Using the Event Calendar

As you may have noticed, there has been a little event calendar on the site for the last few weeks. We’ve been ironing out some issues and there are still other elements that we may add in the future, but it is ready for folks to start making use of.

  1. To post to the calendar you must be registered as a blogger on the site. We are limiting who can post to the calendar to prevent spam from ending up on the calendar.
  2. If you want to post to the calendar, please ask Glit, Penguin, or Creech (me!) to set you up.
  3. If you want to book space in one of the sims, please see Penguin or Glit and ask one of them to make the arrangements.
  4. This goes without saying, but please be sensible about what events you post.

Alright, how do you go about posting an event? It is pretty simple.

  1. Log into the NPC site.
  2. Click on "Create Content" in your right hand menu
  3. Click on "Event"
  4. Choose a start and end date along with times. Please note that the time zone is Pacific/SL.
  5. Type in a Title
  6. Add body–you can use some HTML. If you want to see what the filter will accept and what options you have–click on "Input Format"
  7. You may include a file attachment if you have something like a flyer
  8. Click "Preview" if you’d like to look at your event before you post it
  9. Click "Submit" when you are ready for it to be posted to the site.

It is that easy. Happy event posting!

Creech Antwerp/Matthew Saunders

Written by: Creech

Event Calendar

You may have noticed that there is now an event calendar on the site.  There is a tab at the top of the site that will lead you to the calendar.  The idea is to provide a place where we can all see what events are happening in the sims and when.  With any luck, it will help the NPC managers book events in an intelligent way.
If you want to make use of one of the public spaces or are going to have an event in your own space–please contact Penguin (Megan) to make arrangements for booking/listing.
Thanks!Creech (Matthew)

Written by: Creech

The NPSL Management Team’s Meeting

Well, a group of us met today by phone call. There are a few things I took away from today’s meeting.

1) Please, if you want to blog here (even if you have your own blog and want to cross post from there), let me know. Email matthew at dogstar.org and let me know your NPSL username and who you are in the nonprofit commons. I’ll set you up. The more bloggers we have, the better.

2) We still have a ton of volunteer roles available. If you have interest in helping out, check out the NPSL wiki at: http://npsl.wikispaces.com/volunteer_roles and find something you like. Remember, this place is being provided for our use for free.

3) Remember to promote our official launch day! It is on Tuesday, August 14, 2007 at 5:30 p.m. PT/SLT.

I’m really excited by the progress made in tons of our tenant offices. The different decor is well worth traveling around and checking out.

Thanks for your participation and I’m looking forward to seeing you inworld!

Creech/Matthew.

Britt Bravo’s great article about the Nonprofit Commons!

Britt Bravo writes a blog called “Have Fun do good”

Here is a little bit of what she said about us:

Plus, Tech Soup (who I work for) is spearheading a Nonprofit Commons in Second Life, “a virtual community of practice for nonprofits to explore the opportunities and benefits of Second Life.” Some of the 31 tenants at the Nonprofit Commons include Idealist.org, International Rescue Committee, FightHunger.org (UN World Food Programme), and CARE USA. The photo is of me in the CARE office in the Nonprofit Commons.

Read the entire blog entry here:Second Life Do Gooders

Friday, March 30th Meeting – The Nonprofit Commons Field Trip

This week, we ended our meeting by visiting the Nonprofit Commons.

Here’s the SLURL

Frank would like:

To reiterate and for those who weren’t at the meeting

Please cruise the nonprofit commons and email any problems you find to me, with a short description and coordinates. Coordinates are very important so that I can find the problem and pass it on to the ACS design team.

Types of things we need to look out for include

-scripts not working
-missing sounds/textures/images
-usability problems (doors to small, things hard to use or access,
etc)
-visual imperfections (gaps in joints, flaws in textures, etc)

and any other items of concern
IM Frank Foley