Lucas Gillispie on using Minecraft in the Classroom (transcript)

On November 11, the Nonprofit Commons in Second Life welcomed Mr. Lucas Gillispie, an Instructional Technology Coordinator in North Carolina, to talk about how he is using the sandbox digital game Minecraft in the classroom.  What follows is a lightly edited transcript of the talk he gave and the resulting conversation.

[09:05]  Rik Panganiban : …we should move on to our featured guest. Newton Apogee please come on down. 

Lucas Gillispie talks about minecraft in school at Nonprofit Commons

[09:06]  Rik Panganiban : Newton is known in the real world as Lucas Gillispie. Lucas Gillispie is an Instructional Technology Coordinator for Pender County Schools in North Carolina. I met lucas a couple of years ago at some games confreence?

[09:06]  Newton Apogee: Games in Education, I believe.

[09:06]  Rik Panganiban : And I’ve been following what he’s been doing in World of Warcraft with admiration for some time now

[09:07]  Newton Apogee: <grins>

[09:07]  Rik Panganiban : He’s taken that knowledge of how to use an MMO in the classroom to his work now in Minecraft. So I’d love to hear from him how you can use this sandbox game in the classroom, and to accomplish what. Take it away, newton.

[09:08]  Newton Apogee: Thanks!

[09:08]  Newton Apogee: Wow… huge crowd. Is it strange that I experience the same jitters I do when presenting to a RL audience? πŸ˜›

Lucas Gillispie talks about minecraft in school at Nonprofit Commons

[09:08]  Newton Apogee: Well, good day, everyone! Thank you for having me. My name is Lucas Gillispie, and I’m an edu-gamer.

[09:08]  Mimi Muircastle: we are real:)

[09:08]  Gentle Heron: actually, we’re a real audience, Newton, we just look virtual.

[09:08]  Newton Apogee: Indeed!!

[09:09]  Peace Furst: and we’re nicer

[09:09]  Rik Panganiban : Rik Panganiban is really a dragon

[09:09]  Newton Apogee: So, how many of you are playing Minecraft?

[09:09]  Mimi Muircastle: me, sometimes but not enough!

[09:09]  Newton Apogee: πŸ™‚

[09:09]  Peace Furst: not me

[09:09]  Namaara MacMoragh: (Nam puts her hand up) with my 14-year old

[09:09]  Newton Apogee: Well, if you aren’t, you definitely should check it out.

[09:10]  Rik Panganiban : its on my list, after I defeat Glitch!

[09:10]  Newton Apogee: @nam – Perfect!! (So important to play WITH your kids!)

[09:10]  Mimi Muircastle: minecraft trumps glitch!

[09:10]  Namaara MacMoragh: πŸ™‚

[09:10]  Newton Apogee: Of course students were the ones who introduced me to this quirky little sandbox game. At first glance, I discounted the game because of its graphics. Really? 3D 8-bit graphics? I play World of Warcraft and Call of Duty.

[09:10]  Newton Apogee: It looked, frankly, cheesy.

[09:11]  Newton Apogee: A few months passed and Minecraft kept working its way into my Twitter stream, so I decided to take another look. This student told me, “Here, just use my account and see what you think.” So, I did… Within ten minutes of game play, I’d purchased my own account. I was immediately sucked in.

[09:11]  Mimi Muircastle: fun cheesy

[09:11]  Newton Apogee: (Fun like Easy Cheese is fun!!!)

[09:11]  Newton Apogee: If you aren’t aware, Minecraft is a game independently developed, originally by a single programmer, Marcus β€š”Notchβ€š” Perrson in Sweden. It’s essentially a virtual world made of Lego-like blocks that can be broken down and re-configured in many ways.

[09:11]  Newton Apogee: There are a few different ways you can play such as Survival Mode (that includes monsters that emerge in dark places in the world) and Creative Mode (that has no monsters and simply allows you to build freely).

[09:12]  Glitteractica Cookie: Are you affiliated with the MacArthur foundation serious gaming community?

[09:12]  Newton Apogee: @Glitter – Not officially… but I try to follow the work!

[09:12]  Newton Apogee: I lost hours inside the virtual block world and realized something… Even the simplest of game formats, done well, can be as compelling as games developed with multi-million dollar budgets. Notch tapped into the power of play and did so in a powerful way!

[09:12]  Mimi Muircastle: Notch is brilliant

[09:13]  Newton Apogee: Yep!

[09:13]  Newton Apogee: Apparently, I wasn’t the only one to get hooked. To date, the game has over 4,000,000 people worldwide who’ve paid $15-$20+ for the game… And that’s when it’s still in development! It’s quickly become a phenomenon, and demonstrates that the independent game development community is alive and well.

[09:13]  Mimi Muircastle: highly addicting:)

[09:13]  Newton Apogee: If you haven’t seen it, 2PlayerProductions is creating a documentary on the game and its development. In an early scene of the preview, Notch shares his high school experience in which a career counselor asked him about his career goals.

  He said, “I think I’d like to make video games.” She responded, “I don’t think that’s going to happen.”

[09:15]  Newton Apogee: I love that!

[09:15]  Mimi Muircastle: love it – the power of a young genious

[09:15]  Newton Apogee: (You can catch that preview here: http://youtu.be/cBF2ugTzXqQ )

[09:15]  Newton Apogee: Me too, Mimi!

[09:15]  Newton Apogee: Also underscores that we should never, ever, ever…. ignore the passion of our learners!

[09:16]  Mimi Muircastle: absolutely!

[09:16]  Newton Apogee: Before long, my six year old and three year old daughters were begging to play. Watching them at work (and how quickly they picked up on the game) really grabbed my attention. It was fascinating!

[09:16]  Newton Apogee: (By the way, do you watch your kids playing games? If not, you are totally missing out!)

[09:17]  Newton Apogee: So, I did what all good edu-gamers do… I put on my teacher glasses (You all have a pair of those, right?) and began to look at the pedagogical implications of the game.

[09:18]  Newton Apogee: It wasn’t tough for me to make those connections (after all, if you can bring World of Warcraft into an 8th grade language arts class, the sky’s the limit!)

[09:18]  Newton Apogee: I approached to administrators of elementary schools in my district and pitched the idea of a Minecraft-based club/elective and both agreed. We worked last year with roughly 22 fifth graders between the two schools. (?)

[09:18]  Mimi Muircastle: and 8th graders love you for it! (?)

[09:19]  Newton Apogee: And I love them, @Mimi – The learning has definitely been a two-way street!!!

[09:19]  Newton Apogee: We hosted our own server, internally (something freely distributed by the game’s developers). It was surprisingly simple. Interestingly enough, we used an older web-filter and re-purposed it to be our district Minecraft server. …a beautiful little irony… >:)

[09:19]  Mimi Muircastle: it always is!

[09:19]  Newton Apogee: Since we were moving into uncharted territory, we took a largely low-structured approach. We simply wanted to see how our learners would respond to the game world, what sort of norms they’d establish, and if they could complete a simple mission: re-create a functional town.

[09:19]  Newton Apogee: We started with a discussion about what were the essential components of a functioning town. Our kids then chose what they’d like to build, sketched a blueprint on graph paper, and set out to construct it in the world.

[09:20]  Newton Apogee: Since I wasn’t sure how things would work from a classroom point-of-view even to a technical point-of-view, I resisted too much structure. As Bronwyn Stuckey says, I decided to simply “Follow the learning.”

[09:21]  Newton Apogee: They worked on these structures for about an hour each Friday for the last half of the school year. I quickly realized that to accomplish some of the things I’d envisioned, we’d need more time, but we made do with what time we were given.

[09:22]  Newton Apogee: Our learners realized this, too! They would have worked all day, every day if we’d let them. They were totally engaged. They begged for more time, even weekends! (They wanted to do a sleepover in the school just to keep playing…)

[09:22]  Newton Apogee: Watching them interact in the virtual space was incredible. Early on, they all agreed we needed to establish rules for the group. We let the kids decide on their own rules…  They came up with:

  1.  If it’s not yours, leave it alone.
  2.  No griefing.
  3.  3. Respect others’ space.

[09:23]  Newton Apogee: (Yes, 5th graders established these rules! Don’t underestimate the depths and understanding of your kids!)

[09:24]  Newton Apogee: I put together a short video one afternoon and uploaded it to YouTube: http://www.youtube.com/watch?v=ZO_cs1DrbhA . Please check it out when we’re wrapped up. The views have skyrocketed in the last week to over 30,000. (This really excites our kids, by the way.)

[09:24]  Newton Apogee: When you watch it, also check out the comments. If you don’t think we need to change education, the comments of the 100s of kids to this video, might change your mind.

[09:24]  Newton Apogee: Now, what’s really awesome about the idea of using Minecraft in school, is that I’m not the only one who’s made that connection. Other educators are doing the same and seeing equally amazing things:

[09:24]  Newton Apogee: Joel Levin in New York is doing incredible work! Known as @minecraftteacher, he’s running a great blog focused on his work using Minecraft with Second Graders. You can find his blog at:  http://minecraftteacher.net/ . and follow him on Twitter!

[09:25]  Newton Apogee: Likewise, JoKay Wollawong (RL?), Dean Groom, and Bron Stuckey are doing great things at Massively Minecraft: http://bit.ly/mBRSNC in Australia.

[09:25]  Newton Apogee: When giants like these are coming to the same conclusions, you know you’re onto something!

[09:26]  Newton Apogee: So, moving forward this year, we’re running the program again at our elementary schools and I’m excited to say we’re expanding it to a middle school as well.

[09:27]  Mimi Muircastle: middle schoolers LOVE minecraft!

[09:27]  Newton Apogee: I have a wonderful art teacher, Sara, who’s going to incorporate Minecraft into both her art, and is working to create a unique curriculum for 6th-8th graders at her school.

[09:27]  Mimi Muircastle: is that a curr. that can be shared?

[09:27]  Newton Apogee: All of our work will be hosted on a wiki… (I love wikis!) http://minecraftinschool.pbworks.com. There are already some lesson ideas there, and as we create more, we’ll add them.

[09:28]  Rik Panganiban : thats’s great newton!

[09:28]  Newton Apogee: πŸ™‚

[09:28]  Namaara MacMoragh: great!

[09:28]  Namaara MacMoragh: (lessons)

[09:28]  Rik Panganiban : so any other resources and links people should know about?

[09:28]  Newton Apogee: So, that’s where we are… Might I answer any questions for the crowd?

[09:28]  Newton Apogee: Yes!

[09:29]  Newton Apogee: If you are working in a public school and would be interested in purchasing Minecraft for use with students , MinecraftEDU.com just opened. You can purchase accounts for up to 50% off. …and they take P.O.’s! (Believe me, credit card purchases to an overseas company makes finance departments nervous.)

[09:30]  Buffy Beale: Question: Do you think this is the future, having online games for teaching assisting aids?

[09:30]  Mimi Muircastle: yes, Buffy – I do:)

[09:30]  Newton Apogee: @Buffy – Absolutely! Well, a component of a bigger picture of instruction. I think the beauty is when we develop instruction that taps into student creativity.

[09:31]  Mimi Muircastle: a tool to deliver content in a meaningful way for students

[09:31]  Newton Apogee: Holy smokes, people… School does not have to be boring!!

[09:31]  Buffy Beale: me too Newton, thanks, games are a part of the internet, we may as well understand them and use them to our benefit

[09:31]  Buffy Beale: fun is the new way of learning πŸ™‚

[09:31]  Brena Benoir: Yes

[09:31]  Newton Apogee: New? or forgotten?

[09:31]  Mimi Muircastle: YES! Newton and thank heavens for folks like you who get it!

[09:32]  Buffy Beale: lol, yes, forgotten is right πŸ™‚

[09:32]  Mimi Muircastle: forgotten in the midst of testing!

[09:32]  Keeon Naglo: Forgotten

[09:32]  Newton Apogee: I think kids’ brains know fun learning.

[09:32]  Brena Benoir: make learning fun, immersive and engaging, then people want to do it

[09:32]  Gentle Heron: Children and animals have always known that one learns through play.

[09:32]  Newton Apogee: It’s just that completing 1-150, odd, on page 325 just doesn’t cut it.

[09:32]  Mimi Muircastle: kids make learning fun for themselves, we just have to allow them the freedom to do it!

[09:32]  Newton Apogee: @Mimi – Bingo!

[09:33]  Mimi Muircastle: so true, Gentle and some of us never grew out of that sense of fun:)

[09:33]  Zinnia Zauber: Newton, do you have books you might want to recommend for educators who want to become advocates about gaming and eduation?

[09:33]  Glitteractica Cookie: Are some of these educational orgs nonprofits?

[09:33]  Newton Apogee: Our kids, when they go home, know what engagement is… They play at home, they use social media, and have free-flowing information. We too often deprive them of that “oxygen” (as Chris Lehman calls it) when they step across the threshold of a school.

[09:34]  Newton Apogee: @Zinnia – Indeed I do!

[09:34]  Mimi Muircastle: Many charter schools are nonprofits!

[09:34]  Glitteractica Cookie: And are you familiar with the Game4Change community?

[09:34]  Mimi Muircastle: oh yes the oxygen of freedom to pursue your interests

[09:35]  Newton Apogee: @Zinnia – For an easy-to-read starter (great to put into the hands of curious/concerned parents/teachers/admins), I recommend “Don’t Bother Me Mom — I’m Learning by Marc Prensky.

[09:35]  Newton Apogee: @Zinnia – For educators who are looking for a more “pedagogical” read, “What Video Games Have To Teach Us About Learning and Literacy” by James Paul Gee

[09:36]  Zinnia Zauber: Yes, great! I just met him, and he loved that my avatar looks like me. lol

[09:36]  Zinnia Zauber: Marc is great.

[09:36]  Zinnia Zauber: great, thank you.

[09:36]  Mimi Muircastle: very cool, Zinnia!

[09:36]  Newton Apogee: Those are starters!

[09:37]  Zinnia Zauber: Thank you, I think we all need to read up and share how important this is.

[09:37]  Newton Apogee: If you go to the wiki, there’s a huge white paper list, largely compiled by Dean Groom, supporting games in education.

[09:37]  Mimi Muircastle: we do!

[09:37]  Zinnia Zauber: wonderful!

[09:37]  Rik Panganiban : Well for any further questions, how do people get a hold of you?

[09:37]  Newton Apogee: There are a bazillion ways!

  • Twitter – @PCSTech
  • email: lucas@edurealms.com
  • Skype: lucas.gillispie

Those should get you started.

[09:38]  Rik Panganiban : FYI I found Lucas via Google plus!

[09:38]  Zinnia Zauber: Thank you for sharing with us today!!!

[09:38]  Rik Panganiban : thanks so much for joining us, Newton

[09:38]  Newton Apogee: Honored to do so, @Zinnia!

[09:38]  Rik Panganiban : let’s hear it for him!

[09:38]  Newton Apogee: Thanks for having me, Rik!

[09:38]  Keeon Naglo: *applauds*

[09:38]  Mimi Muircastle: yes, I am impressed and enthused and glad you are out there doing great things for kids!

[09:39]  Newton Apogee: @Mimi – Thank you!

[09:39]  Rik Panganiban : you have inspired me to get started plaing Minecraft

[09:39]  Buffy Beale: Gret job Newton, thanks!

[09:39]  Gentle Heron: Thanks for sharing with us Newton.

[09:39]  Newton Apogee: Yay!

[09:39]  Mimi Muircastle: ah, the thanks are to you!

[09:39]  Zinnia Zauber: This is another world to add to the list!

[09:39]  Rik Panganiban : I’m tired of squeezing chickens in Glitch

[09:39]  Newton Apogee: Oh, all of my links and my typed notes for today are at: http://bit.ly/u2acRH

[09:39]  Mimi Muircastle: as I said RikMinecraft trumps Glitch and I have played both!

Written by: rikomatic

Attend Tech Museum Conference on Interactive Tech on November 15 in San Jose or Virtually

The Tech Museum Virtual

The Tech Museum announces that they are organizing a conference on the latest interactive technologies on Tuesday, November 15 called “The Tech Test Zone: Interfaces for the New Decade.” The event will bring together “the most innovative developers of new interactive technologies” in The Tech Museum’s newest gallery. Learn about and demo cutting-edge interfaces such as:

  • Techtestzone nov11Augmented Reality
  • Deformable Surfaces
  • Eye Tracking
  • Gestural Interfaces
  • Gigapixel Images
  • Motion Sensing
  • Multi-touch
  • Natural User Interfaces
  • RFID
  • Smart Museum Systems
  • Tablet Computers
  • Ubiquitous Media

You can attend in person at their San Jose, California location or virtually via a number of different web-based and virtual platforms:

 
To register head to their registration portal today, since space is limited.  In-person registration is $125 and virtual participation is free.

Written by: rikomatic

Learn about Minecraft in the Classroom at the NPC This Friday, November 11

This Friday, November 11, the Nonprofit Commons in Second Life welcomes Lucas Gillispie to talk about his working bringing the sandbox game Minecraft into the classroom. Starting at 8:30am PST, come to the Plush Nonprofit Commons amphitheater (teleport link) for this interesting discussion on gaming and education, as well as announcements and news relevant to nonprofits and virtual worlds. 

About Minecraft in School:

MinecraftinschoolLucas Gillispie is an Instructional Technology Coordinator for Pender County Schools in North Carolina. An educator for over a decade, Lucas is involved in several game-based learning projects in his district including the use of World of Warcraft to teach language arts, mobile gaming using iPads and most recently, using the independently developed building game, Minecraft.

Learners in Pender County Schools are tapping into creativity using Minecraft, a multiplayer, Lego-like sandbox game that allows players to easily explore the limits of their imagination. Fifth grade students from Topsail Elementary have been using the game as a foundation for discussing the elements of a functional civilization. Along the way, students are benefiting from a hidden curriculum in which they’re developing teamwork, leadership, and digital citizenship in an engaging and relevant game world.

Lucas’s website is http://edurealms.com and you can be follow him at @PCSTech on Twitter.

 

 

Written by: rikomatic

Imagine Peace Festival in Second Life from November 11-13

The “Imagine Peace Festival“, a festival to celebrate the work of small organizations promoting peace around the world, will be taking place in Second Life and the real world from November 11-13.  There will be talks, concerts, shows and exhibitions. Among the notable events are concerts by Avantegarde Frequency, Cylidrian Rutabaga, Mankind Tracer, and Ga Go Gigamon! a 7 Member Japanese band; tours of the virtual museum of Afghanistan; and various virtual art exhibits.

Proceeds from the events will go to support three organizations:

Head to the official website for updated schedule information.

Written by: rikomatic

Groups Wanted to Participate in WinterFest at the Nonprofit Commons

NPC at Winterfest

This December there will be a festive and fun series of events in Second Life called “Winterfest,” happening in regions all over the grid.  The Nonprofit Commons will be participating by inviting the public to participate in entertaining and awareness raising activities on our sims.

Brena Benoir, one of the volunteer organizers of our Winterfest activities, shares this information about how your organization can participate!  Give it a read and please respond to her request for information as soon as possible.

Zinnia was able to share the theme for our Winterfest involvement as a Nonprofit Commons community last week. The theme is “Wishes Granted: Stories of Positive Impact”. In a snow covered setting, visitors will discover huge books that tell real life fairy tales. Those stories are about how your organization has had a positive impact on the lives of others. Inside those books will be insightful notecards, landmarks, and gifts. We have the opportunity as a community to impact the lives of people who are on Second Life and those of the Real World every day, many of whom do not ever log in to SL.

To give you a little example, PFH has a creative arts program, ARTC (Achieving Recovery Through Creativity) in our treatment centers. The program is designed to use any mean of creativity to help clients work on difficult issues and feelings expression. This program presents opportunities to people to address internal, core issues without having to try to articulate in words what they might be feeling. It allows for building of skills to aid in recovery efforts and allows for building of self esteem and confidence when they see they can accomplish things.

We draw largely upon donations to make this program available. Donations come from community agencies, citizens, other organizations, etc. During SLCC 2011 PFH was the recipient organization of the Artathon held by Filthy Fluno and WInter Nightfire. The efforts of these two very talented artists to create art and make it available for sale both at the Convention and in-world led to a very successful Artathon. The funds raised during the Artathon and during a presentation party here in SL, led to a donation in the neighborhoods of approximately $800 to the ARTC program. This makes it possible to purchase supplies for the program and equipment to enhance the talents of our young people to aid in their recovery efforts.

SL made it possible to connect the efforts of Real World artists with programs like our’s at PFH that encourage development of talents and skills and promote the sense of creativity as a healthy part of daily life. As a result, Filthy, Winter, and the persons who donated and purchased artwork have touched the lives of many in ways that are too numerable to even track. We cannot thank Filthy and Winter enough for their time and efforts to support ARTC.

With that being said, we want to you to be a part of the Wishes Granted Event, to know what positive impacts your organizations are having as a result of being a part of SL. We would like to feature as many organizations as possible during the Winterfest event. Therefore we need your help! As this is a large scale event and requires much planning and work to get it off the ground, we have set some firm guidelines to help keep us on track to the event. Please, please respect all deadlines as there is much work to be done outside of SL to make this event happen and the holidays are quickly approaching. With that being said, here is what we need from you as representatives of your organizations:

  • by 11/11/11 we need a full list of any organizations that are committing to participate in this community-wide and grid-wide event. We need the name of the organization or group and a contact person.
  • by 11/20/11 we will need a FULL perm logo, 1/2 page of 12pt font text with highlights about the positive impacts to use in the larger book. The goal of this section should be what will help draw a reader in and make them want to click the book to learn more about your organization. Also we will need 2 High-res photos (1024×1024) to embed in the book texture as well.

The above items need to be emailed to brenabenoir@gmail.com and renneemiko@gmail.com. It is very important that these things be emailed since much work has to be done in photoshop programs to prepare the textures for the books. It is also extremely important to abide by the guidelines as some people will be on holiday and we will have limited time frames to get this accomplished.

Next area where will need assistance is PR. We are looking for persons who can assist with PR on their personal channels through Facebook, Twitter, Plurk, and other Social Media Outlets. We are looking for persons who are willing to share event times and special functions that will be happening during Winterfest here in NPC such as random snowball fights, Wharf Ratz, CommonGround, and other events. If you are interested in assisting with this, please email us with channels you would be willing to use.

Thank you for your positive and active participation in this Nonprofit Commons community event!

 

Written by: rikomatic

University of Western Australia at the Nonprofit Commons this Friday November 4

On Friday, November 4, the Nonprofit Commons in Second Life welcomes JaJay Zifanwe, the School Manager of the Physics University of Western Australia (UWA) and the owner of the UWA presence in Second Life. Winner of the 2008 Google Earth ‘Build your Campus in 3D’ Challenge and shortlisted into the top 10 for the 2010 Linden prize, Jay Jay and his team have been driven by expanding the focus on Teaching, Research, Art & Architecture in Virtual Worlds.

The UWA “open art challenge” is awarding over 1 million Linden dollars to virtual artists this year, bringing public attention and funds to many innovators in 3D digital artistic expression.

Come find out about this innovative arts program in Second Life. That’s this Friday, November 4, starting at 8:30 PDT. Click image for teleport link below.<!– Begin Second Life Destination Link –>

 

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Written by: rikomatic

Seeking Psychological Counseling and Therapeutic Services in Virtual Worlds

Last friday at the Nonprofit Commons, we welcomed RJ Muni, licensed psychotherapist, to our amphitheater to talk with us about psychological counseling services he and his volunteers provide for Second Life residents at NewWays Counseling / Sunshine Garden.  We discussed other groups and individuals who were providing counseling and therapeutic services in-world, and I realized that it might be helpful to have a listing of those resources for others.

We have created a page on the Nonprofit Commons wiki here: http://npsl.wiki.techsoup.org/Counseling+and+Therapeutic+Services+in+Virtual+Worlds .If you know of therapists, mental health centers and others providing psychological counseling in virtual worlds, please provide that information to nonprofitcommons@ techsoup.org so those can be represented.  And if there are already listings of these services somewhere online, we’d appreciate the link. Psychological counseling using virtual worlds is a strong use case that helps us all in discussing these tools with the public.

Written by: rikomatic

New Ways Virtual Counseling at Nonprofit Commons Friday October 28

On Friday October 28, at 8:30am PDT, we will be joined at the Nonprofit Commons by RJ Muni, a licensed psychotherapist who has been practicing in both the real world and in Second Life. We will talk with him about the New Ways Counseling in Second Life, and how it helps people with various psychological issues in both their “real” and “virtual” lives, and where those intersect. It should be a very interesting discussion on the therapeutic uses of virtual worlds.

Here’s how RJ Muni describes his practice:

In Second Life I’m known as RJ Muni, owner of the Sunshine Therapy Garden. In Real Life I’m a licensed psycho/hypnotherapist in Amsterdam, The Netherlands. When I first learned about SL, about 5 year ago, I was immediately interested from a professional perspective. How does a virtual world affect people? What tells the representation in SL about the RL person? How can a virtual world help to make people feel better? The Sunshine Therapy Garden offers an environment to make people feel better. It has personal activies, group activities and one on one counseling. The garden is my personal initiative. No fees are asked for garden activities or counsellng. The cost of operation is partly covered by donations.

Read this 2009 interview  with RJ in the Alphaville Herald for some background.

That’s this Friday, from 8:30am PDT, at the Plush Nonprofit Commons amphitheater http://slurl.com/secondlife/Plush%20Nonprofit%20Commons/88/126/26). See you then!

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Written by: rikomatic

SF Mayoral Candidate David Chiu at Online Community Meetup this Wednesday at NPC

The SF Online Community MeetUp is the free monthly gathering of online community managers, enthusiasts, and innovators to meet and discuss tools and strategies for building and managing effective communities. 

DavidChiuProfile 210Our guest speaker this month are President of the San Francisco Board of Supervisors and San Francisco Mayoral Candidate, David Chiu, and his Mayoral Campaign’s New Media Director, Candice Dayoan. Join us to learn how the David Chiu for Mayor campaign is using new media to educate the citizens of San Francisco on pressing local issues and create civic engagement and learn about the online community challenges unique to political campaigns. The meetup will be on October 26, beginning at 7pm PT and last about one hour.

Here are all the ways you can take part in the event: 

Join the San Francisco Online Community Report MeetUp group on Facebook. The Online Community Meetup is sponsored by TechSoup.org.

Written by: rikomatic

TechSoup.org and Other TechSoup Web Resources Offline October 20-23

Please be aware that from October 20-23, TechSoup.org and many of TechSoup’s online resources will be unavailable. The Nonprofit Commons blog and other web resources will remain online during this period.  Here is the complete message from TechSoup’s Patrick Duggan:

Beginning at midnight on Thursday, October 20, TechSoup.org will be unavailable while we move several of our back-end systems to a new, long-term datacenter. We expect TechSoup.org to be back online and fully functional by Monday morning, October 24.

During this time, TechSoup’s product donation programs and learning resources, community forums, and the TechSoup blog will all be unavailable. Also, users will not be able to access their account or donation request history information. Rest assured, this information will be unaffected by what we’re doing.

The ability of TechSoup’s Client Services to address any questions or concerns from our members will also be limited during this time, as they rely on the same systems that we’ll be moving. For any pressing matters, please contact Client Services via email at customerservice@techsoup.org, and your question will be addressed as early as possible the following week.

Please see this page for more information.

Written by: rikomatic