introductions

8:40 AM TechSoup Announcements

8:45 AM Mentors Central

9:55 Universal Design for Learning Spaces in Virtual Worlds with Blu Heron / Wanda Hardy of the International Society for Technology (ISTE)

9:30 AM Open Mic / Announcements

http://nonprofitcommons.org

http://techsoup.org

Written by: Zinnia Zauber

Libraries, Museums and Immersive Learning with Valibrarian / Dr. Valerie Hill of Texas Woman’s University for July 6 Meeting

This Friday, July 6, Valibrarian / Dr. Valerie Hill will join us at the Nonprofit Commons to talk about the digital revolution that is changing libraries and museums. Dr. Valerie Hill is an adjunct instructor at TWU School of Library and Information Science and a school librarian. Her interests include media literacy, human-computer interaction, and the impact of the digital revolution on education and libraries. As a National Writing Trainer, she specializes in connecting literature to writing, digital storytelling and multi-media production. http://vhill.edublogs.org/ https://www.youtube.com/user/valibrarian

Nonprofit Commons Weekly Meeting

July 6, 2012, 8:30 AM SLT / PST

Plush Nonprofit Commons Amphitheater

http://slurl.com/secondlife/Plush%20Nonprofit%20Commons/88/126/26

AGENDA
8:30 AM Introductions
8:40 AM TechSoup Announcements
8:45 AM Mentors Central
9:55 Libraries, Museums and Immersive Learning with Valibrarian / Dr. Valerie Hill of Texas Woman’s University School of Library and Information Science
9:30 AM Open Mic / Announcements

http://nonprofitcommons.org

Written by: Zinnia Zauber

Positive Work Being Done in Second Life & Other Virtual Worlds

One of the efforts the Mentors group has been focused on these last few weeks has been on this project of collecting news and other interesting items that would reflect the kinds of positive work being done in Second Life and other virtual worlds settings. The idea has been to then share this perspective with the world at large in order to help balance out the general image presented by popular media, which tends more often to focus on Second Life and virtual worlds as places for purely recreational gaming or which tends to take a perspective that perhaps highlights more potentially sensationalistic pursuits, like virtual sex.

So as part of this effort by the Mentors group over the last several weeks, I’ve been gathering items I thought were especially interesting from this standpoint to share. As I collected and began to study the items that caught my attention, I realized they were falling into three general categories for me…

First Category: Items Focused on How People Think of and Behave Towards the Virtual & One Another.

These items provide opportunities for exploring and perhaps changing how we perceive & understand virtual spaces, as well as opportunities to consider how we relate to one another both concerning virtual spaces and within them. These are topics I find especially interesting to consider given my intrinsic interests in the social sciences, philosophy, and the human experience.

 

Second Category: Items about Second Life Being Used to Help & Empower Others and for Self-Development.

 

Third Category: Items about Second Life Being Used for Education & Learning:

 

Finding and studying these examples has really opened my eyes to the kind of creative thought and innovative, constructive work being done in virtual settings. As I’ve encountered and studied these items, I’ve also shared them with friends & colleagues as well as with others in the broader social network environments I inhabit.

I hope that you’ll find some of these items as interesting as I did and also consider sharing them with others. And speaking of sharing, if you’ve encountered similar news or other similarly interesting items I would invite you to please share them with us here!

P.S. I’m realizing in hindsight that I’ve entirely missed items related to the arts, which is a glaring omission! From my own experience, I know that Second Life has a great deal to offer in this area of endeavor as well, so there must be news or other items out there highlighting some of the incredibly creative work being done; I would personally be grateful if people could also share items related to the arts and making a difference.

Written by: Jerry Buchko

Sharon Burns’ Virtual Worlds video tour

I just took Sharon Burns’ virtual worlds tour and I recommend it, especially if you always wanted to know about the leading virtual worlds, but SL eats up all your time, and you couldn’t possibly dare to enter another metaverse.

She surveyed kids’ and adults’ virtual worlds (also referred to as: immersive worlds, metaverses, the 3-D web and MMORPG)

Here is a snapshot of the landscape of worlds she covers, and a few words on each one:

  • There.com– Similar Audience to SL, not as much role playing, a few nonprofits are there, they have 1 million active users, and users can purchase There bucks (they have a currency).
  • Entropia– Not much to say except that it is a MMORPG (Massive Multi-player Online Role-playing game) with fierce graphics and their users spend a long time on the game. She cited MMORPGs to the new way that people are having online community
  • World Of Warcraft– They are the grand daddy of all MMORPGs. They have 10 million active users, nuff said.
  • Gaia Online — They have an audience of 8-18 year olds. Most of their users are in the 14-16 year old range. The have art contests and poetry forums. It’s a creative space. I think what makes Gaia online particularly compelling (and Sharron may not have known this, b/c she did not reference this) is that their accompanying discussion forum that is the online community companion to the virtual world is the number one forum on the Internet. with nearly 12 million members.
  • Club Penguin– For kids, acquired by Disney for an enormous amount of money, it costs $5.95/month to play and there are 15 million registered users
  • Hi pi Hi– Launched this year, in Mandarin, a chinese version of Second Life that has commerce, community and collaboration.
  • Y-ville– Launched in 1999, it’s an education-based virtual world that is mainly focused on science learning. It has the backing of orgs like NASA and the CDC. Mostly girls belong to Y-ville.
  • Webkins– it was the first site to integrate a real-world purchase with a game or virtual world. You buy (adopt) a toy and then use the secret code on the product to access the world, where you can dress and house your pet. It’s a kids’ site, obviously.
  • Mokitown– for 8-12 year olds, a community about traffic and safety.

    Although this tour was only 8 minutes, it provided a good fly-over of the landscape. There was very little mention of nonprofits, as most of the above virtual worlds do not have a nonprofit presence. The real tour that we are all on the edge of our seats for is the part 2, the Second Life tour. I will be sure to let you all know about it, when it comes out.

  • Written by: Glitteractica_Cookie